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41. Possible idea for heavy buff. - in General Discussions [original thread]
Coleman Gray wrote: XeroTheBigBoss wrote: Coleman Gray wrote: Laheon wrote: Lance, I explained it in a post above. Area consolidation. You send in the light troops first, then you send in the heavy troops to secure. Sort of like in, yo...
- by shellhead - at 2013.03.28 15:59:00
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42. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: Laheon wrote: Coleman Gray wrote: In a real war there is no "heavy armor" troops, since weapons are at the point that heavy armor is pointless, hence why battleships are made of fibre glass, and m...
- by shellhead - at 2013.03.28 15:50:00
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43. Possible idea for heavy buff. - in General Discussions [original thread]
Quote: So you're saying a guy wearing barely any armor shouldn't be able to literally run circles around a guy carrying a 100 lb gun and a heavy ass armored suit? 2 can play that game. Where did I say that? scout is perfect as is, I said th...
- by shellhead - at 2013.03.28 15:47:00
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44. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Coleman Gray wrote: In a real war there is no "heavy armor" troops, since weapons are at the point that heavy armor is pointless, hence why battleships are made of fibre glass, and most tanks can have their turrets pry'd off wi...
- by shellhead - at 2013.03.28 15:45:00
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45. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: XeroTheBigBoss wrote: shellhead wrote: XeroTheBigBoss wrote: I was simply stating WHY everybody attacks the Heavy over the Logi. I should be able to 1v1 all roles which is how the game is made....
- by shellhead - at 2013.03.28 15:42:00
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46. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: XeroTheBigBoss wrote: I was simply stating WHY everybody attacks the Heavy over the Logi. I should be able to 1v1 all roles which is how the game is made. YOU are the one crying that Heavy should = a...
- by shellhead - at 2013.03.28 15:36:00
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47. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Lance, I explained it in a post above. Area consolidation. You send in the light troops first, then you send in the heavy troops to secure. Sort of like in, you know, real war - you don't send in the heavy armor first. You send in...
- by shellhead - at 2013.03.28 15:35:00
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48. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: I was simply stating WHY everybody attacks the Heavy over the Logi. I should be able to 1v1 all roles which is how the game is made. YOU are the one crying that Heavy should = autowin 1v1 nomatter what you face and that is...
- by shellhead - at 2013.03.28 15:32:00
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49. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: XeroTheBigBoss wrote: shellhead wrote: Quote: It's because there is NO way in hell they can shoot at you and kill you before the Heavy can kill you easily and quickly unchecked. What are...
- by shellhead - at 2013.03.28 15:27:00
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50. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: shellhead wrote: So then I guess logis should lose their war points for healing team mates then? We need isk to buy our suits and if you don't want to see the suit buffed it should at least reward playing the roll better. ...
- by shellhead - at 2013.03.28 15:25:00
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51. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: Quote: It's because there is NO way in hell they can shoot at you and kill you before the Heavy can kill you easily and quickly unchecked. What are grenades? Lol, now I know you're a noob...
- by shellhead - at 2013.03.28 15:22:00
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52. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: shellhead wrote: Too bad heavies don't get war points for suppressive fire. Too bad that accumulating WP doesn't help your team to win. So then I guess logis should lose their war points for healing team mates then? W...
- by shellhead - at 2013.03.28 15:18:00
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53. Possible idea for heavy buff. - in General Discussions [original thread]
Quote: It's because there is NO way in hell they can shoot at you and kill you before the Heavy can kill you easily and quickly unchecked. What are grenades?
- by shellhead - at 2013.03.28 15:17:00
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54. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: Laheon wrote: shellhead wrote: Isn't that how it should be considering the Heavies only job is killing things? There's a heavy in TF2, so the comparison is kind of easy to make. A heavy is best...
- by shellhead - at 2013.03.28 15:16:00
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55. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: shellhead wrote: Isn't that how it should be considering the Heavies only job is killing things? There's a heavy in TF2, so the comparison is kind of easy to make. A heavy is best used (with a medic, yes, sure, and invulnera...
- by shellhead - at 2013.03.28 15:09:00
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56. What are you buying / getting rid of on the player market - in General Discussions [original thread]
all 20 of my Eryx Dropship for a lil over 400,000 a pop.
- by shellhead - at 2013.03.28 15:05:00
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57. Possible idea for heavy buff. - in General Discussions [original thread]
Laheon wrote: Coleman Gray wrote: Your right, A heavy having the advantage one vs one is totally unfair Even without the damage reduction, you still kill the assault in less time than he takes to kill you. 2 / 1.35 = 1.48 seconds. You s...
- by shellhead - at 2013.03.28 15:00:00
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58. Possible idea for heavy buff. - in General Discussions [original thread]
XeroTheBigBoss wrote: shellhead wrote: Quote: I honestly think the system is like most MMOs Rock paper Scissor kinda game play. Assaults lose to Logi, Heavies lose to Assault, Logi loses to Scout, Scout loses to Heavy. That's the way I ...
- by shellhead - at 2013.03.28 14:53:00
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59. Possible idea for heavy buff. - in General Discussions [original thread]
Quote: I honestly think the system is like most MMOs Rock paper Scissor kinda game play. Assaults lose to Logi, Heavies lose to Assault, Logi loses to Scout, Scout loses to Heavy. That's the way I feel about it. Although all roles can overcom...
- by shellhead - at 2013.03.28 14:50:00
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60. Possible idea for heavy buff. - in General Discussions [original thread]
Medic 1879 wrote: Doesn't the uprising thing mention that dropsuit levels will give bonus's as well as unlocking the next tier so maybe they are implementing something like this. And if heavy's had added damage resistance the could become abusa...
- by shellhead - at 2013.03.28 14:47:00
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