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5021. Supporting Tanks - in Feedback/Requests [original thread]
Tanks should not take damage when riding on slopes and rough terrain.
- by shaman oga - at 2013.06.17 07:14:00
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5022. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)
- by shaman oga - at 2013.06.17 07:07:00
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5023. Invisible swarms - in Technical Support/Bugs [original thread]
Your post is too long to read, we are talking about rendering, i'm not focused on player models but on swarms. They should render when they are close enough, but they don't.
- by shaman oga - at 2013.06.17 06:57:00
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5024. [Feedback] Distant repair module - distant shield recharger - defensive HAV - in Feedback/Requests [original thread]
i know that no one use these modules -_-
- by shaman oga - at 2013.06.17 06:48:00
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5025. Corporation Banners....perhaps....maybe....okay? - in Feedback/Requests [original thread]
I would like too see my corp symbol instead of the gallente eagle on my shoulder. I remember that in MP3 we had the crew symbol on our jackets.
- by shaman oga - at 2013.06.16 12:41:00
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5026. Thoughts about separate Istant Battles - in General Discussions [original thread]
Idk if they will follow the meta level system but they have confirmed they will use gear as a factor for matchmaking.
- by shaman oga - at 2013.06.16 08:13:00
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5027. [Feedback] Distant repair module - distant shield recharger - defensive HAV - in Feedback/Requests [original thread]
Yesterday, i've tried both, the distant repairer module for armor and the one for shields. It's funny but there are some problems with them. No wp
Strange mechanics for lock on
Impossibility to mount them on an HAV and maintain a good de...
- by shaman oga - at 2013.06.16 07:44:00
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5028. Rooftops and vertical design - in Skirmish Gamemode [original thread]
Thank you.
- by shaman oga - at 2013.06.16 07:10:00
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5029. Rooftops and vertical design - in Skirmish Gamemode [original thread]
I'm talking about the the one in Line Harvest especially. There is no way to go there, only with a DS.
We have no mortar like weapon to prevent roof abusing.
We can't destroy the enviroments.
I love the vertical design, it change our ...
- by shaman oga - at 2013.06.15 10:18:00
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5030. Sticky:Line Harvest Skirmish Feedback - in Skirmish Gamemode [original thread]
E5, F6, H6/7, E10/11,G/1011,I11. Rooftops should not be walkable, is too easy for a swarm launcher user to become unreachable. Or Add elevators Or Let us destroy the towers.
- by shaman oga - at 2013.06.15 10:03:00
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5031. Invisible swarms - in Technical Support/Bugs [original thread]
bump
- by shaman oga - at 2013.06.15 09:49:00
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5032. Swarm Launcher Does 9860 DMG - in Feedback/Requests [original thread]
invisible swarms
- by shaman oga - at 2013.06.15 09:49:00
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5033. Thoughts on hyper-redundant threads - in General Discussions [original thread]
The community feedback is great but sometime we feel like: do they listen to us? I'm focusing on the multiple requests about, vehicle lock / eject button, for example. The community have expressed its agreement for a solution, but we have no respo...
- by shaman oga - at 2013.06.14 12:41:00
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5034. PSN Disconnect Constantly - in Technical Support/Bugs [original thread]
CCP Galaxy wrote: We have several different messages for disconnection, for example: You have been disconnected. The server is currently not available. You have been disconnected for being inactive for too long. But this one "You have been sign...
- by shaman oga - at 2013.06.14 11:47:00
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5035. (Request) Vehicle's owner lock - in Feedback/Requests [original thread]
The community ask for this feature from long time, they never answer. At least they should explain why they do not add this feature. Come on CCP Blam!
- by shaman oga - at 2013.06.14 11:23:00
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5036. Disable the modules deactivation - in Feedback/Requests [original thread]
Nguruthos IX wrote: No. If you knew what the heck you were talking about you would never suggest such a silly thing. Source: 4 month experienced vehicles pilot. explain
- by shaman oga - at 2013.06.14 11:13:00
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5037. Hybrid grenades - in Feedback/Requests [original thread]
A mix between a locus and a flux grenade would be very useful.
- by shaman oga - at 2013.06.14 10:48:00
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5038. Disable the modules deactivation - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Harpyja wrote: cut I think he means the optional deactivation that occurs when you select the module again while it's running. If he meant what you thought, he probably would have said Cooldown - and that would have...
- by shaman oga - at 2013.06.14 09:26:00
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5039. Disable the modules deactivation - in Feedback/Requests [original thread]
Right now it's not needed because we don't have capacitors, so please, disable that feature for the moment, because it's only causing problems with the modules usage. Thanks
- by shaman oga - at 2013.06.13 20:08:00
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5040. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
I've played a single PC battle, with my alliance, i'm not a lover of clan wars. I think that CCP should treat in different way PC players (EvE) from we the PS3 players. I play almost every day, i would like to play PC with my little corp, but the ...
- by shaman oga - at 2013.06.12 14:33:00
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