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4901. Pilot Suit Skills - in General Discussions [original thread]
but for example if i choose minmatar: Then i fit a 10% damage module i will have 10% + 25% = 35% OR 10%+(10*25%)=12.5% because gallente bonus will work on a number, minmatar bonus will work on a %
- by shaman oga - at 2013.07.02 17:53:00
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4902. Pilot Suit Skills - in General Discussions [original thread]
wait,wait,wait,you say that i can mount a heat sink and have a +25% on his efficiency, or a damage modifier and +25% on its efficiency????
- by shaman oga - at 2013.07.02 17:26:00
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4903. Stuck at 90% download - in Technical Support/Bugs [original thread]
EUREKA!!! downloaded, but my PS3 now is overheated
- by shaman oga - at 2013.07.02 16:31:00
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4904. Stuck at 90% download - in Technical Support/Bugs [original thread]
N1ck Comeau wrote: mine just went to 89%. Just wait it out before it did the same to me, but at 90% the download stopped, now i'm again at 84%, ETA 9 min
- by shaman oga - at 2013.07.02 16:21:00
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4905. Stuck at 90% download - in Technical Support/Bugs [original thread]
Are you from EU? I don't like to re-download many times but for me it's not a problem. A corp mate have an internet key, i'm sure that for him will be a problem download the game more than once.
- by shaman oga - at 2013.07.02 16:18:00
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4906. Stuck at 90% download - in Technical Support/Bugs [original thread]
It's the 3rd time i've tried to download 1.2, now i'm writing this and i'm stuck at 90% and 10 minutes left. I restarted the other two downloads at 89% and 73%. When i start the new download the ET is 60 minutes. Anyone else?
- by shaman oga - at 2013.07.02 15:30:00
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4907. 100x installation destruction problem - in General Discussions [original thread]
it's not a challenge, it's a boring race against your teammates
- by shaman oga - at 2013.07.02 15:24:00
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4908. 100x installation destruction problem - in General Discussions [original thread]
the problem is that you don't need skills to reach the 100x cap, i want play not grind. Kills, assists and hacks can be exploited and destroying installation is only a matter of how fast you call your HAV.
- by shaman oga - at 2013.07.02 12:07:00
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4909. 100x installation destruction problem - in General Discussions [original thread]
i would have no problem with 100x if vehicles are counted as installation (LAV,HAV,DS,RDV)
- by shaman oga - at 2013.07.02 11:50:00
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4910. 100x installation destruction problem - in General Discussions [original thread]
pegasis prime wrote: I doubt every one will truly try tank spaming for instalations . Butt all I can say is get your tank out first. And get as many as yiu can . Even if you get 3 and all are gone just leave battle and repeat till you reach you...
- by shaman oga - at 2013.07.02 11:30:00
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4911. 100x installation destruction problem - in General Discussions [original thread]
It's not a problem to destroy an installation, the problem is how fast you are in to call your rail HAV. I usually destroy more than 5 installation in every match, but there will not be 32 people trying to destroy a total of 15 installations. Less...
- by shaman oga - at 2013.07.02 11:18:00
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4912. 100x installation destruction problem - in General Discussions [original thread]
pegasis prime wrote: Lol thats only 5 turrets per game for 20 games lol 100 is nothing and im not even counting crus or supply depos. 100 is easy if you cant destroy 100 instalations over 7 days in your rail tank your doing it wrong. Destroyi...
- by shaman oga - at 2013.07.02 10:37:00
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4913. 100x installation destruction problem - in General Discussions [original thread]
Michael Arck wrote: Blowing up 100 installations is really that hard to do? Nobody will have problems hacking the abandoned MLT LAVs, but everybody will want to destroy turrets (the easiest installation to destroy), the number of installation...
- by shaman oga - at 2013.07.02 10:32:00
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4914. 100x installation destruction problem - in General Discussions [original thread]
Corn In TheSkidmark wrote: I'm going to love flying my dropship during this! There won't be a turret on a map to be found anywhere! Yes and 8 railgun tanks on each side
- by shaman oga - at 2013.07.02 10:23:00
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4915. 100x installation destruction problem - in General Discussions [original thread]
This will be the most problematic goal to reach, installations are very limited. In every match we will have the opportunity to farm a lot of kills and kill assist,150 clones for each side in skirmish are virtually 9 kills for each player. You can...
- by shaman oga - at 2013.07.02 10:20:00
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4916. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
Harpyja wrote: Almost impossible to hit infantry at close to medium ranges (missiles fly past their heads, requires luck and very little skill) True, the missilistic is the less "flexible" turret. I hope they will fix all explosions in the ...
- by shaman oga - at 2013.07.02 10:02:00
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4917. Something weird in turrets pg/cpu requirement - in Feedback/Requests [original thread]
ChromeBreaker wrote: shaman oga wrote: updated thread with a new question Who said it had to be linear?? Nobody, i gave you two options, but both based on a linear calculation damage and cpu are almost linear, pg is the most unstable...
- by shaman oga - at 2013.07.02 09:49:00
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4918. Something weird in turrets pg/cpu requirement - in Feedback/Requests [original thread]
updated thread with a new question
- by shaman oga - at 2013.07.02 09:41:00
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4919. Announcement:Dev Blog: Weapons free with DUST 514 Events in July and August - in Announcement and Events [original thread]
I have 1 request and 1 question. Request
Can vehicle destruction count as a installation destruction? ( i can imagine the lag caused by the rail soma spam) Question
In the open tournament, do we have to have a full squad of our corp...
- by shaman oga - at 2013.07.02 08:56:00
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4920. Something weird in turrets pg/cpu requirement - in Feedback/Requests [original thread]
up
- by shaman oga - at 2013.07.01 19:01:00
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