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4401. Rooftops and vertical design - in Skirmish Gamemode [original thread]
Great job with the new maps and outposts, this is the kind of vertical design and interior design that i like, less ladders and more stairways. Thanks CCP LogicLoop and Team Knee 101
- by shaman oga - at 2013.09.04 10:55:00
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4402. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Signed
- by shaman oga - at 2013.09.04 09:34:00
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4403. 1.4 Dropship Camera Angle - in Feedback/Requests [original thread]
Friendly bump for all coffin pilots
- by shaman oga - at 2013.09.04 08:02:00
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4404. Has anyone noticed... - in General Discussions [original thread]
They need to HTFU, if someone is not that good in shooting now have the opportunity to have fun and get some kills. If they are that good why don't they aim at the head? Problem solved
- by shaman oga - at 2013.09.04 07:50:00
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4405. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Hi, my suggestion are: Give us an option to change DS camera
Give points for scanning enemies (reward for killing scanned enemies)
Apart from matchmaking that will be fixed, i like the rest (especially the new map with the big bridge)
- by shaman oga - at 2013.09.04 07:43:00
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4406. 1.4 Dropship Camera Angle - in Feedback/Requests [original thread]
I agree old dropship view was better for maneuvering, maybe this new is better for shoot with an ADS, idk, i have not try with my vehicle alt. But i prefer the old view.
- by shaman oga - at 2013.09.03 18:55:00
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4407. Scotty is angry - in General Discussions [original thread]
- by shaman oga - at 2013.09.03 13:07:00
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4408. Wrestling a Tank - in General Discussions [original thread]
Nuke the whales!!!
- by shaman oga - at 2013.09.03 10:04:00
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4409. Please be quiet for a minute to remember our fallen - in General Discussions [original thread]
Do you really believe in what you have just said?
- by shaman oga - at 2013.09.03 10:02:00
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4410. [Request] Reposition modules - in Feedback/Requests [original thread]
I agree, pg and cpu upgrades should be neutral modules, armor tankers have less fitting options, if they want to have a decent amount of HP and reparations.
- by shaman oga - at 2013.09.03 09:46:00
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4411. [Request] Reposition modules - in Feedback/Requests [original thread]
It would be cool if: ALL the biotic skill tree modules were on low slots (kin cat, cardiac regulator, meele module) ALL the dropsuit electronics skill tree modules were in high slots (profile dampener, precision enhacer, range amplifier) Thanks
- by shaman oga - at 2013.09.03 07:40:00
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4412. Help me with tank - in General Discussions [original thread]
True Adamance wrote: Mejt wrote: Hello. Need some help with my tank. Actually i have Madrugar with 6,7k armor and 3 light armor reps and sac neutron blaster. And now im getting sp for fuel boost to fast hide. Are these modules good or what s...
- by shaman oga - at 2013.09.02 16:27:00
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4413. How to counter GTA5 launch? - in General Discussions [original thread]
Release all weapons, all suits, PVE. But they still can't win.... GTA V will be the holy grail of this console generation, nobody can win against it.
- by shaman oga - at 2013.09.02 13:10:00
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4414. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
steadyhand amarr wrote: Just saying guys get out of the min/max mind set u play games for fun not not to move a bar a little more to the right just play the dam gamemodes you want. This generation of gamers forgot what games are ment to be abo...
- by shaman oga - at 2013.09.02 13:04:00
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4415. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
They want us to play more ambush match, why not simply ask, i can do this for you CCP. But forget triage nanohives i will gain more than 3000 sp...
- by shaman oga - at 2013.09.02 13:01:00
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4416. Modules position high/low imbalance - in General Discussions [original thread]
Delta 749 wrote: My suggestion, dual tank and stop crying That's not a matter of cry or not, this is a restriction that had a sense in a previous build where we had 4 dropsuit types. All Ewar modules should be on high slots for the logical co...
- by shaman oga - at 2013.09.02 12:35:00
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4417. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
So, it's september 4 (tomorrow) or september 6? Because the event page still tell september 6.
- by shaman oga - at 2013.09.02 12:18:00
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4418. Video: 4 Orbital Ambush Match Featuring Naka "The Wizard" - in General Discussions [original thread]
AV All or nothing, lucky match almost without AVers. Those match are great to play with a DS, both logi and assault DS.
- by shaman oga - at 2013.09.01 22:38:00
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4419. Modules position high/low imbalance - in General Discussions [original thread]
All the modules that regard scanning precision, profile dampening and range amplifiers should be high slot modules, so armor tankers will gain full advantage of those modules without sacrificing HP and reparation. All things that shield tanker can...
- by shaman oga - at 2013.09.01 22:30:00
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4420. Modules position high/low imbalance - in General Discussions [original thread]
My suggestion is: Armor tankers should be able to fit on highs: damage mods and dropsuit electronics skil tree modules. This make sense because armor tankers will take advantage of lower profile signature that armor tanking SHOULD provide. Shield...
- by shaman oga - at 2013.09.01 19:42:00
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