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4141. funny weapons you can think of - in The Locker Room [original thread]
Bolas launcher.
- by shaman oga - at 2013.10.15 11:13:00
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4142. NPC turret installation problem - in Feedback/Requests [original thread]
Well if so, i want to be able to destroy blue installation, give me -100wp, i don't care, my expensive trap is more valuable.
- by shaman oga - at 2013.10.15 11:09:00
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4143. NPC turret installation problem - in Feedback/Requests [original thread]
I know, it's always better to destroy them, because if they are blue they can become red... The point is that they should have a tactical usage and should be manouvered by a player, after all is PVP, not PVE.
- by shaman oga - at 2013.10.15 11:04:00
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4144. Spawn time - in Rookie Training Grounds [original thread]
I'm talking about the spawn on CRU and null cannon, not uplink. I still do not understand spawn time, sometime is 10 seconds, sometime 5 or 3 seconds. I know the spawn is faster if you wait while in bleed out statuts. Anybody know?
- by shaman oga - at 2013.10.15 10:57:00
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4145. NPC turret installation problem - in Feedback/Requests [original thread]
They should not fire at you if not engaged or if you are far from them. PVE is not yet out, installations should fire only when a player use them.
- by shaman oga - at 2013.10.15 10:52:00
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4146. Remove knockback effect of friendly weapons - in Feedback/Requests [original thread]
I know, it should not be a problem, but if the a..hole continue to shoot at you while you are manouvering, all the time, it becomes a problem.
- by shaman oga - at 2013.10.15 09:41:00
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4147. Dust FW: why skill doesn't matter; only the zerg - in General Discussions [original thread]
I didn't know before of the existance of your sister corp, i've already answered to your corpmate, we have different toughts about FW.
- by shaman oga - at 2013.10.14 22:27:00
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4148. Remove knockback effect of friendly weapons - in Feedback/Requests [original thread]
It should not be a problem, but some assholes love to shoot allied dropship, the camera f***ed up + those assholes, make the game not fun to play.
- by shaman oga - at 2013.10.14 22:06:00
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4149. Dust FW: why skill doesn't matter; only the zerg - in General Discussions [original thread]
Who starts a battle? Should be aggressors, or not? If nobody search a match with the other faction the session is empty and aggressors, win a empty match. Or the match do not start if there are not request of defense after the aggressors vote to ...
- by shaman oga - at 2013.10.14 16:49:00
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4150. Dust FW: why skill doesn't matter; only the zerg - in General Discussions [original thread]
We have different thoughts about what FW should be. I don't want to play ping-pong with you on another gd post, there is intergalactic summit or the war room for that XD The fact you have sister corp for non amarrian characters means you are a rea...
- by shaman oga - at 2013.10.14 13:16:00
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4151. Tanking is more fun in BF4 - in General Discussions [original thread]
I've played BF3, tank are almost the same of your description, the real problem in Dust is that tanks (all vehicles) cost too much, they should cut the price and find a way to prevent us to call our vehicles for other players.
- by shaman oga - at 2013.10.14 12:51:00
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4152. Dust FW: why skill doesn't matter; only the zerg - in General Discussions [original thread]
FW should be personal and not a game to play with your corp or alliance, if you are in a normal corp with members of every race. But there are some roleplaying corps like PIE, that is a legitimate FW corp for example, i've always seen only amarr i...
- by shaman oga - at 2013.10.14 12:43:00
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4153. Weapon Balance needs to be based on PC Stats - in General Discussions [original thread]
Stats spread from everywhere, people use proto level items even in public matches, there is no need to select only the stats from PC, but they are interesting when you are looking at full proto vs full proto. BTW, when they balance a weapon i thin...
- by shaman oga - at 2013.10.14 12:20:00
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4154. Why I love redzone sniping - in Feedback/Requests [original thread]
You must agree that if you are not a problem, someone else very good at sniping can be a pain in the a**, if he can farm kills from the redline. I'm not suggesting to eliminate the redline, but you should not have a safe spot where you can also ki...
- by shaman oga - at 2013.10.14 12:02:00
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4155. I want a Thale Tar 07 sniper Rifle! - in Feedback/Requests [original thread]
Step by step guide to acquire officer weapons 1. build a time machine 2. go back in time till open beta 3. start playing to farm some officer gear 4. come back at the present
- by shaman oga - at 2013.10.14 11:52:00
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4156. Light Scout Tank is Godly - in General Discussions [original thread]
Why spend isk with those modules on a soma if you can spend a little more and have a madrugar?
- by shaman oga - at 2013.10.14 11:47:00
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4157. Al the good naders say.... - in General Discussions [original thread]
IMO nades are the logi sidearm, there is no need to nerf them, but have 2 nades instead of 3 is reasonable.
- by shaman oga - at 2013.10.14 11:44:00
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4158. Attention all Minmatar - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: Got tired of minmatar scum hiding behind Scotty and his voodoo matchmaking. Supporters had a banquet dinner in the PIE emissary lobby (the veal was out ta this world!) rest assured the matari ditch diggers were simpl...
- by shaman oga - at 2013.10.13 16:11:00
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4159. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
CCP Rattati wrote: Keri Starlight wrote: CCP Rattati wrote: I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. It's ok if you really like speed that much CCP Rattati wrote: ...
- by shaman oga - at 2013.10.13 00:10:00
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4160. Do anybody use ferroscale and reactive plates? - in General Discussions [original thread]
CCP Rattati wrote: I use ferroscales and one rep for my gallente assault fits, I don't like the normal plates weighing me down. When I can spec into Gallente heavy I will try maxed out reactives and repairs and dmg mods fo' sho' For the low ...
- by shaman oga - at 2013.10.12 17:39:00
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