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21. [Bug] Nanohives have no ammo indicator in weapon wheel. - in Feedback/Requests [original thread]
Cross Atu wrote: DJINN leukoplast wrote: In Chromosome, if you threw all your nanohives and brought up your weapon wheel, you would instantly know that you had no more left (can't remember if it was a little red zero or what, but it was some...
- by shade emry3 - at 2013.05.08 09:58:00
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22. [SUGGESTION] An addition on the SP system - in Feedback/Requests [original thread]
Polish Hammer wrote: This isn't another SP gain mechanic thread, that's already being addressed, I know. This is about an addition to the distribution of into your skills. So, my purposed idea is this: Somewhat similar in how it is with Passi...
- by shade emry3 - at 2013.01.31 07:08:00
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23. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
Tarquin Markel wrote: So, I've only been playing for about a day, browsing the forums, yadda yadda. So far, what I've seen is unique in certain ways (high-level customization, RPG-style skills) and very much the same in others (people very reas...
- by shade emry3 - at 2013.01.17 10:03:00
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24. Request - UI Indicator - in Feedback/Requests [original thread]
I would love to see an indicator that tells you in corp when a merc is in battle. This would help a lot of issues in large corps when attempting to send communications to players, Something as small as an icon sort of like from eve indicating depl...
- by shade emry3 - at 2013.01.17 09:10:00
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25. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There n...
- by shade emry3 - at 2013.01.17 09:07:00
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26. [Request] turn of non visible enemy movement activity on the spawn map? - in Feedback/Requests [original thread]
OK, so we see our friendlies painted blue and green on the overview spawn map, when your spawning (when you select your fit and enter battle) , you can see activity clearly on the map, moving tanks, LAV's, Troops if you have a HDMI plugged up and ...
- by shade emry3 - at 2012.12.24 12:33:00
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27. [Request] Lottery System for Rare BPO's - in Feedback/Requests [original thread]
Assuming the market will be introduced, and if my memory serves me right, back in eve online, we had research agents that somehow churned out a t2 bpo..can we get something similar? this is asking way to soon, i know. However, it would be awsome f...
- by shade emry3 - at 2012.12.24 12:29:00
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28. [Request] SP Gain in Skirmash - in Feedback/Requests [original thread]
Why in gods name has the sp been nerfed SOOO much on skirmish? Please put it back the way it was last patch. I understand the HK show needs to be done, but really? And before anyone insinuates, YES i AM PISSED about this. i cant spend 12 hours a ...
- by shade emry3 - at 2012.12.24 12:26:00
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29. [Request] Triage and Heavys - in Feedback/Requests [original thread]
This has to be nerfed, i do this EVERY game, i find a heavy, use my grade 2 triage gun on him, and he becomes danm near unstoppable. Not so much, but i have a corp mate i team up with, and do this with, and we are practically untouchable, i hide a...
- by shade emry3 - at 2012.12.24 12:23:00
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30. [Request] turn of non visible enemy movement activity on the spawn map? - in Feedback/Requests [original thread]
Their has been many times where i have fed Intel about an have or an in flight vehicle to my squad while i was spawning, or even re-fitting. This is clearly an unfair advantage if you ask me, and i for one would like to see it removed.. Just bein...
- by shade emry3 - at 2012.12.24 12:19:00
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31. [Request] Vehicle enter and exit animation? - in Feedback/Requests [original thread]
Many a times i have had a heavy just come out of a vehicle with the gun ready as soon as they get out. good tactic, i admit. Lets look at a fact, when you jump out of a car, how is it even plausible to have a 2 handed weapon ready? especially one...
- by shade emry3 - at 2012.12.24 12:16:00
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32. {Request} Triage Dart - in Feedback/Requests [original thread]
I-Shayz-I wrote: Maybe a variant on the repair tool that has a splash effect similar to the mass driver? (with more accuracy of course) It shoots a concentrated cluster of nanites that repair a set amount of armor within the burst. This would...
- by shade emry3 - at 2012.12.24 12:09:00
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33. This Build Is Almost as Disappointing as playing Killzone 3 for the First Time Was - in Feedback/Requests [original thread]
any response from a dev, "were investigating the issue?"
- by shade emry3 - at 2012.12.21 08:51:00
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34. This Build Is Almost as Disappointing as playing Killzone 3 for the First Time Was - in Feedback/Requests [original thread]
time will tell
- by shade emry3 - at 2012.12.21 08:46:00
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35. Dear CCP Santa.. - in Feedback/Requests [original thread]
I would love to turn my 1995 jeep wrangler into an advertisement machine and artwork mobile for dust 514..with the support and ok from CCP. can ccp santa make my wish come true? Most likely not, but its worth asking.
- by shade emry3 - at 2012.12.21 08:13:00
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36. Neocom app - in Feedback/Requests [original thread]
i would love to see an app in the marketplace, but i haven't heard ANYTHING official on the psvita app...i got a 3g model just for this game.. i would love to hear an official statement.
- by shade emry3 - at 2012.12.21 08:11:00
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37. FIX THE RADAR - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Kazeno Rannaa wrote: EDIT: I would still like to know HOW THE F*** a tank sneaks up on you? The damn thing probably weigh 30-40 tons and are on tracks. You should feel them WAY before you see them. Even in a Scout ...
- by shade emry3 - at 2012.11.28 02:54:00
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38. blueprint dropsuits for higher tier armor - in Feedback/Requests [original thread]
ECHO PACK wrote: if possible in a update can blueplint dropsuits for higher tier be available in the store for AUR They just let out a Caldari and amarr variant.
- by shade emry3 - at 2012.11.28 02:30:00
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39. [Request] ps vita app release for beta - in Feedback/Requests [original thread]
I have a psp vita, and know several other people that would love to see the dust 514 companion app put into place, or even tested. I was hoping that we could get our hands on it or even test it? In eve online having a management program was an id...
- by shade emry3 - at 2012.11.28 02:15:00
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