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401. Another AV nerf, well done CCP - in General Discussions [original thread]
Atiim wrote: sebastian the huds wrote: Crimson Cerberes wrote: Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, n...
- by sebastian the huds - at 2014.03.05 17:13:00
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402. Another AV nerf, well done CCP - in General Discussions [original thread]
Crimson Cerberes wrote: Yep, there is absolutely no reason to fit AV grenades anymore. 2 AV grenades will not kill anything. You aren't supposed to be able to, that is the point. it is a grenade, not a hand held bunker buster called C4
- by sebastian the huds - at 2014.03.05 17:02:00
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403. Another AV nerf, well done CCP - in General Discussions [original thread]
"At the moment" I hate when people say this don't think about right now because right now the game isn't done instead, think of what the finished product should be like with the logi LAVs back in order with the sniper enforcer tanks with the assa...
- by sebastian the huds - at 2014.03.05 16:57:00
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404. Another AV nerf, well done CCP - in General Discussions [original thread]
If you want to pull the real life argument, go play a game that isn't science fiction. This game doesn't have an anti-tank missile (yet) and if current AV is buffed and vehicles stay the same, dropships would become COMPLETELY useless. ffs those ...
- by sebastian the huds - at 2014.03.05 16:44:00
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405. Another AV nerf, well done CCP - in General Discussions [original thread]
Bax Zanith wrote: The dark cloud wrote: sebastian the huds wrote: Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fi...
- by sebastian the huds - at 2014.03.05 16:25:00
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406. Another AV nerf, well done CCP - in General Discussions [original thread]
The dark cloud wrote: sebastian the huds wrote: Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both ...
- by sebastian the huds - at 2014.03.05 16:19:00
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407. 1.8 release date is the 25th - in General Discussions [original thread]
A very well educated guess!! Here, have a like.
- by sebastian the huds - at 2014.03.05 16:15:00
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408. Another AV nerf, well done CCP - in General Discussions [original thread]
Ok here's what you do. You and another guy get your swarm launchers wait for the tank to hold still while it starts shooting people Tell the other guy to lock on but not fire when you are both locked on, fire on your mark and keep firing I have u...
- by sebastian the huds - at 2014.03.05 16:12:00
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409. How to be logi - in General Discussions [original thread]
Considering you found your way to this thread, I will assume that you know what a logistics suit is and how to unlock them; so I will skip the skilling steps The rules I set out are by no means able to be enforced, nor do you have to follow them....
- by sebastian the huds - at 2014.03.05 15:56:00
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410. Good job. Protosuits will now take 2 minutes to kill. - in General Discussions [original thread]
Onesimus Tarsus wrote: sebastian the huds wrote: *selects gallente starter fir with exile assault rifle* Challenge- kill everything *finds objective covered in proto suits* *covers objective with dead proto suits* Now what? Wow, you c...
- by sebastian the huds - at 2014.03.05 14:49:00
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411. Lightning xVx is the GREATEST - in General Discussions [original thread]
CHALLENGE ACCEPTED
- by sebastian the huds - at 2014.03.05 14:43:00
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412. List of weapons affected by nerf to damage mods. - in General Discussions [original thread]
calisk galern wrote: sebastian the huds wrote: [quoteRYPT3C W0LF]I've never used damage mods, so it doesn't effect me I've had killstreaks of around 9-10 with a militia sniper rifle without damage mods or proficiency Pick your targets ca...
- by sebastian the huds - at 2014.03.05 14:40:00
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413. Weapons that should not have been nerfed... - in General Discussions [original thread]
Tweaksz wrote: sebastian the huds wrote: Again really? Since you insist tbat assault should be the class in the game worth a damn, GET BETTER AT USING IT seriously, even if there was a buff, you probably couldn't use these weapons anyway yo...
- by sebastian the huds - at 2014.03.05 14:31:00
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414. Weapons that should not have been nerfed... - in General Discussions [original thread]
Vegetation Monster wrote: sebastian the huds wrote: Again really? Since you insist tbat assault should be the class in the game worth a damn, GET BETTER AT USING IT seriously, even if there was a buff, you probably couldn't use these weapon...
- by sebastian the huds - at 2014.03.05 14:30:00
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415. List of weapons affected by nerf to damage mods. - in General Discussions [original thread]
CRYPT3C W0LF wrote: I've never used damage mods, so it doesn't effect me I've had killstreaks of around 9-10 with a militia sniper rifle without damage mods or proficiency Pick your targets carefully
- by sebastian the huds - at 2014.03.05 14:24:00
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416. Good job. Protosuits will now take 2 minutes to kill. - in General Discussions [original thread]
*selects gallente starter fir with exile assault rifle* Challenge- kill everything *finds objective covered in proto suits* *covers objective with dead proto suits* Now what?
- by sebastian the huds - at 2014.03.05 14:22:00
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417. Weapons that should not have been nerfed... - in General Discussions [original thread]
Again really? Since you insist tbat assault should be the class in the game worth a damn, GET BETTER AT USING IT seriously, even if there was a buff, you probably couldn't use these weapons anyway you scrub I can mop the floor with most people w...
- by sebastian the huds - at 2014.03.05 14:17:00
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418. List of weapons affected by nerf to damage mods. - in General Discussions [original thread]
ChromeBreaker wrote: So... Everything... Which means TtK has reduced?... mission sucsess \o/ I think you mean increased. And yes, hooray
- by sebastian the huds - at 2014.03.05 14:08:00
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419. Plasma cannon is stll useless i see.... - in General Discussions [original thread]
IT IS THE ONLY WEAPON IN THIS GAME THAT REQUIRES SKILL FROM THE ACTUAL PLAYER *turns off caps* sorry but it is the only weapon that came to this game that did what it was supposed to do anti infantry (in relative CQC) and the ability to damage ve...
- by sebastian the huds - at 2014.03.05 13:59:00
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420. If I were to balance heavies... - in General Discussions [original thread]
Vegetation Monster wrote: I would reduce their rotation speed. That's all folks. Dude, how long have you been playing? I ask because I want to know how much of Dust's history I can reference to you.
- by sebastian the huds - at 2014.03.05 04:51:00
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