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201. Cricket - in General Discussions [original thread]
R F Gyro wrote: The locker room ashes are dust surely
- by rpastry - at 2013.12.19 12:44:00
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202. Cricket - in General Discussions [original thread]
I cared in 2005, that was the impossible dream come true. Since then the ashes seems to be a competition to see who is the most mediocre, and both teams would get stuffed by South Africa.
- by rpastry - at 2013.12.19 12:43:00
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203. Caldari Fraction FW - in General Discussions [original thread]
you dont know the half of it
- by rpastry - at 2013.12.19 11:14:00
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204. tanks - the solution - in General Discussions [original thread]
gunner and driver have separate slots. IE needs 2 players to operate vs 2 av to counter teamwork encouraged on both sides, impact equalized.
- by rpastry - at 2013.12.16 19:53:00
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205. It's time to try new things. - in General Discussions [original thread]
play something else
- by rpastry - at 2013.12.15 20:15:00
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206. Fatal Errors - Anyone Getting Them Today or Just Me - in Technical Support/Bugs [original thread]
now 5, at 'victory' screen after battle
- by rpastry - at 2013.12.14 19:26:00
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207. Fatal Errors - Anyone Getting Them Today or Just Me - in Technical Support/Bugs [original thread]
4 since 1.7 deploy. 2 after logon, before quarters load 2 after battles, before quarters load
- by rpastry - at 2013.12.14 19:11:00
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208. I finally hopped back in to a tank today. [first impression] - in General Discussions [original thread]
tanks need all threats to them removed from the game.
- by rpastry - at 2013.12.14 15:34:00
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209. Dear AVers, thank you - in General Discussions [original thread]
i've beeen a FOTM ***** in my time but i'd be too embarrased to call in a tank, it's like wearing a sign that says I HAVE NO SKILLS. any tank pilot who was any good would be requesting a nerf to thin out the masses of scrub tankers, but all a tan...
- by rpastry - at 2013.12.12 10:00:00
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210. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
10 seconds, with an on-screen countdown and indication for both eve pilot and all friendly ground troops. If call-in fails then OB times out for 30 seconds after which it is available again. eve pilot should have ob ammo loaded before OB goes l...
- by rpastry - at 2013.12.12 09:39:00
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211. [Issue] "A fatal error has occured" - in Technical Support/Bugs [original thread]
just has the same error after a re-install, after character selection. first time i could use hte ps button to quit and restart, second time its frozen the machine
- by rpastry - at 2013.12.11 23:03:00
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212. COM bug - in Technical Support/Bugs [original thread]
gonna re-install i've heard that's all that works to cure it at the moment.
- by rpastry - at 2013.12.11 21:19:00
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213. COM bug - in Technical Support/Bugs [original thread]
+1 same fault had been working, relogging and resetting ps3 has no effect
- by rpastry - at 2013.12.11 20:27:00
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214. what to do with 440k passive SP - in General Discussions [original thread]
if its a 2x training multiplier like all other light weapons then total needed for proto is 621840 SP
- by rpastry - at 2013.12.10 11:48:00
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215. SCR is OP...Discuss... - in General Discussions [original thread]
the old duvolle tac got nerfed to 18 round clip before the rate of fire got capped, the standard and advanced Tac never had a 30 round clip in the first place. (basic tac now removed from game, GLU had a 24 round clip.) the basic scrambler does 7...
- by rpastry - at 2013.12.09 13:10:00
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216. cat merc thread generator - in General Discussions [original thread]
set trollmode active type 'hey I just tried (INSERT U/P ITEM) and its great' or 'hey I just tried (INSERT O/P ITEM) and its not that great' endpost
- by rpastry - at 2013.12.06 18:22:00
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217. A funny thing i've noticed - in General Discussions [original thread]
minmatar=space gypsies caldari=office drones gallente=students amarr=mentally ill
- by rpastry - at 2013.12.06 17:15:00
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218. Someone from CPP how does the Shield Ext penatly work? - in General Discussions [original thread]
Disturbingly Bored wrote: rpastry wrote: stacking eveside means 'after the first module' implying 1st module is zero, and 3% per module after that. Just to be clear: no, it doesn't work that way. Stacking works exactly the same in both g...
- by rpastry - at 2013.12.06 11:07:00
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219. Someone from CPP how does the Shield Ext penatly work? - in General Discussions [original thread]
armour tanking scrambler rifle user talks down more shield nerfs. /surprised factiods; basic plates give 85hp for 10cpu/1pg complex extenders give 66hp for 54cpu/11pg scrambler rifles do 120% dmg vs shield win mode; gallente or amarr suit s...
- by rpastry - at 2013.12.05 11:50:00
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220. Someone from CPP how does the Shield Ext penatly work? - in General Discussions [original thread]
stacking eveside means 'after the first module' implying 1st module is zero, and 3% per module after that.
- by rpastry - at 2013.12.05 09:11:00
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