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41. [Request] Fix Skill descriptions - in Feedback/Requests [original thread]
I have seen a ton of different complaints about poorly worded skill descriptions such as AR 5% to dispersion and kick per level. Considering these are simple write statements, this really isn't asking that much. After all you are willing to spend ...
- by noob 45 - at 2013.03.01 18:03:00
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42. Tanks - in Feedback/Requests [original thread]
At the very least allow us to assign the module position on this giant circle of modules. For example let me put the clarity ward direclty up and the heat sink on the bottom. Having them directly next to each other is silly... While you are at it...
- by noob 45 - at 2013.02.25 19:58:00
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43. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: I call QQ on power gamers wanting to always have better stuff than new players. Having children, a busy job, or other non-game demands on one's time should not preclude someone from being able to enjoy the game as fully ...
- by noob 45 - at 2013.02.25 19:43:00
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44. someone took my tank even though I was stood right next to it on deployment - in Feedback/Requests [original thread]
This is because there is a new bug since the last patch that when the dropship drops your vehicle you lose possession and are locked out like everyone else.
- by noob 45 - at 2013.02.22 00:53:00
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45. [Request] Remove orbital strike from pub ambush - in Feedback/Requests [original thread]
There is no need for the orbital strike in Ambush. This weapon is extremely OP as you can take out 1/4 of the map with a single strike. The vast majority of the time it is a tanker squad that is already rolling the other team that gets the orbital...
- by noob 45 - at 2013.02.22 00:27:00
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46. REMOVE MILITIA FORGE GUN - in Feedback/Requests [original thread]
Mortedeamor wrote: not even their are assault suits that can eat the militia forge True. My milita forge gun has direct hit people other than heavies and they still live. If anything you can say the AV options for new players is way too we...
- by noob 45 - at 2013.02.20 00:26:00
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47. [Feedback] Reloading fixes and improvements (out of sync, etc) - in Feedback/Requests [original thread]
It would be nice if the AR didn't jam either. Happens to me after reloading at times and others after jumping or sprinting while shooting. Cant shoot, zoom in, or reload. The only way to fix it is if you swtich weapons. If you roll w/o a pistol th...
- by noob 45 - at 2013.02.11 23:54:00
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48. Corporate Accounting page - in Feedback/Requests [original thread]
This has probably been requested before but its worth asking for again. In reality any corporation that doesn't keep track of accounting is doomed to fail. current problem: There is no visibility as far as the corporate accounting goes. Even as C...
- by noob 45 - at 2013.02.11 23:39:00
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49. Cancling a hack on terminals needs a fix... like yesterday - in Feedback/Requests [original thread]
Aeon Amadi wrote: Eh... If it does give points it should be something absolutely miniscule. I mean like, 10 points. The reason I say this is because it's very easy to exploit - just get two guys on either side that are buddies/part of the same...
- by noob 45 - at 2013.02.11 22:59:00
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50. Cancling a hack on terminals needs a fix... like yesterday - in Feedback/Requests [original thread]
For the skirmish gamemode currently a player does not get any points for stopping an enemy from hacking your silo. As a result no one tries to stop the hack, but instead wait for the other team to gain control of the node to hack it back. What mak...
- by noob 45 - at 2013.02.11 16:59:00
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