Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
4621. Woah! +60 kills - in General Discussions [original thread]
The last match I just played, the kills were coming up +60 instead of +50 Is anyone else seeing this? Some change made?
- by mollerz - at 2013.01.28 05:12:00
|
4622. [Suggestion] After clones depleted, don't end the game until MCC is destroye... - in Feedback/Requests [original thread]
Banjo Hero wrote: mollerz wrote: Agreed. Also, having an egg timer on a war is silly. Uh oh! sorry mercs! the clock ran out. Time to go home! But it would awesome to let the last of the remaining clones on the ground have the possibility of...
- by mollerz - at 2013.01.27 09:04:00
|
4623. Is there a way to re-configurate the controls? -And an additional question. - in Rookie Training Grounds [original thread]
I agree with you. And I want to configurate all day. a lot.
- by mollerz - at 2013.01.27 02:07:00
|
4624. [Suggestion] After clones depleted, don't end the game until MCC is destroye... - in Feedback/Requests [original thread]
Absolute Idiom II wrote: I like that they game ends when you hit zero, even when I've lost matches due to it happening. It tells me that my team spent too many clones trying to defend/attack and although we are ahead in MCC damage we didn't man...
- by mollerz - at 2013.01.27 02:04:00
|
4625. Are the factions a different species? - in General Discussions [original thread]
I always kind of thought the gallente were like americans and caldari like russians...
- by mollerz - at 2013.01.27 01:59:00
|
4626. [Suggestion] After clones depleted, don't end the game until MCC is destroye... - in Feedback/Requests [original thread]
Good luck hiding in the MCC when it blows up. And yea- that would be the end of the "timer" and of the game. No matter where you hid. So don't worry, your concerns are unfounded.
- by mollerz - at 2013.01.26 22:37:00
|
4627. [Suggestion] After clones depleted, don't end the game until MCC is destroye... - in Feedback/Requests [original thread]
Agreed. Also, having an egg timer on a war is silly. Uh oh! sorry mercs! the clock ran out. Time to go home! But it would awesome to let the last of the remaining clones on the ground have the possibility of a huge Thermopylae style comeback.
- by mollerz - at 2013.01.26 21:28:00
|
4628. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
Good idea!
- by mollerz - at 2013.01.26 21:26:00
|
4629. Help with Logistics - in Rookie Training Grounds [original thread]
You definitely want an armor rear tool. While you re bust fixing your teams armor, they will likely be fighting so you also have to take care of yourself. For a primary weapon I suggest the laser rifle. It's a really good support weapon when you ...
- by mollerz - at 2013.01.26 19:26:00
|
4630. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
Three Double-A Batteries wrote: mollerz wrote: Just give us our WP to SP for kills whatever which way this lame ass weak sauce attempt to gimp in the mindful nannering attempt to equalize the suck with the 1337 dog and pony show goes. At lea...
- by mollerz - at 2013.01.26 10:07:00
|
4631. [Request] Do NOT gimp kill SPs as a part of an SP cap - in Feedback/Requests [original thread]
Cross Atu wrote: mollerz wrote: I think, in fairness, SPs (50SPs) for a kill should always be awarded. Then I wouldn't care about any caps, and I'd hope it would make everyone pause and accept SP caps if you are against them. I'd think it wa...
- by mollerz - at 2013.01.26 09:59:00
|
4632. [Request] Do NOT gimp kill SPs as a part of an SP cap - in Feedback/Requests [original thread]
Thranx1231 wrote: I was responding to the OP. That was basically a CoD whiner not understanding how the system currently works. K/DR is the only thing that matters to that level of pond scum. It's hard to figure out where to start with su...
- by mollerz - at 2013.01.26 09:51:00
|
4633. You guys realize that choice 5 of the SP cap thread offers the most SP gain? - in General Discussions [original thread]
Just give us our WP to SP for kills whatever which way this lame ass weak sauce attempt to gimp in the mindful nannering attempt to equalize the suck with the 1337 dog and pony show goes. At least elevate my 16Kill game over 75 SPs. pfft.
- by mollerz - at 2013.01.26 09:41:00
|
4634. I figured out the sweetest pawnage this game has to offer - in General Discussions [original thread]
Three Double-A Batteries wrote: The eWang thread it is. Vas is das?
- by mollerz - at 2013.01.26 09:33:00
|
4635. I figured out the sweetest pawnage this game has to offer - in General Discussions [original thread]
Thranx1231 wrote: Good for you. I have been melee killed once when my shields and armor were mostly gone from the real Mercs. The ones with guns. But it balances out. I collect Scouts every single time I go out. Some with SMGs, Scrambled pisto...
- by mollerz - at 2013.01.26 09:31:00
|
4636. I figured out the sweetest pawnage this game has to offer - in General Discussions [original thread]
Tamuramu wrote: I did a 360 no scope headshot with a heavy drop suit. Now tell me how your kill was better. Blap slap > lead. FTW!
- by mollerz - at 2013.01.26 09:26:00
|
4637. I figured out the sweetest pawnage this game has to offer - in General Discussions [original thread]
As a scout melee kill a heavy with a HMG. I have to 2 capital Hs on my dragonfly so far
- by mollerz - at 2013.01.26 06:31:00
|
4638. Too many bullets to kill.. - in Feedback/Requests [original thread]
All that is well and good now... But soon tm it will be a matter of territory so all that will go out the window.
- by mollerz - at 2013.01.26 04:48:00
|
4639. [Request] Do NOT gimp kill SPs as a part of an SP cap - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: You don't get SPs for kills, you get SPs from a sliding scale based on where your in that battle placed you relative to your teammates. WPs are not directly connected to SPs (yet and hopefully ever) because there would ...
- by mollerz - at 2013.01.26 04:46:00
|
4640. [Request] Do NOT gimp kill SPs as a part of an SP cap - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: mollerz wrote: I think, in fairness, SPs (50SPs) for a kill should always be awarded. Then I wouldn't care about any caps, and I'd hope it would make everyone pause and accept SP caps if you are against them. I'd think ...
- by mollerz - at 2013.01.26 03:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |