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601. Has something been changed? - in General Discussions [original thread]
I think heavy are in a period where they get a lot less effective. Alot of people have skills like above with AR, and are now killing heavy more than before. Less new guys coming in too. reducing the margin of SP. Not to say that you can now see...
- by martinofski - at 2013.03.06 14:51:00
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602. Black Eagle Scout? - in General Discussions [original thread]
So what is going on on march 12? Just a small update or something with more content? Why are they giving suit only then?
- by martinofski - at 2013.03.06 13:14:00
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603. Best and worst moment in dust - in The Locker Room [original thread]
Best : Probably when I attacked the C in manus peak in solo, ended up really lucky, killing the guy in the Turret and 3-4 guys on the CRu platform, hacking C, Cru and supply. Was really lucky since I was with a really cheap shotgun/scout suit. Wo...
- by martinofski - at 2013.03.04 19:50:00
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604. [feedback] Killed by friendly fire- seriously - in Feedback/Requests [original thread]
3 bird wrote: Consider it practice. when you get hit by a rail you need to maintain control of you DS. when a friendly blue dot hits you you can sit there and take hit after hit and not lose your DS, but if a red dot does it you need to be able...
- by martinofski - at 2013.03.04 19:19:00
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605. Dropship WP - Survival - in Feedback/Requests [original thread]
They also need to fix the collision damages, I got it by a blueberry in is LAV just after I called my Miron in (no time to take off)..I got 1200 armor and 3600hp shield on there, don't tell me a LAV running at 10mph can blow me up in a single shot...
- by martinofski - at 2013.03.04 18:37:00
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606. Dropship WP - Survival - in Feedback/Requests [original thread]
I think the Idea isn't bad, but I see some issues. What about when you achieve not to die with the dropship in a game, would you gain 0 WP? I always liked the WP from dropping folks on the map, but that could be very easily exploited. Get in an...
- by martinofski - at 2013.03.04 17:47:00
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607. Need help with Dropships - in General Discussions [original thread]
You can always play in a skirmish game and stay in the back if you want to practice landing, getting stable and such. Remember you don't have to floor the L1 all the time, this is basically to go faster or increase altitude. You can over withou...
- by martinofski - at 2013.03.04 15:55:00
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608. new weapon? - in General Discussions [original thread]
See in comments the first picture, this is definately not from Dust.
- by martinofski - at 2013.03.01 17:24:00
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609. CreoDron sightings - in General Discussions [original thread]
Looking at the dev blog header, this doesn't look like a shotgun, or it is really big . If this is what OP was taking about http://dust514.com/news/blog/ Julius might need to explain more what he actually brought down
- by martinofski - at 2013.03.01 17:11:00
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610. new weapon? - in General Discussions [original thread]
from what I understand, there will be a dev blog next week about Vehicles and weapons. We'll see
- by martinofski - at 2013.03.01 16:20:00
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611. 101 Bullets Chromosome Edition. Update 13/2, @230 bullets collected - in Feedback/Requests [original thread]
You might want to add a few to dropships - No WP for mobile CRU - Negative WP for crashing with teammates while no positive WP what so ever. - They should not self destruct, but could be limited in number per match (3 per sides). Parking your inv...
- by martinofski - at 2013.03.01 16:00:00
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612. Announcement:Dev Blog: Crafting the Sound of DUST 514 - in Announcement and Events [original thread]
CCP Eterne wrote: Glad you guys are enjoying the blog, even if it's not one involving core gameplay mechanics but instead something that's just about making the game immersive and awesome sounding. We're hopefully going to have one about game...
- by martinofski - at 2013.03.01 14:54:00
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613. Request - New Game Mode: "Trench" - in Feedback/Requests [original thread]
I like the idea too, +1 to that Making the end hack in a red zone until your team covered about 80% of the terrain could be a possibility, Would make interesting tactic changes. Do I call a dropship and go hack the thing, get my scout suit or jus...
- by martinofski - at 2013.03.01 14:41:00
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614. [Suggestion] - Private matches - in Feedback/Requests [original thread]
I thought about this also, just open the maps for a 2 squad of the same team on each side, with voice enabled for all between all. basically a training ground for the corp players to develop tactics and discuss about it. Try out dropship, tank...
- by martinofski - at 2013.03.01 14:27:00
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615. Doe's guide to 'llente dropships - in Rookie Training Grounds [original thread]
That is what happened to me last time. If they jump off on time you are ok, you just loose your investement, but if they die in it, you will be penalized for your cruelty! I won't use the ones I got left until they make this Dropshit useful, or a...
- by martinofski - at 2013.02.28 19:21:00
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616. [Request] Rise of the (proto) heavy - in Feedback/Requests [original thread]
I totally agree. I would live with something like 1 more slot on one of the side and an item slot too I guess. 2 slot on each side is a bit too much. I vote for a base HP increase and 1-2 more slots. This and an intelligent price on the VK.1. Ma...
- by martinofski - at 2013.02.28 18:29:00
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617. Feedback: Heavy suits - in Feedback/Requests [original thread]
I admit has a heavy that I got no wish to skill enough to use the proto suits from what they give, a type A or B make the job for way less. Do they have hidden properties, dmg reduction or such?
- by martinofski - at 2013.02.28 18:16:00
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618. Request - Dropship bombs - in Feedback/Requests [original thread]
A dropship is a support vehicle, just like an helicoptor. When I see an army helicopter with guns, it usually has Miniguns mounted to the thing. I would vote for a mountable HMG on that thing. dropping bullet shell on the ground bellow would look...
- by martinofski - at 2013.02.28 18:12:00
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619. Doe's guide to 'llente dropships - in Rookie Training Grounds [original thread]
I did notice a -50 WP when i crashed today. Got hit by a tank a few times, tried to land at the other end while one fire, but the tank gave is final blow. I jumped out at about 10 feet high. Didn't die. But the guy inside did, which gave me a -5...
- by martinofski - at 2013.02.28 17:57:00
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620. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
Kromestien wrote: I can't say anything for the spawn mechanics but it terms for CRU/uplinks, i think that a lore friendly solution it having a high rate scanner that will warn you on the spawnin map how close and how many enemies are camping it...
- by martinofski - at 2013.02.28 17:19:00
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