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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Eterne
C C P C C P Alliance
791
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Posted - 2013.02.28 16:10:00 -
[1] - Quote
So this is a few hours late, buuut...
In the first of what will be a bunch of dev blogs, Team Earworm discusses the sounds in DUST 514 and how they get from a sound composer's brain into your ear canals. You can read the entire blog here.
This thread can be used for constructive feedback and discussion. |
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METR0 THE DESTR0YER
Imperfects Negative-Feedback
76
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Posted - 2013.02.28 16:14:00 -
[2] - Quote
About time CCP |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
97
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Posted - 2013.02.28 16:15:00 -
[3] - Quote
CCP Eterne wrote:So this is a few hours late, buuut... In the first of what will be a bunch of dev blogs, Team Earworm discusses the sounds in DUST 514 and how they get from a sound composer's brain into your ear canals. You can read the entire blog here. This thread can be used for constructive feedback and discussion.
Nice to see a Dev Blog thanks. Looking forward to the rest. |
Ire's thug
GunFall Mobilization Covert Intervention
274
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Posted - 2013.02.28 16:19:00 -
[4] - Quote
So the excuse for the terrible sound effects and awful equalization issues is:
Its hard.
LOL. |
martinofski
Rebelles A Quebec
18
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Posted - 2013.02.28 16:44:00 -
[5] - Quote
Thanks for the Dev blog. I hope we will see that bunch of blogS soon .
The topic posts just got "marie-poppins" cleaned. |
DeeJay One
BetaMax.
9
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Posted - 2013.02.28 16:50:00 -
[6] - Quote
Let's hope the new sounds will be back soon:-) |
Beren Hurin
OMNI Endeavors
193
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Posted - 2013.02.28 18:12:00 -
[7] - Quote
Wouldn't be suprised if sound fields are connected to radar/sensor detection...? |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
191
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Posted - 2013.02.28 19:13:00 -
[8] - Quote
Finally!
I'm glad to see CCP taking steps towards greater transparency. Deep down, under all the trolling and whining and bitching, most of the community here is genuinely interested in making DUST 514 a success. We all want to see CCP succeed in this undertaking.
As beta testers all we can do is offer our feedback on the forums and wait for the issue to be reworked or fixed. It's frustrating however to see the same problems posted over and over with almost no feedback as to what is or is not being addressed. We should never have the feeling that the work we are putting into helping CCP make a greater game is in vain.
TBH, the management of our expectations and involvement of the community with the Devs current progress/plans has been poor.
I don't mind having to wait for the new build. I don't mind not having new content for extended periods of time. I don't mind that some weapons, skills, equipment, etc. are broken. That said, I think it is completely unacceptable that we are left in the dark with no real clue as to the current level of progress on these issues. Where is the bug tracking? Where are the progress reports? The only feedback we really get is, "x issue is being looked at." I find this pretty disheartening.
A little more involvement from the Devs would go a long way to keeping everyone happy instead of fueling the flamewar, QQ, cesspit the forums more often than not are.
My take home point from all this is that many of us are not just grinding ISK and SP; we are grinding to shape this game into a better experience. Not seeing any rewards for our efforts is painful. Every bad review, every new player who ***** up the forums or local hurts a little more every time, and worse we could easily avoid this problem if we had ammunition to fire back; "Actually, idiot, x is this far long. Stop QQ." or "CCPwhoever said x,y,z are done and waiting to be deployed" rather than simply Soon.
Thanks CCP, glad to see you're taking steps in the right direction |
Bald Crusader
Chatelain Rapid Response Gallente Federation
43
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Posted - 2013.02.28 19:56:00 -
[9] - Quote
Looks and reads like it was knocked out over a lunch break to be honest. |
N1ck Comeau
REGULATORS OF VALOR Orion Empire
38
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Posted - 2013.02.28 20:36:00 -
[10] - Quote
Bald Crusader wrote:Looks and reads like it was knocked out over a lunch break to be honest. How so? it reads like a very detailed and thought through blog. |
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DeathStalker Synchro
D3ath D3alers RISE of LEGION
24
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Posted - 2013.02.28 20:38:00 -
[11] - Quote
CCP Eterne wrote:So this is a few hours late, buuut... In the first of what will be a bunch of dev blogs, Team Earworm discusses the sounds in DUST 514 and how they get from a sound composer's brain into your ear canals. You can read the entire blog here. This thread can be used for constructive feedback and discussion.
Nice to see a Dev Blog...it's been a little while. The breakdown on how much work is put into the in-game sound was very enlightening. And it works very well. I love listening in to my headset to find entrenched snipers. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
587
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Posted - 2013.02.28 20:58:00 -
[12] - Quote
N1ck Comeau wrote:Bald Crusader wrote:Looks and reads like it was knocked out over a lunch break to be honest. How so? it reads like a very detailed and thought through blog. Some people are just the type that are never satisfied with anything.
But in response, I'm sure they did a audio spectral analysis as some interesting diagrams on the way sound waves work while eating their PB&J, yeah that sounds totally reasonable. |
crazy space 1
ZionTCD Legacy Rising
889
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Posted - 2013.02.28 21:17:00 -
[13] - Quote
Bald Crusader wrote:Looks and reads like it was knocked out over a lunch break to be honest. How so?
Anyways, ignoring the troll, Is this part of why we've been waiting months for the new weapons? New sounds being removed happen just around the time we all thought they were coming so. Just guessing. |
Aeon Amadi
Maverick Conflict Solutions
1031
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Posted - 2013.02.28 22:07:00 -
[14] - Quote
I like it. Traditional Eve Online style, very informative with a more personal basis than "wall of text plz read dis" that has been coming from Dust 514.
-Nod- This capsuleer approves.
Now let's see you guys make on your promises and pump out more =P |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1608
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Posted - 2013.03.01 03:14:00 -
[15] - Quote
Bald Crusader wrote:Looks and reads like it was knocked out over a lunch break to be honest.
Are you the type that is never satisfied? |
Anticitizen2501
ZionTCD Legacy Rising
63
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Posted - 2013.03.01 03:37:00 -
[16] - Quote
It was a nice blog - I feel like I learned something, this is always good!
I'm looking forward to hearing those new tracks again and the new gun sounds!
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CCP Eterne
C C P C C P Alliance
818
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Posted - 2013.03.01 08:37:00 -
[17] - Quote
Glad you guys are enjoying the blog, even if it's not one involving core gameplay mechanics but instead something that's just about making the game immersive and awesome sounding.
We're hopefully going to have one about gameplay out for you early/mid next week. |
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Sontie
VENGEANCE FOR HIRE
99
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Posted - 2013.03.01 09:46:00 -
[18] - Quote
Sound IS core gameplay. Sound makes or breaks a game. This is why you heard so much Q.Q from people about the sound of the AR.
Reserving for positive feedback |
I HateMyFace
BetaMax.
13
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Posted - 2013.03.01 13:02:00 -
[19] - Quote
Really enjoyed reading the blog. I thought it was just "this one will go pew and that one will go bang" honestly. Very interesting! |
machine3
Comunidad PlayStation ES
0
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Posted - 2013.03.01 14:47:00 -
[20] - Quote
Good *_* |
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martinofski
Rebelles A Quebec
20
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Posted - 2013.03.01 14:54:00 -
[21] - Quote
CCP Eterne wrote:Glad you guys are enjoying the blog, even if it's not one involving core gameplay mechanics but instead something that's just about making the game immersive and awesome sounding.
We're hopefully going to have one about gameplay out for you early/mid next week.
Can't wait for next week . |
Rustonius
Intara Direct Action Caldari State
4
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Posted - 2013.03.01 16:59:00 -
[22] - Quote
Sontie wrote:... I noticed that the shotgun seems to fire some kind of hot plasma lead thing. If the bullets made a noise that signified their heat travelling through the air as they passed next to your head, that would be awesome. ...
I'm sorry but the shotgun sounds like a dodgeball. Every time I hear it I think wrench < ball and rofl. |
Sontie
VENGEANCE FOR HIRE
100
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Posted - 2013.03.01 17:10:00 -
[23] - Quote
If you can dodge a wrench, you can dodge a shotgun. |
XINERA XIOS
ZionTCD Legacy Rising
14
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Posted - 2013.03.01 18:03:00 -
[24] - Quote
i hope you get the new sounds soon into the game. I liked my Squirt-gun AR. It is just more realistic then the sound like it is now :) |
Alpha Xios
Seituoda Taskforce Command Caldari State
0
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Posted - 2013.03.01 18:05:00 -
[25] - Quote
Oh yeah i want that sounds back... Even if they were a kind of broken, as they were the last time.
And we didn't had background music as well right`? They should add that too |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
159
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Posted - 2013.03.02 19:28:00 -
[26] - Quote
They should have explained the technical difficulties in the sound patch deployment and retraction fiasco. Are we to assume that even when the sounds 'worked' that that was what they were intended to sound like? |
Fleen Costell'o
Vacuum Cleaner. LLC
12
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Posted - 2013.03.05 02:02:00 -
[27] - Quote
ONE WAR // ONE LOVE |
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