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161. scouts should carry only 2 sidearms - in Feedback/Requests [original thread]
Lloyd Orfay wrote: Shepard favStore wrote: It would make scouts balanced and not "better at everythings" than assaults like now. They are intended to play as a support for the team by hacking structures behind ennemies, spotting, sabotage ...
- by maluble - at 2014.11.06 01:00:00
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162. Skill point event? CCP? - in General Discussions [original thread]
Can we have a triple sp week to make up for the miscommunication in weekly cap raise? Maybe even a free 3 day active?
- by maluble - at 2014.11.05 18:03:00
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163. simple RE fix - in Feedback/Requests [original thread]
One Eyed King wrote: maluble wrote: One Eyed King wrote: maluble wrote: One Eyed King wrote: So by "fix" you mean being completely unusable? They already show up on active scans. Just flux the points before you hack, and assume th...
- by maluble - at 2014.11.02 20:33:00
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164. simple RE fix - in Feedback/Requests [original thread]
Leadfoot10 wrote: Personally, I think there should be some animation (similar to when someone uses an injector to revive a teammate) when deploying REs. RE's should not be frizbees of death, IMO, and having them on scans doesn't change this an...
- by maluble - at 2014.11.02 20:30:00
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165. simple RE fix - in Feedback/Requests [original thread]
One Eyed King wrote: maluble wrote: One Eyed King wrote: So by "fix" you mean being completely unusable? They already show up on active scans. Just flux the points before you hack, and assume there are some there. No fix is needed for t...
- by maluble - at 2014.11.02 20:26:00
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166. simple RE fix - in Feedback/Requests [original thread]
One Eyed King wrote: So by "fix" you mean being completely unusable? They already show up on active scans. Just flux the points before you hack, and assume there are some there. No fix is needed for this. How would it be unusable? Any smar...
- by maluble - at 2014.11.02 20:24:00
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167. simple RE fix - in Feedback/Requests [original thread]
One Eyed King wrote: So by "fix" you mean being completely unusable? They already show up on active scans. Just flux the points before you hack, and assume there are some there. No fix is needed for this. Im not making a case for myself I a...
- by maluble - at 2014.11.02 20:13:00
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168. simple RE fix - in Feedback/Requests [original thread]
DEZKA DIABLO wrote: The got damage changed and they also got the dead trigger removed AND their visible with a scanner AND its been said their gonna delay deployment time. WHAT MORE DO YOU NANCIES WANT........... VISIBILITY AT ALL TIME S TOO.!...
- by maluble - at 2014.11.02 20:11:00
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169. Minmatar scout melee bonus. - in Technical Support/Bugs [original thread]
No the skill description doesnt say anything about melee.
- by maluble - at 2014.11.02 17:59:00
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170. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Bethhy wrote: If every Dust player now has to hit a button to even get picked up or to even have the option to get picked up all of DUST will suffer. Your Clone doesn't technically belong to you... It belongs to the team as a whole. When your...
- by maluble - at 2014.11.02 17:57:00
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171. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Bethhy wrote: If every Dust player now has to hit a button to even get picked up or to even have the option to get picked up all of DUST will suffer. Your Clone doesn't technically belong to you... It belongs to the team as a whole. When your...
- by maluble - at 2014.11.02 17:51:00
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172. simple RE fix - in Feedback/Requests [original thread]
Make them show up on radar. I have lvl 5 dropsuits scans and always use 2 complex enhancers and they harldy ever show up on my radar. Why is this? Why do they show up like 1/50 times I am by them? RE's are a great tool in skirmish for point defen...
- by maluble - at 2014.11.02 17:46:00
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173. [Suggestion] Leave RE's alone. - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Michael Epic wrote: Have you ever payed attention to the forums? People want this game to work realistically and I don't blame them. But so many people have been crying for years about remote explosives but have you no...
- by maluble - at 2014.11.02 17:37:00
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174. cloak bug - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Not directly as I don't use cloaks. However this is most likely another manifestation of a common problem within Dust514. Try pressing melee (R3). That will normally reset the known controller state and it seems to sync ...
- by maluble - at 2014.11.02 02:45:00
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175. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
Imo ads should be for combating tanks or other ada but that's nearly impossible right now. Farming infantry is easy mode and should not be rewarded.
- by maluble - at 2014.11.01 16:51:00
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176. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
DarthPlagueis TheWise wrote: Well I just read the discussion archives and it just sounds like a twitch community reaction to ADS not being God-mode anymore. You've got to admit, those things were a terror on the battlefield. I honestly refuse ...
- by maluble - at 2014.11.01 16:48:00
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177. ADS can't possibly be useless guys, come on - in General Discussions [original thread]
DarthPlagueis TheWise wrote: How else are we going to clear those damn rooftop camping uplinks? Certainly not with OBs anymore. Especially the tricky as hell ones that you can't OB and have a hard time landing a MLT dropship on. ****, I migh...
- by maluble - at 2014.11.01 16:45:00
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178. Python - in Feedback/Requests [original thread]
I was all for an ads nerf it was op but the python is a pos now.
- by maluble - at 2014.11.01 16:42:00
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179. Python - in Feedback/Requests [original thread]
Please give my flight speed back it feels so slow now like I have armour plates stacked. I dont want to have to skill out of it but at this point i have no use for it. Imo the Python used to shine due to its high speed now thats not at all the case.
- by maluble - at 2014.11.01 14:29:00
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180. [Suggestion] How to fix RE's. - in Feedback/Requests [original thread]
Breakin Stuff wrote: For every nerf inflicted there is another method players will find and utilize in order to get the same result you were trying to curtail. Grenades got nerfed to near-worthlessness, and sentinels got super splash resists a...
- by maluble - at 2014.11.01 14:19:00
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