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141. How to fix the tank problem. - in General Discussions [original thread]
Some good points there, but I think a tripple price on militia tanks would solve 80% of the problem, the rest will my Breach Forge Gun deal with. :) Price would level it out very good I think.
- by lordjanuz - at 2014.01.01 12:10:00
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142. CCP should focus more on technical side than content - in General Discussions [original thread]
I am sure CCP is working on the bugs in the game, but now its time to get more diversity in the game, now its still only grinding ( only using tanks now, kidding ) The same old maps, gamemodes, same players, some new content, but we need a lot mo...
- by lordjanuz - at 2013.12.31 12:58:00
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143. let's talk dust: We need proto and advanced vehicles. - in General Discussions [original thread]
Broonfondle Majikthies wrote: I'd like to see the rest of the racial vehicles first. +1 Yes
- by lordjanuz - at 2013.12.27 10:31:00
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144. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
Elmo Love U wrote: Only PVE will save dust! +1 this
- by lordjanuz - at 2013.12.27 00:30:00
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145. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Scanners are fine.
- by lordjanuz - at 2013.12.26 22:40:00
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146. OMFG!!!!!! - in General Discussions [original thread]
Smooth Assassin wrote: No, a skilled player is OP +1
- by lordjanuz - at 2013.12.26 17:46:00
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147. Tanks are NOT the best at everything - in General Discussions [original thread]
Blake Kingston wrote: Flix Keptick wrote: Tanks do not win games, infantry does. Yes. The infantry that has a tank on their side. Is that not what its all about.
- by lordjanuz - at 2013.12.25 10:58:00
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148. Jihad jeeps or LAVbombs - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: 'LAVbomb thanks to jolly r0ger' I love using it, suck at using it, but its hilarious to watch.XD I was in ambush again, when three of my teammates decided to unnecessarily use their tanks.'5mins later' cue me crossing ...
- by lordjanuz - at 2013.12.25 10:54:00
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149. I'd like to take a sort of a poll. - in General Discussions [original thread]
No
- by lordjanuz - at 2013.12.23 22:27:00
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150. Dont nerf tanks.... - in General Discussions [original thread]
Patrick57 wrote: lordjanuz wrote: Patrick57 wrote: YES give us BIGGER maps so I can COMPLETELY avoid all enemy interaction! What game are you playing, I would like to play Dust514 as it is promissed the last years, just watch Fanfest ...
- by lordjanuz - at 2013.12.23 22:03:00
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151. Dont nerf tanks.... - in General Discussions [original thread]
Patrick57 wrote: YES give us BIGGER maps so I can COMPLETELY avoid all enemy interaction! What game are you playing, I would like to play Dust514 as it is promissed the last years, just watch Fanfest 2013, CCP Presents, there you get a glim...
- by lordjanuz - at 2013.12.23 21:58:00
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152. Dont nerf tanks.... - in General Discussions [original thread]
I just whant CCP would open the maps and change the tank gameplay, so they have to work for their kills. Now its so thigt that there is actually no reason to use DS , open up like CCP has promissed for over a year.
- by lordjanuz - at 2013.12.23 21:50:00
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153. DESTINY.... who's leaving Dust for this awsome game? - in General Discussions [original thread]
We need PVE before this hit the shelves or it could get ugly .
- by lordjanuz - at 2013.12.23 21:36:00
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154. Dont nerf tanks.... - in General Discussions [original thread]
ER-Bullitt wrote: Max tanks per side needs to be 2-3. This was NEVER a problem before because there used to actually be a risk involved with calling in a tank when they actually cost ISK. Now, a MLT tank costs 1/3 that of a proto suit.. and it ...
- by lordjanuz - at 2013.12.23 21:34:00
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155. Dont nerf tanks.... - in General Discussions [original thread]
thesupertman wrote: The amount of tanks in allowed in a match need to be nerfed. 2-3 per team, and when more vehicles are added people will be happy. No dont agree.
- by lordjanuz - at 2013.12.23 21:19:00
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156. PVE question to CCP.. - in General Discussions [original thread]
Is there anyone in CCP working on this at the moment or is it totally put away, would be a great Christmas gift if you confirmed that its being worked on also. Its a fair question
- by lordjanuz - at 2013.12.23 20:59:00
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157. Dont nerf tanks.... - in General Discussions [original thread]
Dont nerf tanks they are ok, change the maps, give us large maps. As far as I now I have not seen a tank hack a objective. Buff forge a little and its ok.
- by lordjanuz - at 2013.12.23 20:54:00
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158. Tanks are ruining this game - in General Discussions [original thread]
Ryme Intrinseca wrote: AV was only nerfed because tanks were supposed to be made weaker. We now know that with three hardeners plus the speed to escape if necessary tanks are no weaker than they were. So the solution is simply to restore AV to ...
- by lordjanuz - at 2013.12.23 16:22:00
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159. Tanks are ruining this game - in General Discussions [original thread]
We dont need restrictions, this should be a free world game, just give the players the tool to deal with it, remember in closed beta we used proximity to deal with LAV ,,, the ground was covered with it. First ting I do when I come in to battle i...
- by lordjanuz - at 2013.12.23 16:19:00
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160. Tanks are ruining this game - in General Discussions [original thread]
Kharga Lum wrote: Having maps with more dynamic interiors would fix some of this problem. The tankers could still tank but infantry would be underground or inside a complex city or wherever. Limiting a tanks access on the map may be a more effe...
- by lordjanuz - at 2013.12.23 16:09:00
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