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2101. What damage does a 3 dmg mod Thale does? - in General Discussions [original thread]
Funkmaster Whale wrote: Assuming Sniper Rifle Proficiency V (15% damage increase) with 3x 10% damage mods, with stacking penalties: Damage mods: 1.1 * (1 + (.87 * .1)) * (1+ (.57 * .1)) = 1.264 or 26.4% more damage.
Total damage modifie...
- by ladwar - at 2013.07.24 04:04:00
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2102. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Meeko Fent wrote: ladwar wrote: richiesutie 2 wrote: what about doubling the dmg and halving the rpm of the blasters therefore it would take more skill? you know i think i have a better idea. you know the plasma cannon, with better dama...
- by ladwar - at 2013.07.24 02:44:00
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2103. Glad to know CCP hates tankers. - in General Discussions [original thread]
Green Living wrote: Glad to know I will see another thirty of these posts before 1.4. and probably after as well. i don't see CCP buff us ever.. more nerf hammers to come.
- by ladwar - at 2013.07.24 00:27:00
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2104. [Suggestion] A Buff for Shield Recharge (Vehicles) - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Harpyja wrote: Wow, no feedback, really? Rants are that much more amusing? Here is some feed back for you. Yesterday i started shooting a tank with a TURRET , nearly for 2-3 minutes in a row while a friend was shoot...
- by ladwar - at 2013.07.24 00:22:00
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2105. I give up. - in General Discussions [original thread]
Kalante Schiffer wrote: Lance 2ballzStrong wrote: So they nerfed something that was clearly OP and clearly too good as a secondary weapon and you cry a river about it? They nerfed the amount of contact nades you can spam, and you mad? Ho...
- by ladwar - at 2013.07.24 00:19:00
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2106. New Battle Kit with Active Booster - in General Discussions [original thread]
the 99cents one doesn't come with the 1-day booster.
- by ladwar - at 2013.07.23 21:14:00
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2107. [bug] Ferroscale Plates and Reactive Plates all are meta 1 - in Technical Support/Bugs [original thread]
Stile451 wrote: That's probably because meta level 1 is a little over POS level(meta 0). Ferroscale and reactive plates are definitely of the POS level and therefore should have a meta level of 0. your in a cheery mood today, i love your spir...
- by ladwar - at 2013.07.23 21:10:00
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2108. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Halador Osiris wrote: I'd be OK with them nerfing large blaster tracking speed into the ground. hm... *looks up.... BANG* hey why are you up there, i shot you down so i could talk to you
- by ladwar - at 2013.07.23 20:59:00
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2109. [request] planet side maps controlled by the number districts it has - in Feedback/Requests [original thread]
im talking about linking them together for a better PC idea but with this you will need more planets. or match types that use more then one district for its battle sizes.
- by ladwar - at 2013.07.23 20:58:00
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2110. Lock the respec threads - in General Discussions [original thread]
your asking to be locked yourself.
- by ladwar - at 2013.07.23 20:52:00
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2111. [bug] editing after locking button shows up - in Technical Support/Bugs [original thread]
you know just one more thing.... *looks down* wow i posted alot of bugs... meh. i'll find more later they aren't hard to find. takes about 3 minutes for the post to fully lock, why is that?
- by ladwar - at 2013.07.23 20:49:00
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2112. CCP still cant communicate - in General Discussions [original thread]
um... i'll leave before lock hammers.
- by ladwar - at 2013.07.23 20:47:00
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2113. This is what a roadmap looks like - in General Discussions [original thread]
Lance 2ballzStrong wrote: PS2's roadmap is pretty legit. it is.
- by ladwar - at 2013.07.23 20:45:00
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2114. You've been quiet CCP - in General Discussions [original thread]
Baal Roo wrote: They're bad communicators, and they only grease the squeekiest wheel. Just get used to it. It's been this way for a year and a half, I doubt it's going to change now. start squeeking now then, maybe something will come out of...
- by ladwar - at 2013.07.23 20:43:00
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2115. [bug] chassis tab showing up after all items have been removed from market. - in Technical Support/Bugs [original thread]
name says it all.
- by ladwar - at 2013.07.23 20:40:00
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2116. [bug] pilot tab under light frames is still showing up after - in Technical Support/Bugs [original thread]
name says it all
- by ladwar - at 2013.07.23 20:39:00
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2117. [bug] scout, logistics, commando and assault advanced suits meta levels - in Technical Support/Bugs [original thread]
meta levels should be meta level 5.( light frames shows a meta level of 4) but they show a meta level of 3. includes assaults, logistics, commando and scout. so basically the sentinel is the only one thats meta level 4 and it should be 5.
- by ladwar - at 2013.07.23 20:29:00
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2118. [bug] mimatar light frame suit meta levels - in Technical Support/Bugs [original thread]
all suits showing a meta level of one.
- by ladwar - at 2013.07.23 20:27:00
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2119. [bug] meta levels on tech 2 dropsuits - in Technical Support/Bugs [original thread]
to include scout, assault, logistics, commando, sentinel suits. they have the same meta levels are their basic frames and should have higher meta or lower stat values to make up for the suit/frame bonuses. IE enforcers HAVs if you think im wrong. ...
- by ladwar - at 2013.07.23 20:25:00
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2120. [REQUEST] prototype modules for dropsuits - in Feedback/Requests [original thread]
only modules for dropsuits go to meta level 4(advanced) request more modules and skills to unlock them, i know this is your long term plan for power creeping so just bust it out already.
- by ladwar - at 2013.07.23 20:19:00
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