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941. an easy way to stop/fix the "QQ" about "OP tanks" - in General Discussions [original thread]
Soulja Ghostface wrote: No, Tank Are Not OP A Large CA Railgun Instalation Is My Greatest Fear When Tanking I feel your pain
- by knight guard fury - at 2013.12.24 17:41:00
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942. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Nitrobeacon wrote: The original variant of the CR as well as the SR has a little too much dps math wise, I agree. I've never used the CR so I can't complain, but I agree that having used the SR for a very long time, it's way to powerful at clos...
- by knight guard fury - at 2013.12.24 17:40:00
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943. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Uh, the HMG shreds things now. exactly why the hmg doesn't need a dmg boost or else the hmg would be more powerful than the cr
- by knight guard fury - at 2013.12.24 17:36:00
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944. an easy way to stop/fix the "QQ" about "OP tanks" - in General Discussions [original thread]
since everyone complains about militia tank spam I minght as well suggest some ways to make them slightly less effective than standard tanks
- by knight guard fury - at 2013.12.24 17:34:00
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945. an easy way to stop/fix the "QQ" about "OP tanks" - in General Discussions [original thread]
im mainly talking about how to make militia tanks not as effective so they aren't as strong as standard HAV's
- by knight guard fury - at 2013.12.24 17:33:00
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946. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
imagine how op a hmg would be with 30dps per bullet now look at the cr see the difference the cr is balanced and when compared to an hmg so stop complaining.
- by knight guard fury - at 2013.12.24 17:31:00
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947. an easy way to stop/fix the "QQ" about "OP tanks" - in General Discussions [original thread]
that's true, but ccp made it so that anyone can just make a simple miltia tank and destroy everything on the field, and they shouldn't be that strong. at least they should make them have 500 less hp and make the hardeners 15% less effective IMO e...
- by knight guard fury - at 2013.12.24 17:26:00
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948. an easy way to stop/fix the "QQ" about "OP tanks" - in General Discussions [original thread]
1 make militia tanks have 500 less hp 2 make militia grade hardeners have 10-20% less effective 3 reduce all militia modules so its not the equivalent to standard military grade 4 make militia cost roughly around 110k and standard tanks 150k ...
- by knight guard fury - at 2013.12.24 17:12:00
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949. Who else fought on caldari prime? - in General Discussions [original thread]
i wish I was there, never got the chance to participate at the time. (I think I was still in school at the time)
- by knight guard fury - at 2013.12.24 16:27:00
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950. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
Mobius Wyvern wrote: knight guard fury wrote: Sgt Kirk wrote: With fixed hit detection and the 10% all light weapons received some time ago it might be time for Auto-Aim to be shown the door. I don't even use aim assist any more And...
- by knight guard fury - at 2013.12.22 15:47:00
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951. ive been using the starter fit and im amazing... - in General Discussions [original thread]
Patrick57 wrote: knight guard fury wrote: lol, I don't know why, but I get passive +1 armor reps. (I guess its because im winmatar) Yep, all Minmatar Medium suits get a passive 1 hp/s Armor Rep. You lucky bastards there's a reason we ...
- by knight guard fury - at 2013.12.22 15:39:00
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952. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
Sgt Kirk wrote: With fixed hit detection and the 10% all light weapons received some time ago it might be time for Auto-Aim to be shown the door. I don't even use aim assist any more
- by knight guard fury - at 2013.12.22 15:35:00
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953. ive been using the starter fit and im amazing... - in General Discussions [original thread]
lol, I don't know why, but I get passive +1 armor reps. (I guess its because im winmatar)
- by knight guard fury - at 2013.12.22 15:33:00
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954. ive been using the starter fit and im amazing... - in General Discussions [original thread]
I find using the starter fits enjoyable because of my skills, I have the agility of a scout, but the strength of a medium suit so I can an assault type, but also I can move, sneak, and kill like a scout would
- by knight guard fury - at 2013.12.22 15:08:00
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955. ive been using the starter fit and im amazing... - in General Discussions [original thread]
yep, and its much fun killing 3-9 proto, 2-4 tanks, and a bunch of infantry in one game. its so satisfying killing people with stuff that isn't even close to as powerful as they are but you win cuz your playing smarter than them
- by knight guard fury - at 2013.12.22 06:39:00
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956. ive been using the starter fit and im amazing... - in General Discussions [original thread]
Viktor Hadah Jr wrote: I stopped playing Amarr FW and im amazed how much better pub match blue dots are. ikr, ive been running both min fw and ambush and there a big difference. even if I get pubstomped or its an even game in ambnush I can ...
- by knight guard fury - at 2013.12.22 06:36:00
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957. ive been using the starter fit and im amazing... - in General Discussions [original thread]
Kasote Denzara wrote: It's not a starter fit if it's modified in any way. Also, militia gear is not affected by skills. sure its modified but its so amazingly good. I know militia gear is not affected but my combat rifle is affected by w...
- by knight guard fury - at 2013.12.22 06:33:00
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958. ive been using the starter fit and im amazing... - in General Discussions [original thread]
and ive got to say its freaking amazing. I put a cr on it with RE's and I have biotics to lvl 5 so it can run 7m+ like a scout. I've been surviving just as long as I would've been if i was using my amarr assault and it is great to take down peop...
- by knight guard fury - at 2013.12.22 06:25:00
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959. Railgun needs buff - in General Discussions [original thread]
no
- by knight guard fury - at 2013.12.18 14:14:00
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960. Should the Cloak be a Module, Equipment Slot, or a Light Weapon. Discuss. - in General Discussions [original thread]
.
- by knight guard fury - at 2013.12.18 14:12:00
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