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1. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Laurent Cazaderon wrote: xxwhitedevilxx M wrote: Laurent Cazaderon wrote: Spkr4theDead wrote: excillon wrote: There goes my interest in forge guns...if you're going to nerf that, nerf the MD as well. How about eliminating red line ...
- by keira hime - at 2013.11.03 16:00:00
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2. Immoral planet kaisers Recruiting new players. - in Corporation Recruitment [original thread]
still recruiting new players.
- by keira hime - at 2013.11.01 11:49:00
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3. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
I love the maps, however I am wondering if these are going to be the standard for large battlefields will there be more maps later that actually make vehicle use mandatory(IE 100km maps), give us pilots and drivers a more integral use in battle in...
- by keira hime - at 2013.11.01 11:14:00
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4. Immoral planet kaisers Recruiting new players. - in Corporation Recruitment [original thread]
Hi, I am the ceo of immoral planet kaisers a dust variant of the eve corp immoral space kaisers. we are a new corp looking for new players specifically, but all are welcome, must speak english(to avoid communication issues) members with headsets...
- by keira hime - at 2013.10.31 13:43:00
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5. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: keira hime wrote: sigh just when i thought the proto-stomping would disappear. https://forums.dust514.com/default.aspx?g=posts&t=118481&find=unread a november long event about proto stomping to get drop suit...
- by keira hime - at 2013.10.31 13:01:00
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6. Announcement:Dev Blog: Uprising 1.6 and Beyond - in Announcement and Events [original thread]
Monkey MAC wrote: Parson Atreides wrote: Forge guns will still be too effective against infantry (and this change does little to prevent forge-sniping from on top of towers). I hope you plan to do more in the 1.7 update. How about the lac...
- by keira hime - at 2013.10.31 12:14:00
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7. One Universe::One Market - in The Council's Chamber [original thread]
Gorra Snell wrote: I saw/read somewhere recently (I want to say it was the Dust panel at EVE Vegas, CCP LeKjart speaking) something along these lines: "We could come up with a reward system for FW that we'd want to change once the in-game mark...
- by keira hime - at 2013.10.31 12:08:00
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8. One Universe::One Market - in The Council's Chamber [original thread]
Nova Knife wrote: The market is something that's being pushed for heavily. We probably won't see it in 1.7 but it is something that is *apparently* under active work (IE: NOT on the backburner), judging by our chats with CCP. So, fear not. CC...
- by keira hime - at 2013.10.31 11:51:00
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9. One Universe::One Market - in The Council's Chamber [original thread]
Gorra Snell wrote: I saw/read somewhere recently (I want to say it was the Dust panel at EVE Vegas, CCP LeKjart speaking) something along these lines: "We could come up with a reward system for FW that we'd want to change once the in-game mark...
- by keira hime - at 2013.10.31 11:40:00
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10. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: keira hime wrote: Draco Cerberus wrote: keira hime wrote: Yes but what they are currently planning if i am understanding correctly is the removal of a source of isk one of the very few and no replacement and yeah...
- by keira hime - at 2013.10.31 01:02:00
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11. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: keira hime wrote: Yes but what they are currently planning if i am understanding correctly is the removal of a source of isk one of the very few and no replacement and yeah you could say lp is a replacement, but i have...
- by keira hime - at 2013.10.31 00:42:00
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12. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: Vrain Matari wrote: Sorry, i was a little vague there. I meant that, as a temporary measure , just releasing the ISK-mediated player market would allow the pent-up demand for player trading to settle out to something ...
- by keira hime - at 2013.10.31 00:17:00
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13. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: You are right, there is a plan for manufacturing but as of yet I have not seen any blueprints on the market for items which says to me that there is no plan in place yet for the fabrication process. In Eve when you build a...
- by keira hime - at 2013.10.31 00:02:00
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14. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
CCP Frame wrote: Uprising 1.6 Patch Notes: Release date: 5th November, Uprising 1.6 Overview Dev Blog Localized versions: Spanish , Russian , Japanese , French , German , Italian Dropsuits * Increased scan radius from 10 meters to...
- by keira hime - at 2013.10.30 22:49:00
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15. One Universe::One Market - in The Council's Chamber [original thread]
Draco Cerberus wrote: Vrain Matari wrote: It would be prudent if as few systems were connected to the market as possible as this will allow the market to reach its dynamic equilibrium sooner, and would provide much cleaner data to boot. ...
- by keira hime - at 2013.10.30 22:05:00
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16. One Universe::One Market - in The Council's Chamber [original thread]
Yea I agree, totally we should have proper player market before lp. I am relatively new and low level dust player and i find that there is two options for me, rock the crap that is starter gear or militia gear and get more holes riddled into me th...
- by keira hime - at 2013.10.29 15:07:00
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17. When is the trade and selling market open? - in Feedback/Requests [original thread]
I have a tonne of fits and modules i'll never use and find that battles are this huge isk sink (especially when you're facing a battle against way better equipped enemies) and regardless of contribution reward is nominal compared to the risk. So w...
- by keira hime - at 2013.10.29 11:46:00
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