Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. Loyalty Rank, how it should work. - in General Discussions [original thread]
Aero Yassavi wrote: This is a system to reward loyalty to Dust as a product, so really skill shouldn't even factor into it at all. Someone who is bad at the game can still be just as loyal as someone who is awesome at the game (like me :p). Hou...
- by jhon hartigan - at 2014.10.30 10:03:00
|
82. I have an interview with CCP Rouge and CCP Rattati - in General Discussions [original thread]
Five months ago you said you werent going to develop new patches for dust and now we have 1.9 in a week? What changed your mind? Are you going to work on other patches after 1.9?
- by jhon hartigan - at 2014.10.30 09:49:00
|
83. Decisions, decisions... - in General Discussions [original thread]
I have both of them, it really depends on what you like, my suggestion is: go with minassault, I love that suit! It is really but still has a lot of hp and infinite ammo on that six kin combat! You wont regret chising minassaukt if that is your role
- by jhon hartigan - at 2014.10.30 00:02:00
|
84. "Latino" - in General Discussions [original thread]
CharacterNameWasTaken wrote: Ima make an all jew corp and call it Kikes unitded and it will have 99% tax. That's racist!
- by jhon hartigan - at 2014.10.29 21:00:00
|
85. "Latino" - in General Discussions [original thread]
That's racist!
- by jhon hartigan - at 2014.10.29 20:59:00
|
86. Loyalty Rank, how it should work. - in General Discussions [original thread]
Joel II X wrote: jhon hartigan wrote: Jack Boost wrote: From dev-blog: "Character will gain a Loyalty Rank based on your Lifetime Battles, Wins, War Points and Aurum spen t. " It will be probably: 1000 wp = 1 point in LR ( :) lets call ...
- by jhon hartigan - at 2014.10.29 20:55:00
|
87. The one Big thing missing from 1.9 - in General Discussions [original thread]
You spelled "Corp battles" wrong
- by jhon hartigan - at 2014.10.29 20:38:00
|
88. So can we increase its range? - in General Discussions [original thread]
YES! More tears plz! I need more!
- by jhon hartigan - at 2014.10.29 20:35:00
|
89. Loyalty Rank, how it should work. - in General Discussions [original thread]
Jack Boost wrote: From dev-blog: "Character will gain a Loyalty Rank based on your Lifetime Battles, Wins, War Points and Aurum spen t. " It will be probably: 1000 wp = 1 point in LR ( :) lets call this like here ) 1 AUR = 1 point in LR 1 ba...
- by jhon hartigan - at 2014.10.29 20:09:00
|
90. Loyalty Rank, how it should work. - in General Discussions [original thread]
First of all some questions: How will Loyalty Rank work, CCP? I mean: how are you going to calculate it? Which are the stats you are going to use in the formula? Is your attempt to reward dedication or personal skills? Why am I asking? Because...
- by jhon hartigan - at 2014.10.29 12:16:00
|
91. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
I m going to have a graphgasm! Great job Rattati, as always. I love your work and how you communicate with us. You see people not happy with something and you try to explain your reason, and this is so clear I think they wont be able to disagree....
- by jhon hartigan - at 2014.10.29 11:41:00
|
92. For veteran players, the ranks are effective immediately? - in General Discussions [original thread]
Ghost Kaisar wrote: I'm not sure what the rank will be, but I bet you I will be at max. 1200 hours and ~$200 of aurum. If that's not above and beyond, I'm not sure what is. How do you know hours spent on the game? Is there a way to see it?
- by jhon hartigan - at 2014.10.28 17:56:00
|
93. Respec for aurum is going to balance this game.(finally) - in General Discussions [original thread]
Horizon Limit wrote: With 750k per week people with enough time will not need a respec. It's more a vanity item, today i'm a tanker, tomorrow a heavy, the day after a scout. Things are getting balanced day by day, i don't think there are many F...
- by jhon hartigan - at 2014.10.28 17:50:00
|
94. Respec for aurum is going to balance this game.(finally) - in General Discussions [original thread]
Yes, I m not crazy. There are no mistakes in the title, I really mean it. Why do I think this? First of all I should tell to those that are completely blind what I'm talking about. In 1.9 CCP is going to give us the possibility to pay refunds w...
- by jhon hartigan - at 2014.10.28 17:37:00
|
95. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
CCP Rattati wrote: jhon hartigan wrote: Love it. The best part is that loyalty rank! Will the honorary title be visible to other players or will we be able to see only our title? I hope it is the first one. An Active Cloak now also reduce...
- by jhon hartigan - at 2014.10.28 17:07:00
|
96. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Kevall Longstride wrote: So please, tell anyone you know that's played the game in the past to return and find out what lotality tank they have. ok, now I badly want my loyalty TANK??
- by jhon hartigan - at 2014.10.28 10:14:00
|
97. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Tech De Ra wrote: jhon hartigan wrote: Increased persistency on Sniper Rifle bullet trails. Someone explain this please. The white smoky effect left by a sniper rifle shot will linger for longer than it currently does Thank you and the...
- by jhon hartigan - at 2014.10.28 10:04:00
|
98. Scouts are dead in 1.9 - in General Discussions [original thread]
The delay will be 0.33 secs. But obviously you can buy that AUR refund and look for the next FOTM, just better than ever.
- by jhon hartigan - at 2014.10.28 09:51:00
|
99. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Increased persistency on Sniper Rifle bullet trails. Someone explain this please.
- by jhon hartigan - at 2014.10.28 09:49:00
|
100. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
Love it. The best part is that loyalty rank! Will the honorary title be visible to other players or will we be able to see only our title? I hope it is the first one. An Active Cloak now also reduces the player's Passive Scan Radius by 85% in a...
- by jhon hartigan - at 2014.10.28 09:35:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |