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3581. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: jerrmy12 kahoalii wrote: go use a pistol against a heavy, besides heavy's sacrifice speed, and thats like using a stinger against a tank, its not meant for it, its AA. idk im tired Done. I just got a headshot with a TT-3. +...
- by jerrmy12 kahoalii - at 2013.11.23 16:44:00
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3582. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Atiim wrote: Spkr4theDead wrote: Balance to you is removing vehicles in their entirety. I've never once said or implied that I want vehicles nerfed or completely removed from the game. Why do you a...
- by jerrmy12 kahoalii - at 2013.11.23 16:42:00
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3583. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: jerrmy12 kahoalii wrote: Atiim wrote: Hey Spkr4TheDead, I want you honest opinion on this one. Should AV be forced to use teamwork to be successful, while HAVs require no teamwork whatsoever to be successful? if they see a...
- by jerrmy12 kahoalii - at 2013.11.23 16:37:00
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3584. How IMHO swarm launchers should behave - in General Discussions [original thread]
go use a pistol against a heavy, besides heavy's sacrifice speed, and thats like using a stinger against a tank, its not meant for it, its AA. idk im tired
- by jerrmy12 kahoalii - at 2013.11.23 16:33:00
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3585. Here's a perfect example of why logis are simply better - in General Discussions [original thread]
Korvin Lomont wrote: Anyone get good results I went 30-2 with a LR so it must be OP, hell I saw people getting this numbers witha PLC clearly OP. The logi si a good suit no question its the most flexible suit in the game and it was already b...
- by jerrmy12 kahoalii - at 2013.11.23 16:04:00
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3586. Why we need a full respec instead - in General Discussions [original thread]
Viktor Hadah Jr wrote: If you want to go into vehicles you need to skill into them even if it takes time. The entire vehicle skill system is being changed that is why they have a respec there is no change in how infantry skills work so no reaso...
- by jerrmy12 kahoalii - at 2013.11.23 16:01:00
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3587. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
"FREEI've walked up to HAVs and threw 3 AV grenades at them and they popped before they even knew what hit them. But, that was once again situational. The HAV driver was not being aware and was improperly fit without a scanner" no, thats just abus...
- by jerrmy12 kahoalii - at 2013.11.23 11:37:00
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3588. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
Spkr4theDead wrote: No, that one AV team travels around destroying all the tanks. You're making it seem worse by requiring different people for each tank. It's a crock. Stop hugely inflating your argument to make it seem far worse than it is pr...
- by jerrmy12 kahoalii - at 2013.11.23 10:34:00
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3589. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
Mr Machine Guns wrote: can someone say qq, get over this lag BS our japanese players are just that much better than most people on this game, stop blaming something as real as the loch ness monster stop abusing proto AV
- by jerrmy12 kahoalii - at 2013.11.23 07:43:00
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3590. Dust514 memes - in General Discussions [original thread]
Kasote Denzara wrote: Have a picture of a Forge Gun with the words "That's a nice Dropship you have there" captioned. or a gur weiling a FG, looking at any vehicle saying "FREE points!"
- by jerrmy12 kahoalii - at 2013.11.23 07:38:00
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3591. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
Mr Machine Guns wrote: jerrmy12 kahoalii wrote: THEAMAZING POTHEAD wrote: Mossellia Delt wrote: THEAMAZING POTHEAD wrote: i have this feeling that most of the people above me read about a paragraph. Oh wait, people always post on a ...
- by jerrmy12 kahoalii - at 2013.11.23 07:36:00
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3592. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Mossellia Delt wrote: THEAMAZING POTHEAD wrote: i have this feeling that most of the people above me read about a paragraph. Oh wait, people always post on a long thread without reading it and then discredit all ...
- by jerrmy12 kahoalii - at 2013.11.23 07:31:00
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3593. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
Mr Machine Guns wrote: jerrmy12 kahoalii wrote: Sgt Kirk wrote: *Reads post* *Sees corp tag* *laughs hysterically* aren't they the anti-tank? or anti-vehicle? what? like the opposite of jesus, anti-tank, they AV and qq about eve...
- by jerrmy12 kahoalii - at 2013.11.23 07:27:00
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3594. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
Sgt Kirk wrote: *Reads post* *Sees corp tag* *laughs hysterically* aren't they the anti-tank? or anti-vehicle?
- by jerrmy12 kahoalii - at 2013.11.23 07:25:00
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3595. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
oh btw, EVERYONE and thier mother has poto av so we need to balance around adv and proto
- by jerrmy12 kahoalii - at 2013.11.23 07:20:00
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3596. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
Vitharr Foebane wrote: Meh don't care either way OP Breach FG FTW cuz i newb on tower fixed
- by jerrmy12 kahoalii - at 2013.11.23 07:16:00
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3597. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
btw nothing will stop pubstomps, they happen all the time without tanks btw tankers rage because there is no escape
- by jerrmy12 kahoalii - at 2013.11.23 07:13:00
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3598. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
2 tanks max per team, problem solved. now AV quit your QQ and wait for mods to be on cooldown, only good vehicle users will survive on cooldown TLDR srry will read
- by jerrmy12 kahoalii - at 2013.11.23 07:10:00
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3599. How IMHO swarm launchers should behave - in General Discussions [original thread]
Nova Knife wrote: Rather than take part in the debate, I'm just going to drop this : Swarm launchers should behave like an assisted-lock TOW missile. The lock-on box should appear on screen. You lock on. You fire. The box stays on the screen...
- by jerrmy12 kahoalii - at 2013.11.23 07:06:00
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3600. How IMHO swarm launchers should behave - in General Discussions [original thread]
Spkr4theDead wrote: Eris Ernaga wrote: Cat Merc wrote: Swarms are going to be lame against tanks. Low damage, tanks will run away fast, bla bla bla. Ok then, how about dropships? Hmm... Damage is low, sounds like they're area denial... Bu...
- by jerrmy12 kahoalii - at 2013.11.23 06:55:00
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