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1. Maybe an active scanner fix - in Feedback/Requests [original thread]
Sana Rayya wrote: This is just a guess, but since it's a reduction (-20%, -25%) technically the enhanced mod is "greater" because it's less negative. Ya dig? ^ What he said. There aren't many "beneficial" numbers that count in the negatives ...
- by hydraSlav's - at 2013.12.25 21:39:00
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2. [Request] Seeking CCP/CPM Clarification on Stacking Penalties - in Feedback/Requests [original thread]
Shotty GoBang wrote: Dear Devs and Members of CPM, At present, two competing schools of thought exist on the topic of Stacking Penalty: The first, Stacking Penalties apply to all modules having a percentage-based bonus. The second, Stacking P...
- by hydraSlav's - at 2013.10.11 18:03:00
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3. Keyboard functionality: make the scoreboard not sticky (TAB key) - in Feedback/Requests [original thread]
Fix the bloody 5 seconds it takes to bring up the scoreboard first! I am all for "hold to show" key like every other game out there... but with the current 5 second delay, it ain't gonna work
- by hydraSlav's - at 2013.05.20 13:45:00
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4. Scrambler Rifle +range = -damage - in Feedback/Requests [original thread]
I-Shayz-I wrote: Don't see why lasers get a bonus to damage at range when the scrambler doesn't >.> Beam Laser vs Pulse Laser Scrambler Pistols never got "increase damage over distance" bonus, did they?
- by hydraSlav's - at 2013.05.20 13:40:00
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5. Scrambler Rifle +range = -damage - in Feedback/Requests [original thread]
Sparhawk TheRubyKnigt wrote: what i dont understand is why the blaster tech (assault rifles) out ranges laser tech (scrambler rifles). they need to have their optimal ranges reversed. (and extended a bit but thats a whole nother barrel of kitte...
- by hydraSlav's - at 2013.05.20 13:38:00
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6. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
shaman oga wrote: AV nades are the most OP weapon in the game, replacing them with sticky C4 will bring in the game some skilled tactics. Also, C4 would be useful for the demolition of installations. Jihad jeeps 4TW!
- by hydraSlav's - at 2013.05.20 13:29:00
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7. Weapon Optimal and Falloff Spreadsheet Please? - in Feedback/Requests [original thread]
Beren Hurin wrote: Could we please get a table with this information so we can use it for more accurate feedback? i would like that too. In the meanwhile, there is a well organized sticky with player-collected information here https://forum...
- by hydraSlav's - at 2013.05.20 13:25:00
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8. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Agreed
- by hydraSlav's - at 2013.05.07 16:42:00
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9. [Feedback] Accessibility - from XMB to Battle - in Feedback/Requests [original thread]
JonnyAugust wrote: Xmb --> Dust514 Folder
Wait 45 seconds Press X to acknoledge online warning
Wait 45 seconds Press start to skip intro
Wait for loading, 30s Press Start -->
Select Character
Press X
Wait 20 seconds ...
- by hydraSlav's - at 2013.04.21 15:44:00
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10. Voice font (voice changer) - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: Will make it interesting Isn't there a voice changer in-built in PS3? Pretty sure i saw it in settings. The real question is: why? What do you gain from it other than to annoy people who would be unfortunate ...
- by hydraSlav's - at 2013.04.21 15:35:00
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11. Training and fitting simulator - in Feedback/Requests [original thread]
Eris Ernaga wrote: Fitting simulator Fitting simulators would allow us to equip any vehicle or dropsuit even prototype with any module and weapon up to prototype. We could apply no skills, our skills, all skills, selected skills and skill ...
- by hydraSlav's - at 2013.04.16 18:04:00
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12. [PC] - Add moving clones with EvE ships - in Feedback/Requests [original thread]
Godin Thekiller wrote: There could be corps./people dedicated to clone transport My thoughts exactly
- by hydraSlav's - at 2013.04.05 20:44:00
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13. [PC] - Add moving clones with EvE ships - in Feedback/Requests [original thread]
CCP FoxFour posted an updated to PC mechanics here: http://dust514.com/news/blog/2013/04/an-update-dev-blog-for-planetary-conquest/ I will admit I haven't been very involved in all these discussions, but one thing that caught my eye was the Att...
- by hydraSlav's - at 2013.04.05 18:54:00
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