Pages: 1 2 3 4 5 6 7 8 9 [10] |
181. Icons on the spawn screen? - in General Discussions [original thread]
On the spawn screen in top left, there are: An MCC icon, with MCC shield/armor A CRU icon, showing remaining clones And an Uplink icon, showing??? What??? That number always seems to be at 16...
- by hydraSlav's - at 2013.05.20 00:35:00
|
182. Should We turn on FF for pub matches? - in General Discussions [original thread]
FF should always be on in any self-respecting reputable game. If needed, have 2 sets of servers: one with FF, one without But not for the reasons OP posted.
- by hydraSlav's - at 2013.05.19 20:35:00
|
183. android/ihpone app? - in General Discussions [original thread]
Bodenn Thorburn wrote: Just quick and easy access to forums and character management corp buisness that sort of thing Forums can be viewed fine on mobile browser as is. As for character management, CREST would have to be released first before...
- by hydraSlav's - at 2013.05.19 15:33:00
|
184. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Released Uprising version 3.0.0 - May 18th (Uprising data) Implemented Uprising Skills and bonuses Implemented 'Role' attributes and bonuses to Dropsuits Implemented 'Role' bonuses for Modules Implemented 'Role' bonuses for Weapons Implemented 5...
- by hydraSlav's - at 2013.05.18 17:40:00
|
185. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
WOLF T wrote: is the dust fitting up to date for that changes that were made in uprising and the release of stuff on the 14th yet? if so where can i download the app from? I am releasing the updated version today. It will have the data from ...
- by hydraSlav's - at 2013.05.18 03:06:00
|
186. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Base stamina: 200 Module: Militia Cardiac Regulator Stamina bonus: 25% In game: 200 > 250 > 304.32 200 * (1+(0.25*1)) * (1+(0.25*0.869119980603939)) = 200 * 1.25 * 1.21727999515098475 = 304.3199987877461875 =~ 304.32 Exactly what the game ...
- by hydraSlav's - at 2013.05.17 02:42:00
|
187. Friendly Fire in All Game Modes: Yes Please - in General Discussions [original thread]
Chinduko wrote: Turn on friendly fire, CCP. Give us consequences for our mistakes in all game modes. Yes please.
- by hydraSlav's - at 2013.05.16 14:35:00
|
188. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Oh no no, i didn't come up with this formula. I was using widely-accepted EvE knowledge for that. There are tons of sites that quote that formula, for example the EvE Uni http://wiki.eveuniversity.org/Stacking_penalties However, i just came acr...
- by hydraSlav's - at 2013.05.16 14:25:00
|
189. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Chankk Saotome wrote: There's only the one grenade size type as it stands now and everybody gets one... All grenades are "small", but different suits have different grenade slots. The "higher" slots allow fitting "smaller" grenades, just lik...
- by hydraSlav's - at 2013.05.16 13:14:00
|
190. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Chankk, Open my spreadsheet (if you don't have a copy saved, use the 2.3.0 archive version linked in the OP) Go to the last sheet titled 'DataStacking'. You may need to use the 'right' arrow-button at the bottom right of the screen. That sheet h...
- by hydraSlav's - at 2013.05.16 13:04:00
|
191. Possitive unannounced changes - in General Discussions [original thread]
Here is two that i noticed but didn't see anyone talk about yet: - You no longer need to have your DS3 plugged in with cable when playing KB/M. The annoying "please re-connect controller" that you used to get when the controller went to power-sav...
- by hydraSlav's - at 2013.05.16 03:56:00
|
192. Does 'Neo' Scout G-1 get racial bonuses? - in General Discussions [original thread]
'Neo' Scout G-1 is an AUR version of the first scout suit. Unlike the "basic" light frames, it does NOT have in description a mention that it does not get role bonuses. Unlike the "scout" spec frames, it does NOT have Gallente Scout Dropsuits in ...
- by hydraSlav's - at 2013.05.16 02:54:00
|
193. Racial Dropsuits: Stacking Penalties - in General Discussions [original thread]
Racial bonuses are skill bonuses. They don't have a stacking penalty.
- by hydraSlav's - at 2013.05.16 02:26:00
|
194. if dust removed kb/m - in General Discussions [original thread]
I came to Dust from EvE from PC because it allowed KB/M Yes, i would leave.
- by hydraSlav's - at 2013.05.15 22:21:00
|
195. Did logistics change since Uprising May 6th release? - in General Discussions [original thread]
Jessica Montoya wrote: No just the addition of scrambler rife made the supposed op caldari one not so op. just like I predicted. Ahh, that makes sense about the 'forum thrends' i've been seeing
- by hydraSlav's - at 2013.05.15 22:15:00
|
196. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Chankk Saotome wrote: Uprising Dropsuit Data Charts Ahh bummer! It's missing grenades info. Do we just assume each suit has 1 grenade? Small for Scout Medium for Logi Large for Heavy What about assault? It's a medium frame, but last...
- by hydraSlav's - at 2013.05.15 21:59:00
|
197. Did logistics change since Uprising May 6th release? - in General Discussions [original thread]
Did logistics change (stat wise) since Uprising May 6th release?
- by hydraSlav's - at 2013.05.15 21:35:00
|
198. Explosives Skill Question - in General Discussions [original thread]
Poonmunch wrote: Knowing weapon ranges would be nice. There is a great thread about it here by Musta Tornius: https://forums.dust514.com/default.aspx?g=posts&t=40886&find=unread I use the data from that thread in my spreadsheet for...
- by hydraSlav's - at 2013.05.15 21:04:00
|
199. iOS/Android Neocom? - in General Discussions [original thread]
Radioship wrote: 3rd party application is already in development (WarBarge), for iOS/Mac/PC (Windows/ Linux), /Web right now, soon to be on Android. Theres a stub already at http://www.warbarge.com Give us some time :) While it wont provide f...
- by hydraSlav's - at 2013.05.15 19:31:00
|
200. Explosives Skill Question - in General Discussions [original thread]
Wakko03 wrote: Fair enough, that is why I choose those 2 skills to demonstrate that part of my problem. But I don't recall seeing an area in the game that does what you are saying for all of the suits headings and would account for the all the...
- by hydraSlav's - at 2013.05.15 19:19:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] |
First page | Previous page | Next page | Last page |