Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
1301. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
NeoWraith Acedia wrote: hooc order wrote: [ ARs are not OP. They are terrible in CQC compared to SMGs Not true, in CQC an AR beats a shield tanked opponent while the SMG beats an armor tanked one. Learn to aim for the head. It is muc...
- by hooc order - at 2013.05.13 18:52:00
|
1302. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
NeoWraith Acedia wrote: Cosgar wrote: It's funny how people can easily overlook giving up the use of a sidearm slot... It's actually quite simple, ARs are OP. Why do you need a side weapon to overcome your main weapon's weakness, if your ...
- by hooc order - at 2013.05.13 18:40:00
|
1303. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Should point out logis have to use SP to get all the logi skills. So while assault are using SP to buff their two weapons or super buffing one weapon we are screwing around filling levels in nanohives and injectors. How hard is to to understand ...
- by hooc order - at 2013.05.13 18:34:00
|
1304. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
How to improve assault: Stop running directly at me without cover and giving me perfect head shots to take. Of course i am going to beat you. Nine tenths of you are bad players. No amount of nerfs to logi will fix that problem.
- by hooc order - at 2013.05.13 18:08:00
|
1305. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Delirium Inferno wrote: and most likely those are the starter fits since they haven't figured how to favorite something yet. .... Is it really childish to call someone an idiot who is an idiot? Do you seriously think someone will spec in...
- by hooc order - at 2013.05.13 18:00:00
|
1306. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Delirium Inferno wrote: NeoWraith Acedia wrote: The heavy is a 10X skill, all it can do is camp. Why are logistics more customizable than assault suits? Because they traded their base stats for those extra slots. An assaults role is predete...
- by hooc order - at 2013.05.13 17:57:00
|
1307. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Delirium Inferno wrote: hooc order wrote: Delirium Inferno wrote: While I agree the assault does need a buff to encourage more slaying, the logistics still needs something to happen to encourage more use of equipment and I would like for ...
- by hooc order - at 2013.05.13 17:41:00
|
1308. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Delirium Inferno wrote: While I agree the assault does need a buff to encourage more slaying, the logistics still needs something to happen to encourage more use of equipment and I would like for that to happen with something more subtle like w...
- by hooc order - at 2013.05.13 17:19:00
|
1309. SP IS KING - in General Discussions [original thread]
Quote: SP IS KING I am still amazed how people do not get this. First off there are all these crap players who worry about gear. Seriously look at the actual stats of a milita AR, a gek and a dovall...the difference is a as small as a coup...
- by hooc order - at 2013.05.13 08:39:00
|
1310. What is the cost of this game? - in General Discussions [original thread]
Django Quik wrote: How would you even judge the budget for a game that has no development end-point? Add up how much they spent so far.
- by hooc order - at 2013.05.12 10:10:00
|
1311. Who would win? - in General Discussions [original thread]
Schalac 17 wrote: Actual player skill in this game is about 5% of the total needed to win. Skill points and gear are the other 95%. yup If this game actually survives...probably won't with the idiotic SP leveling system...it will be funny...
- by hooc order - at 2013.05.12 10:02:00
|
1312. The OP nerf game - in General Discussions [original thread]
Cosgar wrote: hooc order wrote: Cosgar wrote: ARs are OP, every weapon got nerfed to novelty except for the AR, but their damage was fine and the TAR was almost perfectly balanced as a weapon. Now after the blanket 10% damage boost, every...
- by hooc order - at 2013.05.12 07:14:00
|
1313. The OP nerf game - in General Discussions [original thread]
Al Lopestes wrote: Since this is just a example i would reply this. "DUST 514 is a MMOFPS Game exclusively to PlayStation 3" edit: i would just say "NERF THIS FORUMS" or "Update the whole Forums, it missing a lot of features" or something l...
- by hooc order - at 2013.05.12 06:19:00
|
1314. The OP nerf game - in General Discussions [original thread]
Cosgar wrote: hooc order wrote: Cosgar wrote: ARs are OP, every weapon got nerfed to novelty except for the AR, but their damage was fine and the TAR was almost perfectly balanced as a weapon. Now after the blanket 10% damage boost, every...
- by hooc order - at 2013.05.12 05:56:00
|
1315. The OP nerf game - in General Discussions [original thread]
Cosgar wrote: ARs are OP, every weapon got nerfed to novelty except for the AR, but their damage was fine and the TAR was almost perfectly balanced as a weapon. Now after the blanket 10% damage boost, every other weapon is fine, but the AR is O...
- by hooc order - at 2013.05.12 02:30:00
|
1316. The OP nerf game - in General Discussions [original thread]
It is even better when you cut and paste nonsensical stuff from Dev's For example: Dev: "HMGs are OP because we looked at the numbers and they were top on every measure." player: "Every measure? Even healing?" Dev: "Even healing"
- by hooc order - at 2013.05.12 01:47:00
|
1317. Who would win? - in General Discussions [original thread]
Thumb Green wrote: I was having a discussion with someone on reddit about the affect gear has on the outcome of a battle. Quite frankly I feel like I'm arguing with a brick wall; so I figured I'd come and get you all's opinion on the matter. ...
- by hooc order - at 2013.05.12 01:39:00
|
1318. The OP nerf game - in General Discussions [original thread]
This is how it works. Pick a random ability/weapon/vehicle/item claim it is OP then add some non-nonsensical BS on why the OP is ruining the game. For example: Logis are OP because their healing destroys team work and turns Dust into a CoD clon...
- by hooc order - at 2013.05.12 01:28:00
|
1319. 6 imperfects to a squad? Not even fair! - in General Discussions [original thread]
x-Bullet-Proof-x wrote: guess on paper it looks good until you run up against stacked squads, do we really need 6 man squads ? Corps should not be allowed to stack in instant battles The reminds me of the level of stupid that lead to the HM...
- by hooc order - at 2013.05.12 01:12:00
|
1320. new Dust Image on PS3 - in General Discussions [original thread]
Anyone else notice the new image used on the PS3 when you select Dust 514 before starting the game? it is of a heavy standing on top of a hill with shotgun.... Do people at CCP even play their own game?
- by hooc order - at 2013.05.11 20:54:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |