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21. How to: Image in signature - in General Discussions [original thread]
Off we go!
- by hackerzilla - at 2014.05.04 05:39:00
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22. How to: Image in signature - in General Discussions [original thread]
hackerzilla wrote: Aye aye captain! Failed :/
- by hackerzilla - at 2014.05.04 05:31:00
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23. How to: Image in signature - in General Discussions [original thread]
Aye aye captain!
- by hackerzilla - at 2014.05.04 05:26:00
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24. Let's talk dust: Where're my mercs from? - in General Discussions [original thread]
SF Bay, California
- by hackerzilla - at 2014.05.02 02:54:00
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25. What wep should i use for my Agile scout? - in General Discussions [original thread]
Rail Rifle (not assault) is surprisingly good on an agile scout. Just flank n' gank.
- by hackerzilla - at 2014.05.02 00:36:00
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26. Proposed Amarr Scout Bonus - in General Discussions [original thread]
Bonus to max deployable equipment and max derployable equipment deployed at once. In Templar One the Amarr Scouts are laying equipment all the time, so that just screams equipment bonus. And it's not stealing a logi's job because scouts are more...
- by hackerzilla - at 2014.04.30 23:32:00
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27. For Christ's Sake, Give the Amarr Scout a Competitive Bonus - in General Discussions [original thread]
Bonus to equipment max deployed and max carried. Why? Because it's actually useful, and ammar are all 'bout dem uplinks. Also in the fantastic book, Templar One the ammar scouts are laying all sorts of traps (can't give citation; I don't have ...
- by hackerzilla - at 2014.04.29 17:07:00
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28. Multiple Logi suits - in General Discussions [original thread]
I'm getting all my Minmatar Weapons/Dropsuits proto
- by hackerzilla - at 2014.04.28 23:15:00
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29. What sidearm should i use for my shotgun Winmatar? - in General Discussions [original thread]
Definitely a flaylock. On my minmatar shotty scout I always find I eat up PG and have a bunch of CPU left. The GN-20 Specialist flaylock and the standard flaylock both ONLY require CPU witch is quite useful. Also Shotty does +10% to shield while ...
- by hackerzilla - at 2014.04.28 23:14:00
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30. Remote Explosives - in General Discussions [original thread]
7 with one. Wow that was a long time ago... before the dark ages of 1.4...
- by hackerzilla - at 2014.04.28 06:41:00
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31. suits should be more efficient with certain modules - in General Discussions [original thread]
I feel that this would take away from the diversity. Example: This negates the Speed Tanked MinHeavy. Example: Would negate scanning commandos. Etc....
- by hackerzilla - at 2014.04.25 05:22:00
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32. Is it weird...(cosplay dreams) - in General Discussions [original thread]
Sev Alcatraz wrote: why the hell do you use bing??!?!?!? ^^^^^^^^ This
- by hackerzilla - at 2014.04.25 05:05:00
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33. Reputations and the difference a month makes.... - in General Discussions [original thread]
Atiim wrote: Operative 2511 Dajli wrote: Ancient who? Molden Heath? Is this important? Yes. Because if one power owns all of Molden Heath, they'll have the ability to make tons of ISK. That ISK will eventually follow them into Public Cont...
- by hackerzilla - at 2014.04.25 05:04:00
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34. Best CCP player in DUST? - in General Discussions [original thread]
Tectonic Fusion wrote: General John Ripper wrote: jerrmy12 kahoalii wrote: GM Scotsman wrote: KEROSIINI-TERO wrote: CCP Scotsman since he actually does play the game. Am playing just now actually. Find me in Ambush... Oh wow, a...
- by hackerzilla - at 2014.04.24 05:44:00
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35. Are Gallente suits too flexible? - in General Discussions [original thread]
+1 for giving a shout out to min and ammar scouts...
- by hackerzilla - at 2014.04.24 05:31:00
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36. What's with all these "half the other team is scouts" ... - in General Discussions [original thread]
Faquira Bleuetta wrote: i see Gallente scout everywhere, good job ccp ,i wanted to spec in Amarr scout u ccp promise to redone amarr scout bonus skill to something decent here https://forums.dust514.com/default.aspx?g=posts&m=1750552#post1...
- by hackerzilla - at 2014.04.24 05:22:00
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37. Rooftops - in General Discussions [original thread]
http://dustboard.com/global/merc/Dj_grammer Explain you're signature!
- by hackerzilla - at 2014.04.19 22:20:00
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38. People aren't seeing the whole picture here... (AV vs. Vehicles)... - in General Discussions [original thread]
KILLER EI ITE16 wrote: We'll their wouldn't be so much tank spam if the dam things cost a little more. You are almost Guarenteed to make isk in a tank. The Asssult Dropship costs 300k(nothing equipped) & requires you to put skills into it T...
- by hackerzilla - at 2014.04.15 17:39:00
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39. People aren't seeing the whole picture here... (AV vs. Vehicles)... - in General Discussions [original thread]
Takahiro Kashuken wrote: Just rebuild Part 1: Engineering & Capacitors Part 2: Armor & Shield Part 3: Modules & Skills Part 4: Vehicles Part 5: Overview All this sorts out alot of problems, adds more weapons/mods/skills...
- by hackerzilla - at 2014.04.15 17:17:00
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40. People aren't seeing the whole picture here... (AV vs. Vehicles)... - in General Discussions [original thread]
Monkey MAC wrote: He is right people, nerf tanks, nerf them all to hell. In all seriousness AV vs Tanks is pretty good right now, the REAL problem is vehicle vs infantry. Blasters need 1) A serious range nerf, 150m most people can't see what'...
- by hackerzilla - at 2014.04.15 17:07:00
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