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6581. The Dunning-Kruger Effect - in The Locker Room [original thread]
it's my ****** wifi it lags horrendously, and likes to mock me when i double click
- by gbghg - at 2013.02.03 22:44:00
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6582. The Dunning-Kruger Effect - in The Locker Room [original thread]
it's my ****** wifi it lags horrendously, and likes to mock me when i double click
- by gbghg - at 2013.02.03 22:44:00
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6583. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Moejoe Omnipotent wrote: People love to pull out the "heavies are supposed to be infantry tanks and that's why their ridiculous HMG combined with their insane health is somehow justified" argument. Ok, if heavies are tanks then why can you hav...
- by gbghg - at 2013.02.03 22:33:00
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6584. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
addsta01 wrote: Shijima Kuraimaru wrote: Ydubbs81 RND wrote: "Ruin the fun"?? FF was never here, yet you're still playing this game. This isn't about removing FF but adding it. You didn't downloand Dust and said, "Yes! They have friendly ...
- by gbghg - at 2013.02.03 22:27:00
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6585. Deal with Skill points - in General Discussions [original thread]
General Tiberius1 wrote: gbghg wrote: General Tiberius1 wrote: GM Vegas wrote: General Tiberius1 wrote: 4 years of development kinda does that to us Good things come to those who wait. cop out! EDIT: i'm an American who...
- by gbghg - at 2013.02.03 22:21:00
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6586. The Dunning-Kruger Effect - in The Locker Room [original thread]
DJINN Zact wrote: also known as the "Blueberry Effect" Someone should make a trailer with that as the title
- by gbghg - at 2013.02.03 22:17:00
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6587. The Dunning-Kruger Effect - in The Locker Room [original thread]
DJINN Zact wrote: also known as the "Blueberry Effect" Someone should make a trailer with that as the title
- by gbghg - at 2013.02.03 22:16:00
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6588. Do headshots matter? - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: headshots do indeed deal extra damage. Scrambler pistols have easily the biggest multiplier, and it's probably safe to assume scrambler rifles will have that too when they're released. Bet you it will take less than ...
- by gbghg - at 2013.02.03 22:14:00
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6589. Player list before fight - in Feedback/Requests [original thread]
I don't see people to run away from, i see people to fight with on my side and people to target on the other
- by gbghg - at 2013.02.03 22:12:00
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6590. Deal with Skill points - in General Discussions [original thread]
General Tiberius1 wrote: GM Vegas wrote: General Tiberius1 wrote: 4 years of development kinda does that to us Good things come to those who wait. cop out! EDIT: i'm an American who spent money on a product, I DEMAND INSTANT ...
- by gbghg - at 2013.02.03 22:10:00
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6591. Deal with Skill points - in General Discussions [original thread]
And way too many posts of SoonTM EDIT: oh Vegas it seems that the channels have switched position, their a reason for that? Or am i just seeing things?
- by gbghg - at 2013.02.03 22:06:00
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6592. EvE Online - in Rookie Training Grounds [original thread]
more like the wrong forum, this should have been posted on the EVE forum's they would know more about this
- by gbghg - at 2013.02.03 21:58:00
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6593. n00bs vs tank - in General Discussions [original thread]
As I said every game has it's noob's
- by gbghg - at 2013.02.03 21:45:00
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6594. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Ner'Zul Nexhawk wrote: I'll just note (probably I'm not the first one in this thread) that CCP does not plan to turn on FF in pub matches (I think it was stated in one of the interviews). That said, if you are getting intentionally TKed in co...
- by gbghg - at 2013.02.03 21:41:00
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6595. n00bs vs tank - in General Discussions [original thread]
Zekain Kade wrote: Them battle field players. Them COD players you mean, most BF players have enough sense to run away from tanks, if they don't have AV. But then again every game has it's noobs.
- by gbghg - at 2013.02.03 21:39:00
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6596. Mobile CRU? - in General Discussions [original thread]
Landari Zeta wrote: Before I make an idiot of myself and stick one on my tank, do they spawn units around the vehicle or inside of it? I was going to assume inside since they were meant for Dropships. i want one that spawns outside for my dro...
- by gbghg - at 2013.02.03 21:35:00
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6597. The Immortal Mercenary Press Calling PRO and Subreddit for interview on CORP BA... - in General Discussions [original thread]
VicBoss wrote: Well if anyone wants to be interviewed i am still here....... I guess the IMPS are just shy vicboss, maybe they'll answer if you offer them candy
- by gbghg - at 2013.02.03 21:26:00
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6598. Do dropships have any real combat use? - in Rookie Training Grounds [original thread]
Vyzion Eyri wrote: Once a pilot can fly steadily and smoothly, any gunner who hopes into the turrets can easily get kills. Before then, though, the only damage you'll deal to enemies is that of the corrosive vomit your passengers spew overboard...
- by gbghg - at 2013.02.03 21:16:00
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6599. Here is why we should welcome Friendly Fire - in General Discussions [original thread]
Ydubbs81 RND wrote: Arramakaian Eka wrote: KalOfTheRathi wrote: Enabling FF will not work and it will accomplish what CCP does not want, which is a lot of dedicated DUST players will rethink their priorities. It will be fine with me becau...
- by gbghg - at 2013.02.03 21:15:00
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6600. Do dropships have any real combat use? - in Rookie Training Grounds [original thread]
Don't insult dropship's you don't see a lot of them because when you give someone the choice of driving a tank and racking up the kills or flying a dropship and only getting assists and spawns most people choose the tank, plus dropship's are hard ...
- by gbghg - at 2013.02.03 20:58:00
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