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1401. Dropships - in General Discussions [original thread]
I would also advise you to read this. https://forums.dust514.com/default.aspx?g=posts&t=34362
- by gbghg - at 2013.07.16 09:23:00
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1402. Bane ZanGree. - in General Discussions [original thread]
Yeah, its almost as bad as playing dust, (JK). But seriously ban the ******.
- by gbghg - at 2013.07.16 00:34:00
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1403. Planetside 2 Coming to PS4 this year also F2P - in General Discussions [original thread]
No!
- by gbghg - at 2013.07.16 00:33:00
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1404. The PlanetSide 2 guy is back. - in General Discussions [original thread]
IP ban!!!!
- by gbghg - at 2013.07.16 00:28:00
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1405. SoTa has been bad... - in General Discussions [original thread]
Sota was banned? NOOOOOOOO!!!!!!!!!!!!!!!
- by gbghg - at 2013.07.15 12:59:00
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1406. caldari dropship help - in General Discussions [original thread]
Niccolo deLuce wrote: I'm seriously so f'ing confused by all of these forum posts. I run proto swarms with 3 complex dmg mods, I emptied my launcher and exhausted 2 nanohives firing at YOU, all from within 200m and you never once went below 75%...
- by gbghg - at 2013.07.15 12:53:00
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1407. Pilots, what are your survivability rates? - in General Discussions [original thread]
Hey judge do you knd running my fit? It's on the first page.
- by gbghg - at 2013.07.14 20:44:00
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1408. The Plasma Cannon - in General Discussions [original thread]
Use it like a shotgun, run up to people and shoot them point blank, if you hit your are nearly guaranteed a OHK.
- by gbghg - at 2013.07.14 18:57:00
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1409. Pilots, what are your survivability rates? - in General Discussions [original thread]
The python fit I've settled on as having the best overall survivability is as follows High slots 1x aziotropic extender 1x light clarity ward booster 1x afterburner 1x ward shield amp Low lots 2x local PG extenders Turrets 1x XT Accelerated mis...
- by gbghg - at 2013.07.14 18:51:00
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1410. 'Liked by Adult Horny Aeroplane' - in General Discussions [original thread]
Got about 30 or so, probably have about 300-400 likes from like spam now.
- by gbghg - at 2013.07.14 17:32:00
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1411. Forge Light, Forge Bright - in General Discussions [original thread]
For such a big glowing mass they're aurprisinly hard to spot from a dropship, I blame the rendering.
- by gbghg - at 2013.07.14 12:54:00
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1412. A very different RDV glitch - in General Discussions [original thread]
DUST Fiend wrote: gbghg wrote: DUST Fiend wrote: Why do I never record when the funny stuff happens. I looked up just in time to see an LAV fall out of the MCC, followed shortly by the RDV suddenly appearing for a moment, then exploding ...
- by gbghg - at 2013.07.13 20:49:00
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1413. A very different RDV glitch - in General Discussions [original thread]
DUST Fiend wrote: Why do I never record when the funny stuff happens. I looked up just in time to see an LAV fall out of the MCC, followed shortly by the RDV suddenly appearing for a moment, then exploding violently inside the MCC. That....th...
- by gbghg - at 2013.07.13 20:46:00
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1414. A very different RDV glitch - in General Discussions [original thread]
Your punishment for buying an aurum tank.
- by gbghg - at 2013.07.13 20:17:00
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1415. Lol at the people who say "CCP doesn't communicate" - in General Discussions [original thread]
TEXA5 HiTM4N wrote: I just think people are tired of CCP not communicating on certain topics. CCP FOXFOUR and his team are great at communicating and taking feedback. CCP BLAM! and his team are crap at it and pretty much throw away everyones' f...
- by gbghg - at 2013.07.13 19:50:00
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1416. The NEW THREAT LOVE THIS LOL - in General Discussions [original thread]
There's nothing like the feeling you get when you score a ridiculously long range will with a plasma cannon.
- by gbghg - at 2013.07.13 14:12:00
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1417. The NEW THREAT LOVE THIS LOL - in General Discussions [original thread]
Actually the plasma anon requires some very good aiming.
- by gbghg - at 2013.07.13 14:05:00
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1418. Python & Incubus: difference in play style? - in General Discussions [original thread]
Play style is very different for the both of them, it comes down to two things, handling and acceleration. Total EHP doesn't really make a huge difference, that said the incubus will survive hits that a python couldn't dream of taking, but thy are...
- by gbghg - at 2013.07.13 13:58:00
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1419. why do vehicle skills do so little? - in General Discussions [original thread]
Because if we had decent skills that let us make decent and effective fits, the infantry would flood the forums with their QQ and we would get nerfed, again.
- by gbghg - at 2013.07.13 13:32:00
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1420. Uprising Ground Based Vehicles - in General Discussions [original thread]
No, what we really need above all else is the vehicle engineering skill changed back to providing a PG bonus, that 25% extra PG will do two things. The first is remove the need for PG mods on every fit, the second is that it will allow so much mor...
- by gbghg - at 2013.07.12 23:14:00
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