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5941. tank balance thread number 27364 - in General Discussions [original thread]
EnglishSnake wrote: steadyhand amarr wrote: Garrett Blacknova wrote: Shiro Mokuzan wrote: I think what missiles need is a lockon time before they fire, and that lockon time should dependent on the target's signature size. That could ...
- by Garrett Blacknova - at 2012.11.14 15:17:00
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5942. Tanks are too overpowered... - in General Discussions [original thread]
Snake, great post. I DON'T agree that Swarms should be nerfed on their armour damage, but I DO think armour itself needs a minor HP buff in general, and the armour mods need buffing, and some form of active armour resistance module is VERY much n...
- by Garrett Blacknova - at 2012.11.14 14:52:00
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5943. Crazy Shield!! - in General Discussions [original thread]
Drommy Hood wrote: Garrett Blacknova wrote: Drommy Hood wrote: Instead of moaning about it, lets be productive. This happened to me on MANUS PEAK. I was crouched in a hill south of the point next to the spire on the hill. The guy I was s...
- by Garrett Blacknova - at 2012.11.14 14:41:00
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5944. A few words to the troll... - in General Discussions [original thread]
Rating 4.5 is pretty generous. 7.9 is insane troll logic. And anything above 8 is Regnum-level. Congrats to ... oh, right, that WAS Regnum. Makes sense.
- by Garrett Blacknova - at 2012.11.14 14:36:00
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5945. A question about the future. Racial items and vehicles. - in General Discussions [original thread]
Reimus Klinsman wrote: There should be. Although I hink other races may be gimped when it comes to their own laser rifle The current ARs and the Laser Rifle fill basically the same role on the battlefield though. Frontline mid- to long-range...
- by Garrett Blacknova - at 2012.11.14 14:34:00
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5946. How many WP for a tank kill??? - in General Discussions [original thread]
Pretty sure Starter Fit LAVs are 40 points. Don't remember checking the value the few times I've killed a well-built LAV. I got 50 for a Soma, 75 for a Gunnlogi, and 75 for destruction assist on a Sagaris, so I'd expect 150 to be the right number...
- by Garrett Blacknova - at 2012.11.14 13:25:00
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5947. Codewish tacticle - in General Discussions [original thread]
KripnawtiQ Prime wrote: R F Gyro wrote: Simple question: is it possible to build a suit fitting using Aurum that is better than can be built using just ISK? If so, that is pay-to-win and needs to be fixed. I believe the OP is stating that...
- by Garrett Blacknova - at 2012.11.14 13:09:00
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5948. Crazy Shield!! - in General Discussions [original thread]
Drommy Hood wrote: Instead of moaning about it, lets be productive. This happened to me on MANUS PEAK. I was crouched in a hill south of the point next to the spire on the hill. The guy I was shooting was standing out of cover on the road 50m ...
- by Garrett Blacknova - at 2012.11.14 12:59:00
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5949. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
Cross Atu wrote: ISK isn't unlimited, current market prices are NPC based (in other words don't expect them to stay this cheap) and we still don't have Orbitals in game (PS yes, OB no). There are already caps present in the intended function of...
- by Garrett Blacknova - at 2012.11.14 12:36:00
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5950. tank balance thread number 27364 - in General Discussions [original thread]
Shiro Mokuzan wrote: I think what missiles need is a lockon time before they fire, and that lockon time should dependent on the target's signature size. That could get VERY interesting...
- by Garrett Blacknova - at 2012.11.14 12:32:00
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5951. Show your love here - in General Discussions [original thread]
Wow... nobody's trolling yet? Awesome! Already gave my +1 to the OP. I won't argue the game is already perfect, but it's definitely been improving steadily. I look forward to seeing what comes next.
- by Garrett Blacknova - at 2012.11.14 12:31:00
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5952. Forge gun sound effects - in General Discussions [original thread]
Tsuke Thirteen wrote: You clearly have the technology to make a moving vehicle screaming through terrain completely and utterly silent In space, nobody can hear you scream. But apparently, shooting is loud. Especially when firing man-porta...
- by Garrett Blacknova - at 2012.11.14 12:29:00
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5953. Tanks are too overpowered... - in General Discussions [original thread]
4447 wrote: Someone give me a argument, Why tank should say as they are? Tanks are already fragile enough that a well-fitted shield tank Sagaris is taking VISIBLE DAMAGE from my Militia Swarm Launcher. When we have a Forge Gun as well, the o...
- by Garrett Blacknova - at 2012.11.14 12:14:00
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5954. Crazy Shield!! - in General Discussions [original thread]
Shijima Kuraimaru wrote: I rarely pick up a sniper rifle and when I do, it's a militia rifle. This bug affects those too. It's been happening with all the weapons, it's just more noticeable with low rate of fire weapons. I have noticed it with ...
- by Garrett Blacknova - at 2012.11.14 03:22:00
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5955. Vehicle Deployment "Cap" Per Game - in General Discussions [original thread]
Maken Tosch wrote: Last time I checked, currently each opposing team can call in only five vehicles in total. Therefore, the original poster's point is moot when said restriction is already in place. That's not entirely accurate. They can ha...
- by Garrett Blacknova - at 2012.11.14 03:14:00
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5956. Codewish tacticle - in General Discussions [original thread]
Codewish and a Proto HMG are the only AUR weapons in the game with stats a tier below their capabilities. The other Proto AUR weapons get the same benefit every other tier has - lower SKILL prerequisites and the Proto level fitting requirements.
- by Garrett Blacknova - at 2012.11.14 03:12:00
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5957. Honor Match Modes - in General Discussions [original thread]
They should have an arena where you can set rules like this. There's supposed to be some kind of arena type setup happening in the game at some point, with adjustable rules settings. Hopefully, those rules allow you to alter what gear is or isn'...
- by Garrett Blacknova - at 2012.11.14 02:45:00
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5958. SENSITIVITY - in General Discussions [original thread]
Th3rdSun wrote: Sorry,but I didn't mention that while zero is faster than 100,it's still slow as hell in comparison to other shooters,so I'm in the same position that you are in as well. I guess we just have to get use to it after a while. O...
- by Garrett Blacknova - at 2012.11.14 02:42:00
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5959. Tanks are too overpowered... - in General Discussions [original thread]
Th3rdSun wrote: Your sarcasm is lost on me. No it isn't. You recognised it as sarcasm. Also, not a tanker. I currently run Swarm Launcher or Shotgun Medic most of the time.
- by Garrett Blacknova - at 2012.11.14 02:38:00
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5960. Tanks are too overpowered... - in General Discussions [original thread]
Th3rdSun wrote: Reimus Klinsman wrote: Vehicles shouldn't be able to fill all roles on the battlefield. They need to lack something so if you deploy a vehicle, you are sacraficing some option you may need later. If you deploy a forgegun, yo...
- by Garrett Blacknova - at 2012.11.14 02:29:00
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