Pages: 1 2 3 4 5 6 7 8 9 10 |
221. [request] Remove the Assault Rifle - in Feedback/Requests [original thread]
And add a militia variant of another close to mid range rifle
- by gargantuise aaron - at 2013.08.12 20:19:00
|
222. Recomendations for CCP and advice to PILOTS - in Feedback/Requests [original thread]
My solution upgrade ds turrets make then a lil bit bigger, also an advanced targeting module, it will remove the 2 gunner seats and let the turrets fir on their own. The turrets will only fire at what can be seen with scanners so pilot suits shoul...
- by gargantuise aaron - at 2013.08.12 20:10:00
|
223. there are only 3 weapons???? - in Feedback/Requests [original thread]
I've been through the academy about 6 times to see what newbs use none of them used a forge, I saw maybe 2 snipers and a few people tried to use the smg early on but after 5 minutes of the extremely long matches the a.r. overwhelmed everything, wi...
- by gargantuise aaron - at 2013.08.12 20:00:00
|
224. [Suggestion] AU Rewards - in Feedback/Requests [original thread]
First of aur funds dust so keep that in mind for everything relaterd to aur It should not be enough reward to cancel aur purchase but enough to make you want more Just that nibble of aur may convince someone to buy it but never give them enough w...
- by gargantuise aaron - at 2013.08.12 07:53:00
|
225. (request/idea) more useful districts - in Feedback/Requests [original thread]
I would like to see a district manufacturing facility capable of produce all ingame items (excluding aurium) Of course that's only good once we have the item trading every one is hoping will happen soon the second part of my idea is their able to ...
- by gargantuise aaron - at 2013.08.12 07:45:00
|
226. [REQUEST] WP for Vehicle damage and more - in Feedback/Requests [original thread]
Forced retreat 35 wp, inflicted more than 45% damage on a vehicle then it leaves vicinity
- by gargantuise aaron - at 2013.08.12 06:33:00
|
227. *SHOUTS* VEHICLE CODING!!! - in Feedback/Requests [original thread]
Click r3 in vehicle kicks all players from vehicle except you Click r3 while looking at your vehicle lock/unlock it Hold r2 click r3 while looking at vehicle unlock/lock for squad Would these solve your blueberry issue
- by gargantuise aaron - at 2013.08.12 06:12:00
|
228. New Module Idea.... - in Feedback/Requests [original thread]
I thimk reactive armor could make a better use same concept judt no drone
- by gargantuise aaron - at 2013.08.12 06:05:00
|
229. the A.R.s need more range and damage - in Feedback/Requests [original thread]
And this post is because everyone else is saying nrf this on the forums because theres lots ofvar kills
- by gargantuise aaron - at 2013.08.12 05:54:00
|
230. the A.R.s need more range and damage - in Feedback/Requests [original thread]
Meeko Fent wrote: I'm sorry man, I can't take you seriously with grammar like that... Myself, Almost everything else needs a buff, and the AR needs a lower range. Look on d legendary's thread about are the Devs reading the nerf AR threads. I...
- by gargantuise aaron - at 2013.08.12 05:51:00
|
231. there are only 3 weapons???? - in Feedback/Requests [original thread]
Valid points, but forge gun isn't newb friendly either but it is fun
- by gargantuise aaron - at 2013.08.12 05:29:00
|
232. dropsuit virus - in Feedback/Requests [original thread]
I like your take on this, you've convinced me on only proto infects prot and all tgat but my taje in this was more espionage yours is sorta just boom haha erbody either way I want hud ,mad and labels disrupted
- by gargantuise aaron - at 2013.08.12 05:15:00
|
233. there are only 3 weapons???? - in Feedback/Requests [original thread]
There are 6 militia weapons assault rifle, shotgun, sniper, scrambler pistol,swarm launcher,smg Out of those 3 usable shotgun, smg, assault rifle. (Yes the others can be used but for specialized classes,(except pistol it sucks) ) so out of the 3 m...
- by gargantuise aaron - at 2013.08.12 05:07:00
|
234. the A.R.s need more range and damage - in Feedback/Requests [original thread]
Buster Friently wrote: gargantuise aaron wrote: their fine were there at their balanced but go look at the skill tree and how hard it is for a newb who's not getting much sp to really try all the primary weapons, if your gonna comlain about ...
- by gargantuise aaron - at 2013.08.12 04:48:00
|
235. Totally brilliant idea - in Feedback/Requests [original thread]
Heavy shield extenders and biggest armor are escential for it
- by gargantuise aaron - at 2013.08.12 04:20:00
|
236. the A.R.s need more range and damage - in Feedback/Requests [original thread]
Read the description of the post, I did it to get attention fron all the "nerf ar" people
- by gargantuise aaron - at 2013.08.12 04:01:00
|
237. Open market atleast player to player trading - in Feedback/Requests [original thread]
They are working on it I've heard rumors of it in 1.4
- by gargantuise aaron - at 2013.08.12 03:41:00
|
238. the A.R.s need more range and damage - in Feedback/Requests [original thread]
Ok so now that every anti a.r. is here their fine were there ag their balanced but go look at the skill tree and how hard it is for a newb who's not getting much sp to really try all the primary weapons, if your gonna comlain about a.r. complain t...
- by gargantuise aaron - at 2013.08.12 03:38:00
|
239. dropsuit virus - in Feedback/Requests [original thread]
Any new ideas for this?
- by gargantuise aaron - at 2013.08.12 03:27:00
|
240. currency exchange - in Feedback/Requests [original thread]
I'm fine with it as long as the aurium has already been purchased from dust
- by gargantuise aaron - at 2013.08.12 03:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |