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41. keep getting DCed because of "Internal Error"! - in Technical Support/Bugs [original thread]
exegr wrote: Happens every time i try to restock an item, doesnt matter which one. Sometimes I will restock one item and will get disconnected on the next one, sometimes i get disconnected on my first try to restock one. This is now getting ...
- by exegr - at 2012.10.26 14:34:00
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42. [KBM] Way to switch to equipment: I haven't found it - in Feedback/Requests [original thread]
exegr wrote: Arlon Physson wrote: First, yes, I use KBM. Really enjoy it so far, as console controls give me the willies. I've literally tried hitting every key on my keyboard, though, and I still have to use the r2 button on the controller...
- by exegr - at 2012.10.26 13:53:00
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43. keep getting DCed because of "Internal Error"! - in Technical Support/Bugs [original thread]
Happens every time i try to restock an item, doesnt matter which one. Sometimes I will restock one item and will get disconnected on the next one, sometimes i get disconnected on my first try to restock one.
- by exegr - at 2012.10.26 13:52:00
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44. [KBM] Way to switch to equipment: I haven't found it - in Feedback/Requests [original thread]
Arlon Physson wrote: First, yes, I use KBM. Really enjoy it so far, as console controls give me the willies. I've literally tried hitting every key on my keyboard, though, and I still have to use the r2 button on the controller in order to swi...
- by exegr - at 2012.10.22 04:08:00
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45. [bug] Invulnerable blaster installation operator - in Technical Support/Bugs [original thread]
Last match on the smaller five point map (looks like a desert setting). The blaster turret between objectives B and C had glitched out, so that you cannot kill the operator or hack the turret in any way. The guy was clearly visible outside the tur...
- by exegr - at 2012.10.17 23:54:00
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46. Floating Mercs In Lobby - in Technical Support/Bugs [original thread]
Chosokabe Ite wrote: It's great that our mercs don't have turrets syndrome anymore. But now we have another problem. Me and a couple others were the first ones to arrive at the waiting lobby, and I found that our mercs were floating about fou...
- by exegr - at 2012.10.17 08:37:00
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47. Corp Applications not working? - in Technical Support/Bugs [original thread]
Jason Pearson wrote: We've hit 11 members at the moment but we cannot receive any more applications? We've had people to apply but it doesn't show up for myself (Director) or the other Director and CEO. We have the capacity to hold 20 members, ...
- by exegr - at 2012.10.17 03:15:00
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48. keyboard bug - in Technical Support/Bugs [original thread]
While on the overview map (waiting for deployment) and having selected an outfit (countdown active), if you open up the chat menu (press T) and then right-click with the mouse to close it, deployment is also canceled and you have to redeploy. Thi...
- by exegr - at 2012.10.17 03:10:00
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49. Enemy spawn in red zone? - in Technical Support/Bugs [original thread]
Was towards the end of the map timer when I observed it, but it seemed as though (one of) the enemy spawn area (s), including 2-3 turrets was in the red zone. I guess this is intentional?
- by exegr - at 2012.10.03 00:55:00
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50. Strafing bug - in Technical Support/Bugs [original thread]
It happened to me twice. Was trying to navigate between a crate and the wall with space for one person. There were quite a few enemy nanohives layed out around that area. The effect i observed was like i was bumping into other persons with noone t...
- by exegr - at 2012.10.03 00:52:00
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51. [Suggestion] Bringing back E3 build version of restocking? - in Feedback/Requests [original thread]
+1
- by exegr - at 2012.10.03 00:49:00
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52. Nanohive not deploying - in Technical Support/Bugs [original thread]
How about when using KB/mouse? Cant get to select it with any key ive tried so far...
- by exegr - at 2012.10.02 20:02:00
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53. VICTORY/DEFEAT screen issues - in Technical Support/Bugs [original thread]
Captain Longhorn wrote: Pressing square or any other buttons did not work for me, I had to quit game. Didn't work for me either.
- by exegr - at 2012.09.27 21:24:00
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54. Wired Controller not Smooth - in Technical Support/Bugs [original thread]
Spiff Gorden wrote: I am one of the few PS3 owners with a wired controller. However, I have issues with the walking and looking around. It is immediately noticeable when entering the MQ. Basically when I push the controller in any direction t...
- by exegr - at 2012.09.25 23:19:00
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55. Controller must be connected? - in Technical Support/Bugs [original thread]
Ziatonic wrote: Also, i have my controllers turn off after 20 minutes when I am not using them. When I am hanging out in my merc quarters, the game tells me to connect a controller with a screen overlay and i must go back to the controller to g...
- by exegr - at 2012.09.25 23:08:00
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56. Building shielding needs to not extend so far - in Feedback/Requests [original thread]
Noticed the exact same thing in several occasions today, it got frustrating at start but you can wtfpwn others less aware of this issue.. Plz fix :P
- by exegr - at 2012.09.25 22:49:00
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57. [Feedback] Too many loading screens / waiting / connection issues - in Feedback/Requests [original thread]
My play session is like follows: Sean Dustbunny wrote: Start Dust from the PS3 menu. Loading screen (PS3 move, epilepsy warning). Loading bars. Loading screen. EULA, NDA and patchnotes. Loading screen. Title screen, press start. *Connection...
- by exegr - at 2012.09.25 22:46:00
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58. [Bug] Hacking completed post map completion - in Technical Support/Bugs [original thread]
As title mentions, I hacked a terminal and received the notification (+100 pts) that hacking suceeded after the match had ended, in the summary screen.
- by exegr - at 2012.07.14 23:40:00
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