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61. Warbarge dmg, why CCP? - in General Discussions [original thread]
The Dragonfly is OP, DUST has come full circle. +1gajillion. fml.
- by el OPERATOR - at 2015.09.21 16:57:00
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62. [CPM Feedback] Shield Stats (version two) - in General Discussions [original thread]
You're all a bunch of scrubs. Carry on.
- by el OPERATOR - at 2015.09.21 03:11:00
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63. I've fallen very low... - in General Discussions [original thread]
Its all about that headshot.
- by el OPERATOR - at 2015.09.21 03:08:00
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64. I've fallen very low... - in General Discussions [original thread]
maybe deadcatz wrote: Jonny D Buelle wrote: maybe deadcatz wrote: Jonny D Buelle wrote: So you were being a proper scout, providing recon and taking out certain targets? Ya. G1 series. Dual milita sheild extender bpos, Dual comp...
- by el OPERATOR - at 2015.09.21 02:35:00
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65. I've fallen very low... - in General Discussions [original thread]
Don't forget about that proto LP GalScout frame in the market. Usable by GalScout command 3+.
- by el OPERATOR - at 2015.09.21 02:32:00
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66. I've fallen very low... - in General Discussions [original thread]
Rock, meet Paper. Paper, meet Scissors. Scissors, meet Rock. Welcome to DUST. o7
- by el OPERATOR - at 2015.09.21 02:30:00
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67. it's almost as if people WANT dust to die - in General Discussions [original thread]
Heracles Porsche wrote: zomg Noob Boob is MY ALT, BWAHAHA I'm so glad I found this. I will have to look over my footage to find the game where I made you rage quit. I gotta post that shiznit. Don't remember using any glitches, but when your op...
- by el OPERATOR - at 2015.09.21 02:26:00
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68. Could There Be a Bounty Hunting Mechanic in FW? - in General Discussions [original thread]
The MGO2 Deathmatch mode was similar also, the kill leader was actually illuminated after passing a kill threshold making them a focal point for everyone else. It kept them from being "cheap" tactically and just hiding to preserve their lead as we...
- by el OPERATOR - at 2015.09.19 00:19:00
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69. Could There Be a Bounty Hunting Mechanic in FW? - in General Discussions [original thread]
Roy Ventus wrote: I always wondered how we could implement bounty hunting in Dust and I think I came up with the solution after looking at other games like MGO3. I'm going to lay it out flat first, then explain it in detail. In Faction Warfa...
- by el OPERATOR - at 2015.09.19 00:16:00
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70. stupid n00b question - in General Discussions [original thread]
Give The Duke moar likes for no other reason than answering this guy!
- by el OPERATOR - at 2015.09.19 00:14:00
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71. Eta on Phase 2? - in General Discussions [original thread]
I'll go out on a limb and say.... "Soon-¬".
- by el OPERATOR - at 2015.09.19 00:07:00
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72. Dust should have had... - in General Discussions [original thread]
ZED Regent wrote: Whenever i hear some people talk about PvE, I start thinking about like.... Dust 514 meets Jurrasic World Dunno why... just sounds funny... Lost Planet.
- by el OPERATOR - at 2015.09.18 19:42:00
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73. Due to all the scanners recently - in General Discussions [original thread]
Proto GalScout frames are available with the Command skill still only at 3, btw, in the LP store also. I don't believe it bonuses the same, but the fit/fitting stats are identical iirc.
- by el OPERATOR - at 2015.09.17 07:45:00
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74. Shared passive scans - in General Discussions [original thread]
HOWDIDHEKILLME wrote: Asad Thahab-Jabal wrote: HOWDIDHEKILLME wrote: Also consider passive scans one logi can stack complex precision and nobody but dampene scouts are getting near that squad leaving the rest of the group open to stack da...
- by el OPERATOR - at 2015.09.16 21:35:00
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75. Make Your Dreams Come True - 600 Sub Special - in General Discussions [original thread]
Yaayy!! *sparklies*
- by el OPERATOR - at 2015.09.16 16:32:00
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76. If you don't wanna get scanned - in General Discussions [original thread]
Adipem Nothi wrote: Quick fact check (just in case): Last year's Scout shared its passive scans squadwide with up to a maximum of five other players. Recon Scout passives were ruled to be OP, heavily nerfed, and their former function is toda...
- by el OPERATOR - at 2015.09.16 04:00:00
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77. If you don't wanna get scanned - in General Discussions [original thread]
I've also suggested several times that base profiles between classes be moved closer together to allow for more passive module interplay.
- by el OPERATOR - at 2015.09.16 03:57:00
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78. If you don't wanna get scanned - in General Discussions [original thread]
One Eyed King wrote: el OPERATOR wrote: One Eyed King wrote: To suggest that there is nothing wrong with the Active Scanner system is to try and sweep the dirt under the rug. 1) The amount of sacrifice needed to dampen is significantly g...
- by el OPERATOR - at 2015.09.16 03:54:00
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79. If you don't wanna get scanned - in General Discussions [original thread]
Death Shadow117 wrote: The problem isn't scanning its being perms scanned the entire game. If equipment had charges (ammo) itd be better but being able to scan people unlimitedly at 15 db is kinda dumb (it takes 3 cplx damps and lvl 5 galscout ...
- by el OPERATOR - at 2015.09.16 01:45:00
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80. If you don't wanna get scanned - in General Discussions [original thread]
One Eyed King wrote: To suggest that there is nothing wrong with the Active Scanner system is to try and sweep the dirt under the rug. 1) The amount of sacrifice needed to dampen is significantly greater than the sacrifice needed to scan. 2) ...
- by el OPERATOR - at 2015.09.16 01:27:00
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