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521. Come release which suit and why? - in General Discussions [original thread]
im the same as you, in the last build i tried everything, this build i told my self i would go logi, now i use every suit type and trained up most of the weapons so im clue less too, jack of all trades - master of none. I think in the next build ...
- by dust badger - at 2012.09.12 10:14:00
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522. Questions about getting SP - in General Discussions [original thread]
i guess my average SPis around 30k the way i would suggest getting some SP is be a logi, the standard suit has3 equipment slots which can all get you lots of xp, the nano hive is a good start so you are on the right track, next i use a nanite inje...
- by dust badger - at 2012.09.12 08:38:00
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523. Put a hold on tank nerfs. - in Feedback/Requests [original thread]
im not sure about the whole tank nerf thing, at the moment i run proto forge guns and its not the speed od the tanks thats the problem, its spider tanking or a huge amount of EHP alot of the lower end tanks i can take down solo (which as a dedicat...
- by dust badger - at 2012.09.12 07:56:00
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524. A little bit of feed back about hit detection - in Feedback/Requests [original thread]
So I usually play around 4 oGÇÖclock GMT time and squad up with a mainly EU people (IGÇÖm in the UK), and I have had no major problems with hit detection. But last night (around 12:00 GMT) I was in a squad with 3 US guys, so I presume I was on a...
- by dust badger - at 2012.09.12 07:15:00
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525. Release Date for next build???? - in General Discussions [original thread]
this is speculation but they are showing the build around the 20th of sept so some time after that i would expect and yeah the devs said there would be an isk and sp wipe
- by dust badger - at 2012.09.11 14:15:00
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526. Question about Scheduled PSN Maintenance - in General Discussions [original thread]
for some reason as long as you have logged in to PSN in the last 5 days or so you are still able to play
- by dust badger - at 2012.09.11 14:13:00
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527. Can we have Patch Notes? - in General Discussions [original thread]
i guess a week or 2 after this, like we got the E3 build a little while after E3
- by dust badger - at 2012.09.11 13:17:00
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528. 2 Skinweave Heavy Suits. - in Technical Support/Bugs [original thread]
i have all of them (including 2 heavies) but i know i was traveling (not playing) for 2 weekend events but oh well im not complaining
- by dust badger - at 2012.09.11 13:15:00
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529. Can we have Patch Notes? - in General Discussions [original thread]
Grit Breather wrote: Shouldn't we wait for a patch before asking for the notes to it? Seems a better order of things to me... CCP are playing with the new build ATM, so surely they know whats going to be in it, but yes we are being inpatient...
- by dust badger - at 2012.09.11 13:12:00
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530. Can we have Patch Notes? - in General Discussions [original thread]
Icy Tiger wrote: I haven't squealed like a little girl in over a month. This
- by dust badger - at 2012.09.11 12:47:00
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531. Orbital Strike Mass Test - in General Discussions [original thread]
you cant moan that you US guys dont get stuff, the DEV fight is 3 in the morning for us brits :P cant wait for proper OB's though :)
- by dust badger - at 2012.09.11 12:34:00
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532. I'd like to take a poll. - in General Discussions [original thread]
logi (and switch to heavy for tank killing)
- by dust badger - at 2012.09.11 12:06:00
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533. [Suggestion] Another Tank suggestion .. Separate Damage Zones? - in Feedback/Requests [original thread]
i like this idea i think it would be fun as a forge gunner to take out the turret and then the tracks leaving it help less, but i feel that the shield tanked HAVs would be a lot better as it protects everything, but i guess you could buff the armo...
- by dust badger - at 2012.09.11 11:43:00
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534. Awesome hate mail - in General Discussions [original thread]
i havent had hate mail but had 3 occasions where people have been nice and said good shooting
- by dust badger - at 2012.09.11 11:25:00
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535. Able to deploy/spawn in vehicle - in Feedback/Requests [original thread]
ChromeBreaker wrote: .... you can deploy from a vehicle... they just need the right mod added (cant remember what its called) I think he means that when you die and re spawn you re spawn in a brand new vehicle not an existing one with a CRU...
- by dust badger - at 2012.09.11 11:16:00
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536. A few questions. - in General Discussions [original thread]
1. nothing 2. nothing 3. nothing (you can sell it back in the next build, but it will get wiped) 4. with drop suits if you have heavy armor damage i believe you loose the suit 5. move (but everyone gets the reward)
- by dust badger - at 2012.09.11 07:14:00
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537. Marketplace comparisons - in Feedback/Requests [original thread]
there isnt currently, but there is one in eve so hopefully they will put one here too
- by dust badger - at 2012.09.10 14:46:00
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538. Armor - in Feedback/Requests [original thread]
i thought this too add a percentage instead of a number, but it seems something better is coming taken from new modules coming thread Armor Hardeners - Reduces incoming damage to armor Shield Hardeners - Reduces incoming damage to shields if...
- by dust badger - at 2012.09.10 14:17:00
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539. PAY TO WIN - in Feedback/Requests [original thread]
well when you spawn you show up on the map regardless of anything and yeah whats up with the PAY TO WIN part ? :)
- by dust badger - at 2012.09.10 13:22:00
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540. Breach forge guns - nerfered to near on useless - in Feedback/Requests [original thread]
the main problem for forge guns for me is the range, i have sharpshooter trained to 4 , there was a drop ship spamming everything in the Plautus map on top of the tower, like all the cool kids do, and even stood close to the tower and shooting him...
- by dust badger - at 2012.09.10 13:20:00
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