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21. [Feedback] My gripes with tanks in 1.7. - in Feedback/Requests [original thread]
with hardeners on the damage received isn't great enough to stop recharging from large blasters. and btw its was all armor reppers that were broken, not just light ones.
- by dogmanpig - at 2013.12.19 00:48:00
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22. [Request] Friendly Fire Damage To Tankers Who Drop Tank On Friendlies - in Feedback/Requests [original thread]
payback for stealing my tank...
- by dogmanpig - at 2013.12.19 00:34:00
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23. Scopes, Weapon Mods - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Malkai Inos wrote: dogmanpig wrote: this is not BF or CoD where in battle you can change you mode of fire or chose which attachment to have on it beforehand. deal with it because ccp isn't going to let the players h...
- by dogmanpig - at 2013.12.18 04:02:00
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24. Scopes, Weapon Mods - in Feedback/Requests [original thread]
Malkai Inos wrote: dogmanpig wrote: this is not BF or CoD where in battle you can change you mode of fire or chose which attachment to have on it beforehand. deal with it because ccp isn't going to let the players have that freedom. CC...
- by dogmanpig - at 2013.12.18 04:01:00
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25. [Request] Light av weapon whit long range medium damage charged blasts - in Feedback/Requests [original thread]
Valmar Shadereaver wrote: dogmanpig wrote: PLC.....now dance noobs! plasma launcer is a charged up ranged attack but it fire's in an arc this wuild be the smaller twin of the forgegun type weapon firing in a straight line hence the less da...
- by dogmanpig - at 2013.12.18 03:58:00
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26. Better Playerbase - in Feedback/Requests [original thread]
you don't belong here boy, now you go run along before i have to get my belt off and show you where the wild goose goes.
- by dogmanpig - at 2013.12.18 03:46:00
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27. [Request] Light av weapon whit long range medium damage charged blasts - in Feedback/Requests [original thread]
PLC.....now dance noobs!
- by dogmanpig - at 2013.12.18 03:43:00
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28. [Request] Fixing uplink spam... with lore! - in Feedback/Requests [original thread]
I-Shayz-I wrote: Make the same restriction to uplinks that vehicles do for fuel injectors: only 1. Or, just have a way to tell how many uplinks a player has already dropped, and remove any after 3 have been placed. Or, reduce the number of up...
- by dogmanpig - at 2013.12.18 03:39:00
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29. Scopes, Weapon Mods - in Feedback/Requests [original thread]
this is not BF or CoD where in battle you can change you mode of fire or chose which attachment to have on it beforehand. deal with it because ccp isn't going to let the players have that freedom.
- by dogmanpig - at 2013.12.18 03:32:00
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30. Feedback missile turrets - in Feedback/Requests [original thread]
lol... no you are on crack.
- by dogmanpig - at 2013.12.14 00:03:00
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31. [request] more variations for remote explosives - in Feedback/Requests [original thread]
Chief-Shotty wrote: Right now there is really no incentive to skill into remotes beyond 2 at most. The basic RE are already capable as is and proxies remotes are great for trapping avenues of approach or escape routes for vehicle.However i don'...
- by dogmanpig - at 2013.12.13 22:52:00
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32. [suggestion] Give av a better purpose (not a buff/nerf, a purpose). - in Feedback/Requests [original thread]
Flix Keptick wrote: By purpose I mean damage wp. For every 2000 damage dealt to a vehicle, award 25 wp to the infantry (or something like that). That way, infantry will actually be rewarded for pushing a tank back, not only for destroying it. ...
- by dogmanpig - at 2013.12.13 22:14:00
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33. Orbital strikes killing friendlies solution!!! - in Feedback/Requests [original thread]
maybe orbital strike should be weighed vs enemies killed and friendlies. say a ratio of 5:1 or maybe a 8:1. what does everyone else think?
- by dogmanpig - at 2013.12.13 22:04:00
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34. [request] more variations for remote explosives - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: 9m...650 damage.. your joking right,you do realise that would wipe out probably 90% of the suits used in this game with 1 blast and at that range no one would escape. with people tossing RE like grenades already that range is...
- by dogmanpig - at 2013.12.13 21:57:00
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35. [request] more variations for remote explosives - in Feedback/Requests [original thread]
WASTED MERC wrote: Cool, ill remember not to spec that far in demolitions doesn't mean they won't add or buff them...
- by dogmanpig - at 2013.12.13 10:36:00
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36. [request] more variations for remote explosives - in Feedback/Requests [original thread]
the two i have been thing thinking about is Breach Charges and Sleek Mines clearly for two different purposes. for Breach charges to be the AV versions with a small splash area. about .8m-1.2m i was think with high damage. carry 2 at standard ...
- by dogmanpig - at 2013.12.13 06:17:00
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37. vehicles are OP - in Feedback/Requests [original thread]
Text Grant wrote: The Attorney General wrote: I don't see why full time AV guys are crying so hard. My fat suit alt was able to reliably destroy tanks last night, by myself. It only requires two things: Intelligence, and patience. Both...
- by dogmanpig - at 2013.12.13 05:04:00
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38. My review of 1.7 - so far - in Feedback/Requests [original thread]
Shaira Ilv Enna-Ress wrote: Finally DUST 514 v.1.7 is here... in good and bad. GÇó I've already seen many old players who have the new weapons skilled to max level, and some of them deal an amazing amount of damage... wow. GÇó Tanks now can f...
- by dogmanpig - at 2013.12.10 19:01:00
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39. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: ADAM-OF-EVE wrote: anyone noticed the amount of tanks in fights now and no one killing them... there are more of them than the old murder taxi horde from the past. i pulled out a swarm to take on one and was mown down i...
- by dogmanpig - at 2013.12.10 18:57:00
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40. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
Happy Jack SD wrote: abarkrishna wrote: Every game I have played has had 4 tanks minimum plus 2 assault dropships. Something is broken Or every vehicle operator and their brother is out testing the new vehicles out... and nothing is broken
- by dogmanpig - at 2013.12.10 16:10:00
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