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21. Cloak514: Get it right. - in Feedback/Requests [original thread]
Heavy Smurf wrote: Akdhar Saif wrote: But what about scan resolution? It would be good to have such a camo but what happens when your enemy scans you down and they can still see your red arrow? I personally think the Cloak should make you i...
- by demonkiller 12 - at 2014.01.04 15:37:00
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22. Fix the freakin hit detection already !!!!! - in Feedback/Requests [original thread]
The Containment Unit wrote: I just stood toe to toe with a Black Eagle Scout .... A SCOUT !!!!! ... with a shotgun , he or she didn't strafe or anything while I unloaded into them with my HMG and they stood in my face and got off three shots al...
- by demonkiller 12 - at 2014.01.04 15:12:00
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23. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
this sounds cool, lets the downed soldier use only his sidearm but within say a 90 degree angle, and then if revival is not possible he can pull the pin on a grenade to try and kill anyone around? ^ only available when a teammate has tried to pull...
- by demonkiller 12 - at 2014.01.04 14:41:00
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24. Active Scanner WP - in Feedback/Requests [original thread]
Mobius Kaethis wrote: They've already posted that it will be worth 15wp per scan assist. no, they havent, theyve said they were going to do exactly what i had suggested -
- by demonkiller 12 - at 2013.09.28 03:30:00
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25. Active Scanner WP - in Feedback/Requests [original thread]
YOU MUST LIVE wrote: You know, its been awhile since the Dev confirmed this would happen... are we ever getting this? Because it just makes soo much sense :( dont worry, 1.5 - a week away
- by demonkiller 12 - at 2013.09.28 02:14:00
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26. [Feedback] 1.4 - in Feedback/Requests [original thread]
What have you done with the screen scale? I CANT SEE A ******* THING ON MY STD TV - id imagine anyone with a 20" tv or less hd/std would have the same problem To enforce the whole ambush maps are FAR too large - now i spend half the ******* match...
- by demonkiller 12 - at 2013.09.03 17:37:00
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27. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: demonkiller 12 wrote: D legendary hero wrote: castba wrote: Why do I feel like this is a troll thread? its not, but i thought i would instantly get flamed for asking for a buff to the flaylock and MD why th...
- by demonkiller 12 - at 2013.08.31 10:01:00
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28. [Request] Removal of Aurum Vehicles/Turrets - in Feedback/Requests [original thread]
So we all know a good tank is a huge SP/ISK sink Why the **** can people buy proto turrets with aurum? like who the **** really thought that was a good idea 150 aurum for 450,000 ISK turret increase price of aurum tanks/turret to 1000 each or remo...
- by demonkiller 12 - at 2013.08.28 09:48:00
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29. [Request/Feedback] Plazma Canun - in Feedback/Requests [original thread]
I've been playing with it exclusively for the past day and its super fun, but seriously some changes are needed for it Plasma Cannon Operation +5% reduction to charge time, this skill is utterly useless it should have +5% to blast radius says spla...
- by demonkiller 12 - at 2013.08.24 10:20:00
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30. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: demonkiller 12 wrote: D legendary hero wrote: castba wrote: Why do I feel like this is a troll thread? its not, but i thought i would instantly get flamed for asking for a buff to the flaylock and MD why th...
- by demonkiller 12 - at 2013.08.17 17:00:00
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31. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
castba wrote: Why do I feel like this is a troll thread? because you can see them all huddling under a bridge
- by demonkiller 12 - at 2013.08.16 07:31:00
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32. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: castba wrote: Why do I feel like this is a troll thread? its not, but i thought i would instantly get flamed for asking for a buff to the flaylock and MD why the **** do you want a buff to either - if youre good ...
- by demonkiller 12 - at 2013.08.16 07:29:00
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33. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Alena Ventrallis wrote: ...Yeah, you will lose out on some kills. But your mission is not to destroy vehicles, but to deny the enemy vehicle assets (although destruction of enemy vehicles is a perfectly valid way ...
- by demonkiller 12 - at 2013.08.12 11:44:00
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34. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
Harpyja wrote: Something needs to be done about rooftop forges. The only way to effectively remove them is with an orbital. These are the other possible methods, but not as effective. Snipers are good and all, but in order for a sniper to ...
- by demonkiller 12 - at 2013.08.12 11:35:00
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35. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
XV1 wrote: Another idea, reduce splash radius down at longer ranges. Also reducing damage instead of it just disappearing would be nice at longer ranges too. The splash radius will lower much faster than the damage though. Reducing damage befo...
- by demonkiller 12 - at 2013.08.12 11:13:00
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36. Heavy lasers please - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Frankly i'd be ok with ANY thing at this point. Sentinels reduce feedback damage but NO heavy weapon has feedback damage atm. I find this to be BS in the extreme. It need to be some super huge weapon and that blind peop...
- by demonkiller 12 - at 2013.08.12 10:49:00
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37. myofibril stimulant - in Feedback/Requests [original thread]
and knives be ****** up
- by demonkiller 12 - at 2013.08.12 10:31:00
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38. [Feedback] Weapon Skill Trees - in Feedback/Requests [original thread]
Shotguns are hybrid since theyre gallente plasma bursters, if only they were as strong as they sound...
- by demonkiller 12 - at 2013.08.12 09:31:00
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39. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: Ren Ratner wrote: Of course the AR is popular. It's easy to use, reliable, and many players will choose to invest SP in it before considering a second weapon to skill into simply because of its simplicity and familiari...
- by demonkiller 12 - at 2013.08.12 09:28:00
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40. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Buster Friently wrote: Nocturnal Soul wrote: lol let me show the power of my Proto SCR and ASCR You'd do better with the AR. Like I said, there are people that don't use the AR, but it's not because the AR isn't the best gun in the game. ...
- by demonkiller 12 - at 2013.08.12 09:24:00
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