Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
661. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: And you're arguing for the sake of arguing. No, I would like the problem to be fixed, but I don't see the same monster under the bed that you do.
- by demens grimwulff - at 2014.03.31 20:43:00
|
662. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
Lynn Beck wrote: Hawken does this. Warframe does this For duck's sake even CoD does this. Ace Combat does this(at least the 4th one did) Armored Core, Gran Turismo, UT (all of them). Tribes: and MechWarrior do this. Bring it in CCP. Th...
- by demens grimwulff - at 2014.03.31 20:39:00
|
663. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Who cares demens. People can spawn in far before anyone else and a game mechanic needs to be put in place to help correct the unfair advantage. Whether that be due to their SSD and or their connection it doesn't matter. ...
- by demens grimwulff - at 2014.03.31 20:37:00
|
664. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
FYI, since joining the Learning Coalition, I play with people using various versions of the PS3 and regular hard drives, and a lot of the time they beat me into the match. As well, it cost $20 more to replace my corrupted hard drive from the 1.7 p...
- by demens grimwulff - at 2014.03.31 19:45:00
|
665. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
If you can prove, 100%, that this is due solely to SSDs, then sure. If it is, in anyway, due to someones horrible connection, then will you go as far as normalizing latency to help out the enemy team? How about putting in latency corrections like ...
- by demens grimwulff - at 2014.03.31 19:35:00
|
666. 1.8 unplayable for minmatar assault - in Feedback/Requests [original thread]
Altina McAlterson wrote: 1.7 was unplayable for minmitar assaults too. Nothing really changed. Speed tanking is now pretty much completely useless and since that was the only thing that suit was good at it too is now pretty much completely usel...
- by demens grimwulff - at 2014.03.31 16:58:00
|
667. Mysterious Sky Cube - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: 12th angel LOL!!! F'in great... +1...
- by demens grimwulff - at 2014.03.31 15:37:00
|
668. Scout needs to be really nerf. - in Feedback/Requests [original thread]
Odigos Ellinas wrote: The main problem with the scouts is the CPU/PG bonus to the cloak that allows them to get to much HP modules. They have equal HP to assaults. lol... which scout? Gallente? They had that BEFORE 1.8. Amarr? They are the ...
- by demens grimwulff - at 2014.03.29 03:25:00
|
669. Region Locking Needs To Happen Now - in Technical Support/Bugs [original thread]
I get 0 lag in 90-95% of my matches... when I do get lag, 3-6% of the time it is just frame drops or something else, which could be described as a server 'burp' where the server might have been weighted down briefly. The remain 1 or so % of the ti...
- by demens grimwulff - at 2014.03.29 03:22:00
|
670. Changed vehicle Armor Hardener bonus from 40% to 25%. - in Technical Support/Bugs [original thread]
BloodyEssence wrote: Just to let you know ccp. its the shield hardeners that need to be be nerfed cause people are 3x stacking them. armor tanks cant 3x stack cause we dont have any passive armor repair, so we have to use a module. plus u nerfe...
- by demens grimwulff - at 2014.03.29 03:16:00
|
671. Scout needs to be really nerf. - in Feedback/Requests [original thread]
Broonfondle Majikthies wrote: I'm a scout with zero shotgun skills. Getting owned constantly but then again its Minmatar scout so it just sucks in general. Its insane CPU means you have to put eWar mods on but it hasn't got a hope in hell of c...
- by demens grimwulff - at 2014.03.29 03:07:00
|
672. Scout needs to be really nerf. - in Feedback/Requests [original thread]
CLONE117 wrote: id say all thats needed to balance out the cloak a bit further is to give mlt scouts the ability to fit the std one and in turn give all players a type of motion sensor system. so they have eyes in the back of their head. or at ...
- by demens grimwulff - at 2014.03.28 19:04:00
|
673. Minmatar Assault native bonus - in Technical Support/Bugs [original thread]
Ghosts Chance wrote: demens grimwulff wrote: When will the hot fix for the racial perk roll out? Sometimes it works, sometimes it doesn't, and it, all and all, makes the suit less worthwhile ... its the "no passives active on spawn" glitc...
- by demens grimwulff - at 2014.03.28 19:00:00
|
674. Scout needs to be really nerf. - in Feedback/Requests [original thread]
Sequal Rise wrote: demens grimwulff wrote: When in scout, I die pretty easily... Cloak can be seen, quite easily if you pay attention and only punishes players who don't. Prototype suits are capable of fitting good stuff, but not much more t...
- by demens grimwulff - at 2014.03.28 18:55:00
|
675. Minmatar Assault native bonus - in Technical Support/Bugs [original thread]
When will the hot fix for the racial perk roll out? Sometimes it works, sometimes it doesn't, and it, all and all, makes the suit less worthwhile ...
- by demens grimwulff - at 2014.03.28 16:02:00
|
676. Scout needs to be really nerf. - in Feedback/Requests [original thread]
When in scout, I die pretty easily... Cloak can be seen, quite easily if you pay attention and only punishes players who don't. Prototype suits are capable of fitting good stuff, but not much more than a proto assault suit (my proto assault can fi...
- by demens grimwulff - at 2014.03.28 15:57:00
|
677. MK.O assault not getting racial bonus! - in Technical Support/Bugs [original thread]
This morning, I could fit two prototype weapons on the suit... So that is working. I don't know about ammo count, though, but on some weapons you absolutely will not notice 25%
- by demens grimwulff - at 2014.03.25 17:33:00
|
678. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Klash 816 wrote: Um... Are you guys really making multiple accounts just to make it seem like your biased is sheared by others? Or are you just some lowly scrub who only just now started posting on the forums because you heard that there were u...
- by demens grimwulff - at 2014.03.18 21:30:00
|
679. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: The auto-rep that Matari has (until 1.8) is moving to become the racial Gallente bonus. Honestly, it never really made much sense for the Minmatar, who rely on speed and shield tanks (or merely speed and damage mods, and ...
- by demens grimwulff - at 2014.03.18 03:52:00
|
680. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I never thought it made much sense on Minmatar suits. I think changes might be needed to make the Minmatar assault better, just not that. It made perfect sense from a balance stand-point. The suit had the lowest ...
- by demens grimwulff - at 2014.03.18 03:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |