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4941. The $100 Repec - in General Discussions [original thread]
If the game was not still in beta I would pay 100 for a respec, but knowing that placement would leave me with some measure of what I am already at (only the core skills are still useful), I would not. This might be good for something in the fut...
- by deezy dabest - at 2013.12.24 08:21:00
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4942. Fatal Errors since new patch?? - in General Discussions [original thread]
Before 1.7 only had a few black screens, after 1.7 have had 3 "fatal errors" and one time as soon as I started up and joined a match my ps3 shutting down due to heat (even tho it had been off for about 4 hours)
- by deezy dabest - at 2013.12.21 14:01:00
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4943. LOL Role reversals - in General Discussions [original thread]
Roger Cordill wrote: message from Godin: (note: I got prof. 4 swarms) I killed a Maddy with MLT swarms. You're doing it wrong. I went level 4 in swarms but I hate them. Between the lock on time and range, I feel like I might as well just ...
- by deezy dabest - at 2013.12.20 20:52:00
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4944. LOL Role reversals - in General Discussions [original thread]
Just finished a match against 4 tanks and 2 assault dropships. I know it is primarily a product of my being a mediocre player but I do not think I have gone positive in isk since 1.7 The day I go into battle against 3 or more proto tanks is th...
- by deezy dabest - at 2013.12.20 20:40:00
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4945. LOL Role reversals - in General Discussions [original thread]
Before it was a gamble to call in a vehicle and risk going very negative isk wise for the match, now its a gamble to step foot on the battle field in a suit that costs over 30k at risk of walking around a corner to 3 tanks or even worse spawn dire...
- by deezy dabest - at 2013.12.20 20:19:00
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4946. Skillpoint distribution 2.0 - in General Discussions [original thread]
There are many problems I have attempted to solve with this idea. Reduce AFKing Change the fact that players are effectively screwed once they have played a certain amount of matches by the skill point cap. Create more reason for players to wan...
- by deezy dabest - at 2013.12.19 03:02:00
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4947. AFK - what REALLY needs to be done? - in General Discussions [original thread]
Alena Ventrallis wrote: They added in the sp system we have so that players can still make appreciable gains in so even if they are getting roflstomped by proto squads, or in 1.7, tank spam. However, that means some people will find a method t...
- by deezy dabest - at 2013.12.19 02:54:00
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4948. Skillpoint distribution 2.0 - in General Discussions [original thread]
Have mentioned this in a couple of threads and talked extensively with players in game about it. This is not a perfect system by any means but seems it could be a step in the right direction. First, remove all bonus skill points for being in batt...
- by deezy dabest - at 2013.12.19 02:52:00
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4949. AFK - what REALLY needs to be done? - in General Discussions [original thread]
This is part of why the skill point system needs to be rebuilt in general. As long as you can be rewarded for standing still people WILL find an exploit. When CCP spent months "working" on this afk system many players had literally circumvented ...
- by deezy dabest - at 2013.12.19 02:19:00
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4950. I like this update but it has killed the game for me til the next update - in General Discussions [original thread]
Guinevere Bravo wrote: How about skilling into something worthwhile? Like ADV AV nades or ADV Swarms. If you and your buddies did this it would be Problem solved. Rather than skilling into the FOTM weapon. Yea I gave in and dipped into...
- by deezy dabest - at 2013.12.16 19:52:00
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4951. I like this update but it has killed the game for me til the next update - in General Discussions [original thread]
Vanell Sin wrote: Try FW I have messed with it but I really don't feel like building all new fits to be able to balance my profit loss for a totally different payout system as I am sick of thinking about skills and skill points. I just want...
- by deezy dabest - at 2013.12.16 14:21:00
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4952. I like this update but it has killed the game for me til the next update - in General Discussions [original thread]
Pub matches are nothing but vehicles and snipers, ground play = lost money, lost suits, and RAGE. I am getting seriously burnt out on matches with 3-5 tanks constantly speeding around making infantry play impossible. I just watched from the depl...
- by deezy dabest - at 2013.12.16 14:00:00
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4953. Anyone else hating the new vehicle locks - in General Discussions [original thread]
Aikuchi Tomaru wrote: It is only a temporary fix. Ccp said this all the time. Real vehicle lock should come soon. There has been threads about a vehicle lock for like 7 months now. The fact they had to do a "quick and dirty" fix is the distu...
- by deezy dabest - at 2013.12.16 07:54:00
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4954. Anyone else hating the new vehicle locks - in General Discussions [original thread]
Yes it is a step forward but its to be quite honest a stupid fix imo. Now if you do want to contribute to your blueberries you have to sit around for 15 seconds while they jump up and down next to you. Then if you do let them get in there is sti...
- by deezy dabest - at 2013.12.16 03:45:00
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4955. Rail Rifles - in General Discussions [original thread]
I briefly tested the aurum versions earlier. They seem good i just cant adjust to the sights after having run the iron sights of the AR for so long. I feel like i have a giant blind spot
- by deezy dabest - at 2013.12.11 03:49:00
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4956. Please tell me I'm imagining things - in General Discussions [original thread]
Operative 1171 Aajli wrote: Guess they reversed aim assist. Now instead of the sights sticking to the target, the target sticks to the sights. In former Soviet Union aim assists you! Would like again if I could. Between this and the updat...
- by deezy dabest - at 2013.12.11 03:02:00
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4957. Blowing up for Remote Explosives in FW - in General Discussions [original thread]
Im just waiting to here about people running into their team mates mass driver spam.
- by deezy dabest - at 2013.12.10 21:04:00
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4958. Fix/remove the new damage Indicator - in General Discussions [original thread]
I just had a guy shooting me that for the life of me I could not figure out where he was. Once I went down, I realized the guy was at just the right range on a slope so that the hit indicator was actually covering him up.
- by deezy dabest - at 2013.12.10 21:02:00
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4959. ISK gifting thread - in General Discussions [original thread]
KING CHECKMATE wrote: I have purchased a Guristas saga BPO from a fellow forum memeber.(50mill) Then , mentoring 4 new people in my corp i spent around 15 mill+ isk (buying them skill books) then i gave 30 mill to a Dropship pilot friend of min...
- by deezy dabest - at 2013.12.08 09:28:00
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4960. Let's talk dust: Ammo cap/resupply for veichles - in General Discussions [original thread]
Not thinking about that = the product of having never built a tank fitting. Nice call Maybe empty seats like that will put more blues on the field instead of farming off a tanker but I doubt it.
- by deezy dabest - at 2013.12.08 09:15:00
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