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461. To anyone who rams - in General Discussions [original thread]
Dried ShadowBeaver wrote: **** you. By doing the ramming aren't they the one ******* you?
- by deezy dabest - at 2015.11.30 05:14:00
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462. EVE: GUNJACK - in General Discussions [original thread]
TEXA5 HiTM4N wrote: Is this the reason no progress has been in anyway shape or form on dust514? also lets get the port over already. hell, send some of these talented community members a devkit. they'll wont be under the command of a certain in...
- by deezy dabest - at 2015.11.30 05:13:00
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463. Arkombine exposed (undeniable video footage) - in General Discussions [original thread]
JUST WOW. That was absolutely amazing and almost seems to true to even be funny. I would throw that guy $5 on Patreon any day of the week.
- by deezy dabest - at 2015.11.30 05:10:00
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464. Did the latest newsletter allude to a port? - in General Discussions [original thread]
Ralden Caster wrote: Quote: DUST 514 may currently be only on PlayStation 3, but our wallpapers let you take it everywhere. Pick the perfect size for your favorite smartphone, tablet, or PC. Am I just looking too deeply into this? I...
- by deezy dabest - at 2015.11.30 03:20:00
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465. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Godin Thekiller wrote: Suppression was actually tried as a role, but it failed. People started bitching that "Big HAV was killing me, and I can't kill it easily, nerf!". AV was an option, but people refused to use it. And "Suppression" doesn't...
- by deezy dabest - at 2015.11.29 16:46:00
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466. To Peeps Calling for a Port - in General Discussions [original thread]
Cat Merc wrote: deezy dabest wrote: Diablo Gamekeeper wrote: I just want to say a port won't fix much when most of the problems lie in the coding. A port will improve some things but not much will be fixed. I think everyone with hal...
- by deezy dabest - at 2015.11.29 16:18:00
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467. To Peeps Calling for a Port - in General Discussions [original thread]
Mobius Wyvern wrote: deezy dabest wrote: Mobius Wyvern wrote: Okay, let's clear this up. When we're talking about a Port, we aren't literally saying CCP should just take all of this game and put it on another platform. Even if they wante...
- by deezy dabest - at 2015.11.29 16:15:00
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468. Will the snowball launchers make another appearance? - in General Discussions [original thread]
Devadander wrote: deezy dabest wrote: Keep up the good work. In fact double up with two mass drivers on a mando. XD Have you seen me doing that? I use my c-l commando bpo and two Xmas drivers roflmao I have not seen that as I am ...
- by deezy dabest - at 2015.11.29 16:01:00
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469. Arkombine mercenary force take Ore Station from pirates - in General Discussions [original thread]
Aeon Amadi wrote: General Mosquito wrote: Aeon Amadi wrote: For the record, Rouge gets a lot of undeserved flack. Hilmar as well gets a lot more flack than he deserves, especially for the FF14 debacle. Fact of the matter is that when yo...
- by deezy dabest - at 2015.11.29 15:29:00
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470. Arkombine mercenary force take Ore Station from pirates - in General Discussions [original thread]
General Mosquito wrote: Aeon Amadi wrote: For the record, Rouge gets a lot of undeserved flack. Hilmar as well gets a lot more flack than he deserves, especially for the FF14 debacle. Fact of the matter is that when you have a company of s...
- by deezy dabest - at 2015.11.29 15:13:00
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471. Arkombine mercenary force take Ore Station from pirates - in General Discussions [original thread]
Aeon Amadi wrote: deezy dabest wrote: Himiko Kuronaga wrote: Aeon Amadi wrote: Looks like all my whining and bitching at the Lore devs finally paid off. Was kinda hoping for something a bit more grandiose but I'll take what I can get...
- by deezy dabest - at 2015.11.29 15:09:00
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472. To all landholders - in General Discussions [original thread]
Devadander wrote: Be advised: *I can use cp to engage the dist, and idgaf about owning land so it will be safe. (Bring a few to secure win or w/e) *I'm well to do, but not made of isk. (And didn't get here giving it away) Participants may be...
- by deezy dabest - at 2015.11.29 14:53:00
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473. To Peeps Calling for a Port - in General Discussions [original thread]
Mobius Wyvern wrote: Okay, let's clear this up. When we're talking about a Port, we aren't literally saying CCP should just take all of this game and put it on another platform. Even if they wanted to, they couldn't, because the game is curren...
- by deezy dabest - at 2015.11.29 14:49:00
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474. To Peeps Calling for a Port - in General Discussions [original thread]
Diablo Gamekeeper wrote: I just want to say a port won't fix much when most of the problems lie in the coding. A port will improve some things but not much will be fixed. I think everyone with half a brain has accepted the fact that just ...
- by deezy dabest - at 2015.11.29 14:38:00
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475. Arkombine mercenary force take Ore Station from pirates - in General Discussions [original thread]
Himiko Kuronaga wrote: Aeon Amadi wrote: Looks like all my whining and bitching at the Lore devs finally paid off. Was kinda hoping for something a bit more grandiose but I'll take what I can get These videos are usually done to promo...
- by deezy dabest - at 2015.11.29 14:28:00
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476. Arkombine mercenary force take Ore Station from pirates - in General Discussions [original thread]
Luther Mandrix wrote: deezy dabest wrote: LOL Interior spaces are not the problem. Giant open maps eating up tons of memory for no reason are a problem. Making all 32 people a separate model in the PS3 ram along with null cannon models, ...
- by deezy dabest - at 2015.11.29 11:26:00
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477. First foray into Shield logistics - in Feedback/Requests [original thread]
Lady MDK wrote: I have read several posts and heard several pod costs how people have tried to get a shield rep tool but run into issues. I would imagine one of these issues is how you would deal with dual logy trains and having truly unstoppab...
- by deezy dabest - at 2015.11.29 11:21:00
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478. Arkombine mercenary force take Ore Station from pirates - in General Discussions [original thread]
LOL Interior spaces are not the problem. Giant open maps eating up tons of memory for no reason are a problem. Making all 32 people a separate model in the PS3 ram along with null cannon models, CRUs, Supply Depots, and whatever I am missing t...
- by deezy dabest - at 2015.11.29 11:15:00
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479. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Until vehicles position in the game is accepted as what it should be there will never be balance. The lack of that decision is why this is the greatest of all never ending balance cycles. In a FPS vehicles are a FORCE MULTIPLIER. They are meant ...
- by deezy dabest - at 2015.11.29 10:58:00
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480. Will the snowball launchers make another appearance? - in General Discussions [original thread]
Devadander wrote: Ydubbs81 RND wrote: Kail Mako wrote: Ydubbs81 RND wrote: worthless weapon ever. A weapon that does 0 damage. I mean....what is the point? When you bring it out onto the field, what do you hope to accomplish? Fun? Ch...
- by deezy dabest - at 2015.11.29 09:57:00
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