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2361. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
Scheneighnay McBob wrote: deezy dabest wrote: I would disagree that Caldari is built for siege warfare. If you look at Eve you will see that Caldari ships are built for sustaining long battles at range with a mix of speed and a lot of adva...
- by deezy dabest - at 2015.06.09 09:37:00
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2362. 'Burnscar' Khanid Scrambler Pistol's meta level is... - in General Discussions [original thread]
PAY 2 WIN.
- by deezy dabest - at 2015.06.09 08:42:00
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2363. 10 WP for saving a clone - in Feedback/Requests [original thread]
DJINN Jecture wrote: deezy dabest wrote: DJINN Jecture wrote: I would say this is completely abusable. Ok Tim, its your turn to go die and get picked up, Bob fire away, here I come to pick you up Tim, my turn next, Bob you have your backu...
- by deezy dabest - at 2015.06.09 08:36:00
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2364. Tank repair - in General Discussions [original thread]
Funny how dropping vehicles in a FIRST PERSON SHOOTER could go horribly wrong. Oh wait no thats just when tankers think they should be god just because they dropped a tank and CCP listens to them.
- by deezy dabest - at 2015.06.09 08:25:00
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2365. trello roadmap: no dropships - in General Discussions [original thread]
CCP Rattati wrote: Already shipped features aren't on the roadmap I C WUT U DID THERE.
- by deezy dabest - at 2015.06.09 08:12:00
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2366. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
I would disagree that Caldari is built for siege warfare. If you look at Eve you will see that Caldari ships are built for sustaining long battles at range with a mix of speed and a lot of advanced technologies. In reality this is far more condu...
- by deezy dabest - at 2015.06.09 03:16:00
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2367. Roadmap Update: Fireteams (4) - Squads (8) - Platoons (16) - in General Discussions [original thread]
CCP Rattati wrote: Yokal Bob wrote: Matchmaking will probably put a 16 man squad against randoms in FW. Such is the way of dust there is no matchmaking in FW Maybe now that a dev said it people will listen. Nah probably not. Se...
- by deezy dabest - at 2015.06.09 02:52:00
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2368. ***We've had a problem with passive generation*** - in General Discussions [original thread]
Jadek Menaheim wrote: Henchmen21 wrote: Too much of a hassle for fake money, even if you did it via programming. Who the hell would spend the time to set up 16 PSN accounts? Get a job. Brah. It's super quick. Disposable temp emails are yo...
- by deezy dabest - at 2015.06.08 22:30:00
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2369. Assumptions About The Road Ahead - in General Discussions [original thread]
Talos Vagheitan wrote: deezy dabest wrote: Clone D wrote: Assumption: Dust 514 will remain on the PS3 and rot. Reasoning: It will not be ported to ps4 as it has been stigmatized. Only the other day did it really hit me how bad the st...
- by deezy dabest - at 2015.06.08 21:28:00
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2370. Intresting. - in General Discussions [original thread]
If someone had a storm raiders BPO and all items were able to be traded I would be willing to offer 500 USD worth of AUR gear, keys, or components. I would not even wait for a sale to try to get away with spending a bit less.
- by deezy dabest - at 2015.06.08 21:25:00
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2371. ***We've had a problem with passive generation*** - in General Discussions [original thread]
Jadek Menaheim wrote: deezy dabest wrote: You scare me. I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once. I'm not good at programming but you could prob...
- by deezy dabest - at 2015.06.08 20:32:00
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2372. Skins in the warbarge or FW EOM screen bug - in General Discussions [original thread]
This is not even a question. EoM screen makes the game unplayable. Skins not showing in the warbarge is lower priority than 90% of the bugs in this game as far as I am concerned.
- by deezy dabest - at 2015.06.08 19:02:00
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2373. ***We've had a problem with passive generation*** - in General Discussions [original thread]
You scare me. I am instead going to search and see if there would be a way by USB hubs to actually make 1 m/kb control all of the consoles at once.
- by deezy dabest - at 2015.06.08 18:20:00
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2374. Where are the Blueposts? - in General Discussions [original thread]
Keeriam Miray wrote: They playing Planetside 2. Im going to have to side with this answer.
- by deezy dabest - at 2015.06.08 17:29:00
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2375. Assumptions About The Road Ahead - in General Discussions [original thread]
Clone D wrote: Assumption: Dust 514 will remain on the PS3 and rot. Reasoning: It will not be ported to ps4 as it has been stigmatized. Only the other day did it really hit me how bad the stigma behind both "Dust 514" and "Project Legion" ...
- by deezy dabest - at 2015.06.08 09:49:00
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2376. What dust514 needs - in General Discussions [original thread]
Incredible wall of text. Points for nice formatting but I am only posting so I can check back later and see if anyone gave a TLDR.
- by deezy dabest - at 2015.06.08 08:31:00
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2377. Serious Issue with Fitting Cost Reduction/Optimization Skills - in General Discussions [original thread]
I suppose the conclusion of this thread is just that the skills are not bugged at all just that CCP once again embodies cant code properly and a total lack of communication on basic mechanics or the ability to make anything in game user friendly a...
- by deezy dabest - at 2015.06.08 07:41:00
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2378. Serious Issue with Fitting Cost Reduction/Optimization Skills - in General Discussions [original thread]
THUNDERGROOVE wrote: Fitting is stored as a decimal not an integer. It doesn't round for anything but the fitting screen. This opens up a whole world of possibilities which makes you wonder why in the world they would do it this way. With ...
- by deezy dabest - at 2015.06.08 07:37:00
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2379. Serious Issue with Fitting Cost Reduction/Optimization Skills - in General Discussions [original thread]
IAmDuncanIdaho II wrote: It does seem silly that this last skill in the tree per weapon is useless unless you fit something with a base of 4 or more, and even then it's incredibly inefficient. Take Maken's point about Nova Knives as an example...
- by deezy dabest - at 2015.06.08 07:24:00
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2380. Dust isn't ready to be ported. - in General Discussions [original thread]
Talos Vagheitan wrote: I want to see Dust on another platform too, but it has to be in the right spot first. It needs to able to 'wow' right off the bat as a AAA contender. If this game were picked up and dropped directly into the PS4 today wh...
- by deezy dabest - at 2015.06.08 07:16:00
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