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3501. Bon's Log, Day 2: Destiny Virus - in General Discussions [original thread]
Espeon Bons wrote: It's been two days since the Destiny virus hit our lands here on Oddelulf. We knew it was coming but no one could predict that this number of casualties would arise from the Destiny virus. Many of my friends have all passed a...
- by deezy dabest - at 2014.09.13 01:04:00
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3502. The real truth about uplink spam. - in General Discussions [original thread]
Bahirae Serugiusu wrote: Or on top of buildings that have enemy snipers aimed at, in front of a couple tanks, an open field or beneath the map so we can't even move without plummeting off a cliff. I don't get why more people don't put CRU in dr...
- by deezy dabest - at 2014.09.12 20:12:00
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3503. The real truth about uplink spam. - in General Discussions [original thread]
Bahirae Serugiusu wrote: deezy dabest wrote: Bahirae Serugiusu wrote: I say no dropping Uplinks with a certain range of each other so maybe people can see the objective and get a nice idea of the situation through the cloud of blue circle...
- by deezy dabest - at 2014.09.12 19:47:00
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3504. The real truth about uplink spam. - in General Discussions [original thread]
Bahirae Serugiusu wrote: I say no dropping Uplinks with a certain range of each other so maybe people can see the objective and get a nice idea of the situation through the cloud of blue circles. This would severely inhibit peoples play sty...
- by deezy dabest - at 2014.09.12 19:13:00
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3505. The real truth about uplink spam. - in General Discussions [original thread]
REDBACK96USMC wrote: deezy dabest wrote: Any time equipment spam comes up it is about uplinks far more often than nanohives. Uplink spam is so bad because every time a logi dies they can spawn and drop more variants while nanohive spam out...
- by deezy dabest - at 2014.09.12 19:07:00
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3506. The real truth about uplink spam. - in General Discussions [original thread]
Any time equipment spam comes up it is about uplinks far more often than nanohives. Uplink spam is so bad because every time a logi dies they can spawn and drop more variants while nanohive spam outside of the area of a supply depot is far more ...
- by deezy dabest - at 2014.09.12 18:57:00
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3507. Deployable active scanners. What do you think? - in General Discussions [original thread]
CommanderBolt wrote: I think deployable scanners is a much better idea than passive scans and handheld scans that for sure, but that's just my opinion. Passive scans are good but should not be shared. Handheld scans are useless right now t...
- by deezy dabest - at 2014.09.12 18:45:00
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3508. Deployable active scanners. What do you think? - in General Discussions [original thread]
Something cool we could get fairly easily is deployable active scanners. Obviously they are not possible without a client update but it is still fun to imagine. Variant 1: Very limited range (10-15m) Very high precision. (increased by level / ...
- by deezy dabest - at 2014.09.12 18:31:00
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3509. [request]Million clone event - in General Discussions [original thread]
J4yne C0bb wrote: Cruell Grimsman wrote: Kyr Kitar wrote: CELESTA AUNGM wrote: Love your enthusiasm, but REALLY, this is one thread and sign-up you don't need to post. The Million-Clone_Event was a stellar success, that MAY have to...
- by deezy dabest - at 2014.09.12 17:58:00
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3510. CANCELED PROJECT LEGION ? - in General Discussions [original thread]
Miokai Zahou wrote: rumor has it that the devs working on project legion have been pulled to help with EvE online... pinch of tinfoil though. This would do the opposite of surprise me.
- by deezy dabest - at 2014.09.12 17:53:00
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3511. CCP matchmaking - in General Discussions [original thread]
Joel II X wrote: That already happens, though. What CCP should do is LOCK matches and have the match be an automatic forfit if 6 people leave the match. This way, you won't waste isk, gear, and more importantly, time. This needs to be for FW ...
- by deezy dabest - at 2014.09.12 13:33:00
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3512. CANCELED PROJECT LEGION ? - in General Discussions [original thread]
Talking about Legion reminds people that Dust has been placed on the back burner. Personally I do not expect to hear about Legion being "greenlit" until they have a working beta and well laid plans for the future of Dust. This could foolishly be...
- by deezy dabest - at 2014.09.12 13:23:00
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3513. All these crutches... What then, is the real gamers fit? - in General Discussions [original thread]
al nize mk2 wrote: [quote=Ripley Riley] I understand the HMG - but what is it about the CR that makes people so ragey? The CR operates at ranges that it really should not be dealing that much damage from. The CR does crazy damage to armor a...
- by deezy dabest - at 2014.09.11 22:02:00
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3514. Dear CCP - in General Discussions [original thread]
My scout has almost 100% taken the place of the logistics role as well. It is simply better at nearly every role in this game and that needs to be stopped.
- by deezy dabest - at 2014.09.11 21:58:00
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3515. How much do client updates cost? - in General Discussions [original thread]
Thumb Green wrote: I imagine they're making client side fixes here & there and after the change log is long enough they'll push it out. This has been hinted at and even the mention of a "recook" where we all have to redownload the cli...
- by deezy dabest - at 2014.09.11 21:56:00
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3516. No squads in pubs - in General Discussions [original thread]
I feel like a small fix to this would be to set the war barge back to 30-45 seconds. I remember being a super newb and that was the only way I ended up in squad because there was always a couple of guys that would spam invites to every one on the ...
- by deezy dabest - at 2014.09.11 21:47:00
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3517. CCP promises transparency - in General Discussions [original thread]
The guys that are interacting with us (Rattati, Archduke, Logibro, and sorry if I forgot anyone else.) Have opened up better lines of communication than we ever had in the past. Part of this is due to the initiative to use player feedback more a...
- by deezy dabest - at 2014.09.11 21:28:00
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3518. change FW matches from Skirmish to ambush - in General Discussions [original thread]
Ryme Intrinseca wrote: Thinking outside the box here, but how about: There is NO pub skirmish. FF removed from FW. Basically FW becomes the skirmish mode. Let's face it, FW does not work in its current state, no one likes queuing for 5mins+....
- by deezy dabest - at 2014.09.11 20:48:00
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3519. Public Tank Teamkill Issue - in General Discussions [original thread]
Team vehicle damage really is the ultimate troll tool. Tanks carelessly ram any vehicle getting dropped or in their path. LAVs intentionally ram dropships during deployment. Dropships get instakilled by RDVs magically appearing or even decidin...
- by deezy dabest - at 2014.09.11 03:33:00
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3520. change FW matches from Skirmish to ambush - in General Discussions [original thread]
This idea is just plain bad. Ambush is the shittiest game mode around thanks to "dumb deploy" and story wise it would not even fit to be trying to take a district . Also ambush with an orbital every 3 minutes would be insanely broken, that is jus...
- by deezy dabest - at 2014.09.11 03:16:00
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