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701. 1.6 Dropship changes - in General Discussions [original thread]
Can't you just add a turret to the normal dropship? I mean then all dropships would have a weapon. It's not like it's that strong or easy to use for that matter.
- by crazy space 1 - at 2013.11.08 10:38:00
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702. Announcement:Dev Blog: Diary of a Level Designer - in Announcement and Events [original thread]
great read good luck
- by crazy space 1 - at 2013.11.07 20:28:00
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703. Dust is getting better IMO, this is why. - in General Discussions [original thread]
VAHZZ wrote: crazy space 1 wrote: Vita APP Commander mode PvE all racial suits Muli redzone battles *already working on live server at one point* the halogram map in the warbarge doesn't work This. This needs to happen. PvE will make me ...
- by crazy space 1 - at 2013.11.07 20:09:00
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704. Combat Rifle and Rail Rifle - in General Discussions [original thread]
Well since the normal AR gets the TAC and burst I guess neither Why train a skill that only unlocks 2 guns when you could have all 4 racial gun types by training gallente.
- by crazy space 1 - at 2013.11.07 20:08:00
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705. Dust is getting better IMO, this is why. - in General Discussions [original thread]
Vita APP Commander mode PvE all racial suits Muli redzone battles *already working on live server at one point* the halogram map in the warbarge doesn't work
- by crazy space 1 - at 2013.11.07 20:06:00
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706. Why is this so hard to calculate, CCP? - in General Discussions [original thread]
Spectral Clone wrote: crazy space 1 wrote: Quote: This weapon has never had any significant recoil. Lies I have no skills in AR, and my BPO AR has no recoil, it is insane. But only 8 months ago it had too much recoil
- by crazy space 1 - at 2013.11.07 07:48:00
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707. Why is this so hard to calculate, CCP? - in General Discussions [original thread]
Quote: This weapon has never had any significant recoil. Lies This is like saying there has always been four x8 skills to increase cpu and pg on all dropsuits and vehicles separately. It's just not true.
- by crazy space 1 - at 2013.11.07 07:46:00
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708. The "Supposed" Scout Buff - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: Lightning Bolt2 wrote: AfroSunshineY Consequence wrote: To anyone calling this a "buff" to scouts - you're sadly mistaken. If this is what CCP was referring to when they said they were going to...
- by crazy space 1 - at 2013.11.06 22:22:00
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709. Vita App... - in General Discussions [original thread]
video since E3 2012 of the app in action working...
- by crazy space 1 - at 2013.11.06 16:17:00
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710. Vita App... - in General Discussions [original thread]
The vita app has been finished forever why is CCP failing to be transparent on this issue?
- by crazy space 1 - at 2013.11.06 15:08:00
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711. Announcement:Introducing DUST 514®: The Origin Pack - in Announcement and Events [original thread]
what happen to the work on paint buckets?
- by crazy space 1 - at 2013.11.06 15:07:00
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712. Aim Assist - in General Discussions [original thread]
I'm just saying the game used the have aim assist AND IT WORKED No one ever called it an aim bot when only 2000 people were playing a day on a good weekend. http://www.youtube.com/watch?v=rd0tAoagjDE This is with aim assist. I'm starting to ...
- by crazy space 1 - at 2013.11.06 08:30:00
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713. This update blew. - in General Discussions [original thread]
Grease Spillett wrote: crazy space 1 wrote: I have a question. why does my aim follow players as they run by me even when I'm dead. Why is the aim assist so crazy I'm sorry but it really jerks when you're aiming and there are 4-5 reds, y...
- by crazy space 1 - at 2013.11.06 08:21:00
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714. This update blew. - in General Discussions [original thread]
I have a question. why does my aim follow players as they run by me even when I'm dead. Why is the aim assist so crazy I'm sorry but it really jerks when you're aiming and there are 4-5 reds, your aim will go all over the place.This is too agg...
- by crazy space 1 - at 2013.11.06 08:14:00
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715. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
deleted...
- by crazy space 1 - at 2013.11.06 07:52:00
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716. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
Spademan wrote: Any chance of giving the CPM a bit more leaniency on the NDAs? THIS CCP you need to do what you said you would and be transparent. It's ok if features need to get cut and we as the playerbase shouldn't get 1st peek. But why w...
- by crazy space 1 - at 2013.11.06 07:44:00
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717. Let's talk dust: Death of Scout and the TRUE Heavys? - in General Discussions [original thread]
Kane Fyea wrote: Vyzion Eyri wrote: Wouldn't be surprised to see some people return to heavies with a logibro supporting. As for scouts... Anyone got the fabled 100m passive scan range yet? The guy that said that didn't account for stackin...
- by crazy space 1 - at 2013.11.06 03:02:00
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718. A Question For CCP Mintchip - in General Discussions [original thread]
CCP Mintchip wrote: White-Knighting is a form of sexism where people treat women like they have to be protected because they are weaker or more pure. For example "Don't swear in front of women." However, a white-knight is not someone who is sta...
- by crazy space 1 - at 2013.11.06 01:12:00
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719. please give scouts our speed back - in General Discussions [original thread]
Before beta ended 2 proto kinetic 10.4 sprint speed 3 proto kinetic. 12 sprint speed Now 2 proto kinetic 9.2 sprint speed 3 proto kinetic 10.4 sprint speed 4 proto kinetic. 11 sprint speed There was never any patch notes on this Also the...
- by crazy space 1 - at 2013.11.06 01:03:00
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720. How NOT to do Deployable Shields, CCP. - in General Discussions [original thread]
Why not have 2 shield types? One for energy one for explosive? I guess it would require a rework but in general I think it would be more dynamic if say lasers could shot through some shields for instance
- by crazy space 1 - at 2013.11.05 19:38:00
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