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1. Diary of a Novice Forge Gunner - in General Discussions [original thread]
Shijima Kuraimaru wrote: Another tip on taking on missile tanks, and it's not always easy to do, is to find that just right spot where when the missiles are flying at you, they either hit the hill/cover far enough in front of you that you're ou...
- by corbear Ormand - at 2012.11.17 11:33:00
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2. Diary of a Novice Forge Gunner - in General Discussions [original thread]
From one forger to another, good luck, I'll post my best tips here. Personally I prefer the regular (Charge holding) Forge guns, reason being I can charge up behind cover, pop out and fire and hide again before he can (generally) kill me, lower d...
- by corbear Ormand - at 2012.11.17 00:46:00
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3. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
Having a soft cap would work out perfectly, say at week 1, you have 500k sp, once you hit that cap, you must slowly grind SP, say 500-1k/match, you hit 560k sp by the end of week 1 (Massive grinding and no-life) week 2 comes around, your new "Soft...
- by corbear Ormand - at 2012.11.13 23:53:00
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4. Dropsuit hp buff ? - in General Discussions [original thread]
Dropsuit hp is fine, on my tech II alone I'm running around 396 shields and 200 armor, 600 hp v a militia starter fit which runs right around 400 hp with my skills, A series my friend is running about 650-700 hp with most of my skills and not even...
- by corbear Ormand - at 2012.11.12 17:27:00
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5. Solutions for the tactical AR problem - in General Discussions [original thread]
I agree with nerfing the RoF, but not down to 200-300, I'd say put it at about 550-600rpm, that is above what I can tap out, if you can tap fast, that gives you an advantage, but not an extreme advantage of 800rpm, 8.5 rounds per second is plenty ...
- by corbear Ormand - at 2012.11.11 17:51:00
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6. we are not receiving isk for vehicle kills - in Feedback/Requests [original thread]
+1 to op, just make sure that it scales with vehicle cost, a 50k jeep would only pay out 1-2k extra, where as a 500k dropship would pay out say 25-30k extra, upwards of a 2 mil tank which would drop you 100k, making that "Guy with the swarm launch...
- by corbear Ormand - at 2012.11.08 21:47:00
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7. [Feedback] HMGs are stupid. - in Feedback/Requests [original thread]
Heavies with an HMG IMHO is perfect, extremely dangerous at close range, enough to when I see a heavy close, I run, RUUN! not even trying to kill them off close range unless I'm trapped, get them at range, and you can backpedal all the way till he...
- by corbear Ormand - at 2012.11.06 17:46:00
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8. Serious problem with item scaling - in Feedback/Requests [original thread]
Militia gear v Proto gear isn't even relevant, I run a tech II assault dropsuit with almost 385 shields (One cpu needed for last extender, which would push it to this or close) and somewhere around 180 armor, with my starter fit, or even the best ...
- by corbear Ormand - at 2012.11.04 22:24:00
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9. Skirmish - points sliding scale - in General Discussions [original thread]
Pranekt Tyrvoth wrote: Random bluedots will play however random bluedots want to play. No competence required to play, only desire to play. Suggest squading up or finding decent squadmates if you want to offset the incompetent bluedot factor wi...
- by corbear Ormand - at 2012.11.04 15:03:00
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10. Armor or Shield? - in General Discussions [original thread]
ugg reset wrote: corbear Ormand wrote: - Scan signature increased Does this only apply to Scanners or will this affect auto turrets? As I know, scan sig is how well you show up on the enemies minimap, don't quote me here, but I believ...
- by corbear Ormand - at 2012.11.03 22:12:00
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11. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
+1 this is needed, even if it's just 50 points.
- by corbear Ormand - at 2012.11.03 20:58:00
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12. Armor or Shield? - in General Discussions [original thread]
Here's what I've determined for shields vs armor Shields + Passive repair + Have a "Buffer" (If they go down, you can still survive via your armor) + High recharge rate (Passive) + No movement decrease - Scan signature increased - High CPU and P...
- by corbear Ormand - at 2012.11.03 20:48:00
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13. Shotguns OP - in Feedback/Requests [original thread]
Sorry OP, shotguns don't need a nerf, keep them within +10m and they will fall with maybe 60 shields gone, that's if they can fire off more than 4 rounds, seen a lot of scout suits running around with shotguns, they are potent if used right, but p...
- by corbear Ormand - at 2012.10.30 15:24:00
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14. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Necrodermis wrote: corbear Ormand wrote: As has been said multiple times in this thread, a few forge gunners can do the following: A. Destroy Dropship, before you go blah blah blah it's impossible, how about you play a game with me and slap ...
- by corbear Ormand - at 2012.10.30 15:19:00
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15. Maphia Clan scandal - in General Discussions [original thread]
CookieStein wrote: corbear Ormand wrote: G Sacred wrote: What me and my CEO have come to learn is Corps are NOT clans. Everyone can't have one made up of 10 members. We are going to be disbanding our corp soon because we have come to acce...
- by corbear Ormand - at 2012.10.30 02:08:00
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16. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
As has been said multiple times in this thread, a few forge gunners can do the following: A. Destroy Dropship, before you go blah blah blah it's impossible, how about you play a game with me and slap one of your dropships up, let me get my buddy i...
- by corbear Ormand - at 2012.10.30 01:55:00
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17. Maphia Clan scandal - in General Discussions [original thread]
G Sacred wrote: What me and my CEO have come to learn is Corps are NOT clans. Everyone can't have one made up of 10 members. We are going to be disbanding our corp soon because we have come to accept this. Please tell me you are not being se...
- by corbear Ormand - at 2012.10.30 01:02:00
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18. Is anyone actually good at killing people with the forge gun? - in General Discussions [original thread]
Higher up than your enemy (Splash damage is a must) and when the reticule turns red does NOT mean he's a dead infantry, especially at longer ranges your shots will go either left or right, I only bring out the forge to take out tanks/installations...
- by corbear Ormand - at 2012.10.23 21:36:00
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19. (Bug) Cannot accept any corp members. - in Technical Support/Bugs [original thread]
I have currently 100 slots open (Corp management level 5, Megacorp level 1) for any corp members, I currently have 25 + about 5 other members waiting to get in, I cannot accept any applications without getting instantly DC'ed without the applicati...
- by corbear Ormand - at 2012.10.22 20:46:00
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20. BUG. Constantly getting disconnected internal error - in Technical Support/Bugs [original thread]
Seems like accepting a member over 50% of your skills will result in the DC, I have level 5 management, exactly 25 people in corp, and the 26th will not accept no matter what happens.
- by corbear Ormand - at 2012.10.21 17:11:00
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