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461. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Parson Atreides wrote: How exactly is clone stealing going to work with the new "100+ clones means you get to attack again" deal. What if as the attacker I win, thereby stealing a number of clones (let's say 40), but only have 61 clones left af...
- by CCP FoxFour - at 2013.07.09 20:02:00
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462. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Skipper Jones wrote: CCP FoxFour wrote: You can only buy one per attack. So it means that clone starter pack fights will start with the attacker at 100 clones. So that means that there won't be another attack (If the attacker wins) unti...
- by CCP FoxFour - at 2013.07.09 19:57:00
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463. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Oso Peresoso wrote: Here's some feedback. This line from the early part of the post confused the hell out of me. Maybe because it was a typo, maybe because Iceland is Bizzaro world, or maybe because I am not involved in PC and its all going ove...
- by CCP FoxFour - at 2013.07.09 19:29:00
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464. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
BursegSardaukar wrote: CCP FoxFour wrote: BursegSardaukar wrote: I'm assuming the minimum clone move has been decreased to 100 as well? No, that is still 150. Why are clone packs being sold with 100 clones, then? It seems rather poi...
- by CCP FoxFour - at 2013.07.09 19:27:00
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465. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Skipper Jones wrote: Sounds cool . It solves some of the problems of PC 1) Reduce player burnout 2) It helps more corporations get into the fight. ( Probably get kicked out but still) 3) GRAPHSSSS One thing I do see a problem is that with ...
- by CCP FoxFour - at 2013.07.09 19:25:00
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466. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Scheneighnay McBob wrote: The new defense system seems even more carebear than before. Why should a single failed attack from one corp make a district impervious of attack from other cops for 2 days? All that happens is that if the attacke...
- by CCP FoxFour - at 2013.07.09 19:24:00
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467. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
reydient wrote: I think the momentum can be related to this There are few other underlying issues- 1.) people are still grinding out SP because they feel its required to be better contenders 2.) some people do not under stand the dynamics of...
- by CCP FoxFour - at 2013.07.09 18:49:00
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468. Now THIS is how you do a dev blog! - in General Discussions [original thread]
I am glad you guys are enjoying the dev blog so much! It really was a team effort sort of thing. :D If you have any feedback we would love to discuss it in the dev blog feedback thread: https://forums.dust514.com/default.aspx?g=posts&t=93217
- by CCP FoxFour - at 2013.07.09 18:45:00
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469. RE: PC changes. Will defenders still auto lose 150 clones after a loss? If so, why? - in General Discussions [original thread]
If you have any feedback we would love to discuss it in the dev blog feedback thread: https://forums.dust514.com/default.aspx?g=posts&t=93217
- by CCP FoxFour - at 2013.07.09 18:43:00
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470. New State of Re-attacking (Dev Blog) - in General Discussions [original thread]
5 minutes and then a 10 minute warbarge period means a total of 15 minutes until shooting starts. :) Edit: Derp, ZDub 303 beat me to it. So consider this a confirmation. :P
- by CCP FoxFour - at 2013.07.09 18:39:00
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471. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
ZDub 303 wrote: while we're talking about PC. Any thoughts on removing precision strikes from PC TTG? Its the only way we'll have a true eve-dust link in PC battles. We would like to remove them and would also like to make getting an orbit...
- by CCP FoxFour - at 2013.07.09 18:32:00
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472. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
BursegSardaukar wrote: I'm assuming the minimum clone move has been decreased to 100 as well? No, that is still 150.
- by CCP FoxFour - at 2013.07.09 18:06:00
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473. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
reydient wrote: if you defend your district successfully are you safe from all attackers or just the one particular? All we are doing is saying if the attacker loses the battle they lose their exclusivity. Which was the only thing that let ...
- by CCP FoxFour - at 2013.07.09 17:43:00
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474. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Darth-Carbonite GIO wrote: Two Days?!? What is this madness? You guys really are insane. Don't know if anyone ever said we were sane... :P
- by CCP FoxFour - at 2013.07.09 17:31:00
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475. New Dev Blog - in General Discussions [original thread]
darkiller240 wrote: CCP FoxFour wrote: DING DING DING! http://dust514.com/news/blog/2013/07/balancing-the-conquest-of-planets/ Its only about only PC battle no fixes at all with the gameplay :( This dev blog is from Team True Grit. We...
- by CCP FoxFour - at 2013.07.09 17:27:00
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476. New Dev Blog - in General Discussions [original thread]
DING DING DING! http://dust514.com/news/blog/2013/07/balancing-the-conquest-of-planets/
- by CCP FoxFour - at 2013.07.09 17:14:00
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477. Announcement:Dev Blog: Balancing the Conquest of Planets - in Announcement and Events [original thread]
Looking forward to discussing this all with you guys! CCP Nullarbor is around as well to answer questions you guys might have. :D
- by CCP FoxFour - at 2013.07.09 17:13:00
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478. New Dev Blog - in General Discussions [original thread]
The dev blog will be released when it is ready. My apologies for the delay, there was an error in it which is causing a bit of a delay. We are working to get it out as fast as possible but want to make sure we present you with accurate information...
- by CCP FoxFour - at 2013.07.09 15:52:00
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479. [Dust Reports] Follow Planetary Battles, Alliances, Top Players and More! - in The War Room [original thread]
Wait wait wait... why does this not have a blue tag yet? This is some amazing stuff! :D A bunch of us at the office follow this site.
- by CCP FoxFour - at 2013.07.08 19:31:00
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480. We need a way to create, leave and join alliances in dust. - in General Discussions [original thread]
While we are aware of the need and desire for this feature it is not currently on an immediate roadmap. We are working on adding some features for corporation management though for things like roles.
- by CCP FoxFour - at 2013.07.08 18:17:00
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