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1461. question in regards to blueprint updates - in General Discussions [original thread]
ladwar wrote: broonfondle majikthies wrote: my understanding was they are being taken off the market but will still be available from PSN no... they are not going on PSN, they are going away so no more can be bought. Thanks now I know ("...
- by broonfondle majikthies - at 2013.10.01 07:28:00
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1462. Gunnlogi vs Madrugar. - in General Discussions [original thread]
I believe the proposed changes in 1.5 would have greatly balanced the two HAV's. It won't be long (delays withstanding) till we can try them out. But yes in the meantime the Gal tanks will still be dominant simply cus the Cal can't fulfil its role...
- by broonfondle majikthies - at 2013.10.01 06:51:00
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1463. Does the forge gun need splash damage at all? - in General Discussions [original thread]
I'd say forges work fine. The perception that they are unfair is usually down to the gunners superior positioning. When they're on the ground they are much easier targets. Don't forget that the assault variant can't hold a charge and therefore far...
- by broonfondle majikthies - at 2013.10.01 06:44:00
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1464. question in regards to blueprint updates - in General Discussions [original thread]
my understanding was they are being taken off the market but will still be available from PSN
- by broonfondle majikthies - at 2013.10.01 06:27:00
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1465. LLAV Dropsuit Repair Tool (1.6?) - in General Discussions [original thread]
after the lock breaks the rep can't be picked up again. Deactivate the module by selecting it again to force the start of the coldown so you can get it back a little sooner. No idea for rep no's but I know from experience that it takes a duvolle ...
- by broonfondle majikthies - at 2013.09.30 19:06:00
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1466. -100 WP for failed revive - in Feedback/Requests [original thread]
CLONE117 wrote: there is no need for this.. we have this thing called cover! it protects u from everything! u should try it sometime. How is this a constructive criticism of my play style? have you seen me play? I will be the first to admi...
- by broonfondle majikthies - at 2013.09.30 18:54:00
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1467. -100 WP for failed revive - in Feedback/Requests [original thread]
Komodo Jones wrote: Nah, they should just take a hint from battlefield, they have to accept the revive if they want to keep going, course then alot of people would stop running injectors because not alot of people stick around to be revived any...
- by broonfondle majikthies - at 2013.09.30 18:51:00
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1468. -100 WP for failed revive - in Feedback/Requests [original thread]
Speaks for itself I'm tired of some blueberry gaining points for getting me killed for a second time If you can't keep the clone active for long enough to be an effective combatant then you shouldn't revive them in the first place. say... 10/15 se...
- by broonfondle majikthies - at 2013.09.30 15:55:00
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1469. Extra points for headshots is super dumb - in General Discussions [original thread]
Sleepy Zan wrote: Marlin Kirby wrote: give us extra points for killing someone after dying three times in a row? Thats a great idea! How about a point penalty of say -100 WP if the clone you revived dies seconds later? makes more sense t...
- by broonfondle majikthies - at 2013.09.30 03:29:00
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1470. Since glitching is now allowed, I am ruining FW by suiciding - in General Discussions [original thread]
10/10 for style but minus several million for good thinking
- by broonfondle majikthies - at 2013.09.30 03:13:00
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1471. Why Nerf The Knives? - in General Discussions [original thread]
Thurak1 wrote: Aren't knifes a sidearm? yes to anyone not a minmatar scout to OP the problem for me is hits still not registering. thats because up close the players hit boxes overlap. CCP is trying to implement a short dash/lunge to the kni...
- by broonfondle majikthies - at 2013.09.30 03:04:00
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1472. Witch milita weapons are actually good? - in General Discussions [original thread]
SUNNY THE NINJA wrote: Michael Arck wrote: Damn, an army full of witches. Now that's cold. that's real cold No No No, an army of witches using witch weapons. WYCH
- by broonfondle majikthies - at 2013.09.30 02:59:00
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1473. Lies - in General Discussions [original thread]
Draxus Prime wrote: wait... can you put a railgun on a ADS yeeees... but it'll still not do enough damage and miss all the time. not to mention overheat after 4 shots
- by broonfondle majikthies - at 2013.09.30 02:52:00
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1474. Finally... - in General Discussions [original thread]
The unique repper also adds a cool bubble over the infantry. But as to making them immortal I was repped by a teammate, I nearly went toe to toe with a proto AR but still wasn't enough
- by broonfondle majikthies - at 2013.09.28 12:53:00
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1475. Transporting WP in 1.5 - in General Discussions [original thread]
Great news for dedicated pilots, some much needed love to start paying our way and not moonlight as other classes. The 15% SP for 1 min seems reasonable. A hell of a lot can happen in that time, especially for a good dropoff. Great news for me and...
- by broonfondle majikthies - at 2013.09.28 11:13:00
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1476. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
I'm sorry but the WP for passengers (though excellent for my squad) will not encourage me to help transport my team. If I drop an LAV and give a guy a lift they will still not get out and steal my ride later only to get it destroyed one way or ano...
- by broonfondle majikthies - at 2013.09.28 10:02:00
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1477. CCP bring back the Flaylock - in General Discussions [original thread]
Nestil wrote: broonfondle majikthies wrote: Nestil wrote: broonfondle majikthies wrote: My alt uses a flaylock. But my main (GåÉ) is taking up my time I love the Miss P***. you just gotta know how to use it. I cant comment on the blas...
- by broonfondle majikthies - at 2013.09.27 08:19:00
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1478. WTF cars!? kill my enemies! - in General Discussions [original thread]
Rusty Shallows wrote: Godin Thekiller wrote: CCP Wolfman wrote: Despite being less effective (and annoying) at running people over I've found there's still pretty good for harassing squads and drawing fire away from a team or squad defend...
- by broonfondle majikthies - at 2013.09.27 08:12:00
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1479. CCP bring back the Flaylock - in General Discussions [original thread]
Nestil wrote: broonfondle majikthies wrote: My alt uses a flaylock. But my main (GåÉ) is taking up my time I love the Miss P***. you just gotta know how to use it. I cant comment on the blast damage as I havn't got to proto yet but I don't ...
- by broonfondle majikthies - at 2013.09.27 07:58:00
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1480. CCP bring back the Flaylock - in General Discussions [original thread]
My alt uses a flaylock. But my main (GåÉ) is taking up my time I love the Miss P***. you just gotta know how to use it. I cant comment on the blast damage as I havn't got to proto yet but I don't shoot and pray, I aim and hit. Their power is ok b...
- by broonfondle majikthies - at 2013.09.27 07:28:00
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