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1. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Shijima Kuraimaru wrote: Nova Knives. I followed the sound of a sniper rifle and had stopped to look for the sniper. Then the shot was fired and the bullet trail source flashed right in front of me. I took the chance and slashed at empty air an...
- by bcs1a - at 2013.07.15 01:15:00
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2. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Appia Vibbia wrote: Nice! because of some change, the ground swallows up people on all surfaces past 200m. 100% cover while being on flat-ground. yeah, people walking through walls now... ugh..... and turrets, while the large CA railgiu...
- by bcs1a - at 2013.07.14 17:48:00
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3. [bug] random enemy data appearing where no one is - in Technical Support/Bugs [original thread]
i see markers for people and vehicles after they've been killed and are no longer present, and in the large railgun, all that shows for people are the red V marker after 100m or so away, makes it impossible to really use the turret effectively
- by bcs1a - at 2013.05.23 05:30:00
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4. List of ridiculous stuff in Dust 514 - in Technical Support/Bugs [original thread]
IBTL... 1. couldn't agree more 2. yep... KB/M user here + controller 3. at the start of open beta (when linked to TQ) the skills were all reset. from that point forward, anyone has been able to play the game if they want to and keep up with the ...
- by bcs1a - at 2013.05.23 01:44:00
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5. [BUG] Menu popping up. - in Technical Support/Bugs [original thread]
CCP Hybrid wrote: Hi, If possible, please could you try using a different control pad and let us know if the issue persists? both my son and I have seen this on different PS3 systems and different controllers
- by bcs1a - at 2013.05.20 19:44:00
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6. Framerate loss - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Hi, Performance issue is one of the top priorities we're currently looking into (along with the game update stability). The community will be updated once there is any progress. Thanks for that info.. I guess I shouldn...
- by bcs1a - at 2013.05.20 07:13:00
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7. Framerate loss - in Technical Support/Bugs [original thread]
THUNDERGROOVE wrote: In Zion we stress to restart clients 15 before matches. It really helps our entire team restarted before we queued up.. didn't make any difference. o/ Bill
- by bcs1a - at 2013.05.20 04:05:00
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8. Framerate loss - in Technical Support/Bugs [original thread]
just to echo Faith's comment, and happy to see that it wasn't just us... CCP has a standard reply of "our logs show nothing" (paraphrased) so I'm guessing that like EvE, Dust514 will be one of the places where nothing changes and we'll keep feedi...
- by bcs1a - at 2013.05.20 03:24:00
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9. How long does it take for Skills to Respec? - in Technical Support/Bugs [original thread]
PADDEhatpigen wrote: I sent a ticket to and this is the message i got back: removed support response It will happen soon, a week or less, i think. That may be the case, however when sharing information from CCP it's always best to mask...
- by bcs1a - at 2013.05.18 09:36:00
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10. How long does it take for Skills to Respec? - in Technical Support/Bugs [original thread]
if I read the original post correctly, CCP wasn't going to offer the optional respec until after they released the changed skill requirements and the changed reimbursement and you would ask for it after that if you still weren't happy with your ch...
- by bcs1a - at 2013.05.18 05:08:00
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11. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
RKKR wrote: +1 Zaria Min Deir wrote: Seriously, I know for a fact there are more people experiencing this... All the logis are too busy stabbing their downed ally for the 99th time +1
- by bcs1a - at 2013.05.18 00:33:00
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12. [Complaint/bug] FIX THE AIMING - in Technical Support/Bugs [original thread]
CCP Hybrid wrote: Hi, Thanks for the feedback. We're currently looking into the reports on issues with the aiming. controller/mouse and KBD combo user, aiming and selecting equipment is bugged.. o/ Bill
- by bcs1a - at 2013.05.18 00:30:00
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13. Tap O to use/enter either gets me stuck or doesn't work - in Technical Support/Bugs [original thread]
confirmed, I have had the same thing happen and died in some cases because I was "trapped" in the vehicle/turret. o/ Bill
- by bcs1a - at 2013.05.18 00:29:00
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14. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Different sniper zooms...
- by bcs1a - at 2013.05.18 00:26:00
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15. Battle Server Stability Problems - in Technical Support/Bugs [original thread]
in a PC match last night, our entire team did fine until we actually started engaging the enemy, then we all lagged out so badly that we couldn't hardly play, some players couldn't even move until they were killed and looking at the death screen.
- by bcs1a - at 2013.05.17 23:39:00
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16. [Minor Bug] RDV is not completely invisible - in Technical Support/Bugs [original thread]
let's also add to that, that once the RDV has materialized, if you are looking down the sights of a turret, missile battery, and sometimes just looking, the item it's delivering does not show at all until after it's been dropped. Then let's also...
- by bcs1a - at 2013.05.17 23:29:00
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17. [bug] Nanohives fail to resupply when deployed on some surfaces - in Technical Support/Bugs [original thread]
Buster Friently wrote: On a large number of surfaces, a deployed nanohive will look normal (bubble, etc) but will simply fail to give out supplies to anyone. I've experienced this on many rooftops and platforms. They seem to work consistently o...
- by bcs1a - at 2013.05.17 23:24:00
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18. game jumping for entire squad/team? - in Technical Support/Bugs [original thread]
we all decided to just call it a night... maybe things will be sorted tomorrow (later today) rest well when you go everyone. G-Night Bill
- by bcs1a - at 2013.04.18 09:03:00
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19. game jumping for entire squad/team? - in Technical Support/Bugs [original thread]
naw, been on every map we've played so far, looks like a DDOS attack on something or a networking issue, I'll run a few feet, then be right back where I started again, I shot my HMG for a solid 2 minutes earlier and it never heated up, never used ...
- by bcs1a - at 2013.04.18 08:40:00
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20. game jumping for entire squad/team? - in Technical Support/Bugs [original thread]
Hi all, for the past 30 minutes or so the chop and lag in game has gotten progressively worse and before anyone says anything, NO it's not me being on too long as our whole squad and some team members were affected by it. something starting to d...
- by bcs1a - at 2013.04.18 06:27:00
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