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21. DON'T F*&K IT UP! - in General Discussions [original thread]
Now, I am sure that at least 5 or 6 different people have said this already. HOWEVER, on the off chance that no one has, or that they missed something, and because I love reading my own text, and have tiny phallus syndrome, I am going to say it my...
- by bacon blaster - at 2014.05.11 17:38:00
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22. Dust Bunny Exploration! - in Feedback/Requests [original thread]
Jonny D Buelle wrote: What you are asking is a HUGE thing. However you put alot of time into this and I actually want to do this. For some reason half way through reading I thought of the scene from Alien when they uncover the ship with the egg...
- by bacon blaster - at 2014.04.17 02:16:00
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23. AV balance concerns - in Feedback/Requests [original thread]
I've been saying that there needs to be a dumb fire av weapon with no charge up or lock on time. Something single shot, short range and powerful. That said, we also need a longer ranged av weapon. Right now, there is no effective way to take out...
- by bacon blaster - at 2014.04.16 15:15:00
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24. Better warning and longer time before a warbarge strike - in Feedback/Requests [original thread]
There is already plenty of warning. As it stands, I don't understand why there should even be a warning or where it would come from. I say this having been caught in several warbarge strikes in a row. If anything, they could use some adjustment t...
- by bacon blaster - at 2014.04.16 15:11:00
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25. Dust Bunny Exploration! - in Feedback/Requests [original thread]
Seymor Krelborn wrote: awesome idea and unfortunately, well beyond ccp's ability as game developers... the team working on dust simply isn't that gifted to build that program... you may as well travel to 1880 and ask a wagon builder to build y...
- by bacon blaster - at 2014.04.16 15:07:00
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26. Dust Bunny Exploration! - in Feedback/Requests [original thread]
baniel bj wrote: 1+ Great. Anyone else?
- by bacon blaster - at 2014.04.16 03:11:00
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27. Dust Bunny Exploration! - in Feedback/Requests [original thread]
So, here's an idea to help make a better eve/dust link: Joint exploration! So, basically, adding a new form of exploration for eve designed to include dust players. The idea is, all these fights happen in space, ships are getting blown up and wr...
- by bacon blaster - at 2014.04.16 00:27:00
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28. Logi here - in Rookie Training Grounds [original thread]
How do I handle a logi in the current state of dust? Seems like I either find a good heavy to hide behind, or I am forced to snipe from half way across the map. (I am not a good sniper) Last couple of games I played, either I ran into a group of ...
- by bacon blaster - at 2014.03.31 05:18:00
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29. REs/PMS radius and damage. - in Feedback/Requests [original thread]
the problem with this is re spam. I see a lot of it, it's a cheap tactic, though valid, and already doesn't require that much skill. one half assed re and you can knock out an entire squad. How do you suggest countering this?
- by bacon blaster - at 2014.03.31 05:01:00
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30. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread]
Slight problem on nerfing the forge gun: The damage it does is terrible. It takes a full mag from an assault forge gun to take down a militia tank. That is assuming that you land all the shots and the gun fires every time. Second, tanks are alrea...
- by bacon blaster - at 2014.03.31 04:58:00
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31. new collision system - in Feedback/Requests [original thread]
We will go back to the one hit kill murder taxi when either 1 standard av nade will muder the crap out of all lav's or when hitting infantry does significant amounts of damage to an lav. Until then, murder taxi makes the game unplayable in most o...
- by bacon blaster - at 2013.09.05 03:49:00
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32. Tank vs AV - in General Discussions [original thread]
also funny he should mention this because I had to fight a tank being supported by a logi lav for the first time today. 4 people shooting at it with swarm launchers couldn't break those reps.
- by bacon blaster - at 2013.08.29 03:18:00
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33. HOLY HIPPIES, A DEV PLAYING DUST! - in General Discussions [original thread]
http://www.reddit.com/r/dust514/comments/1la9zz/you_know_i_dont_think_the_devs_even_play_this_game/ CCP LOGI BRO, WE LOVE YOU! You are totally our favorite!
- by bacon blaster - at 2013.08.29 03:16:00
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34. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I like the sound of this. As someone who doesn't actually use vehicles, yet, this kind of makes me want to get into tanks. Also, PLEASE NERF LLAV. Thank you.
- by bacon blaster - at 2013.08.28 18:36:00
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35. Requesting some scout love ASAP! - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: That last part wasn't really neccisary (won't make a lick of difference) but I can feel your pain (shouldn't be out matched at CQC when you the only one with a CQC weapon). There are too possible stamina fix...
- by bacon blaster - at 2013.08.28 10:32:00
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36. Requesting some scout love ASAP! - in Feedback/Requests [original thread]
OZAROW wrote: K devs I've seriously reached my breaking point with this game, I went from double digit games to barely 10 a game since 1.2 it's been months of trying to adapt an figure out what I'm doing wrong, an honestly I die from the dumbes...
- by bacon blaster - at 2013.08.28 10:31:00
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37. BUG 'Necromancer" KIN-012 Nanite Injector - in Feedback/Requests [original thread]
Eriknaught wrote: Lillica Deathdealer wrote: I said this awhile back... nobody noticed... Bump for ensuring this gets fixed! Thanks for the bump. Did a search & didn't find anything. Why is this only getting attention in Feedback/Req...
- by bacon blaster - at 2013.08.28 10:15:00
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38. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
Basically, I walk around with a giant, red button that says "F U" on it. Whenever pressed, any enemy in front of me explodes.
- by bacon blaster - at 2013.08.28 10:12:00
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39. Nanocicutry - in Feedback/Requests [original thread]
I agree that the hives took an over the top smack to the nuts. even advanced hives feel pretty weak. I'm in favor of buffing them a bit.
- by bacon blaster - at 2013.08.28 10:07:00
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40. War Points for Anti-Hacking Contested NULL Cannons - in Feedback/Requests [original thread]
sebil crostar wrote: There should be war points awarded for anti-hacking a null cannon currently in the contested state after the enemy has hacked it. Currently because anti-hacks are so slow there is a good chance that before your anti-hack is...
- by bacon blaster - at 2013.08.27 18:28:00
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