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81. [Request] Tank limit - in Feedback/Requests [original thread]
there is no need for it.
- by amarrian victorian - at 2012.09.11 07:23:00
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82. Trouble reviving team mates - in Technical Support/Bugs [original thread]
oh gawd I hope its not broken like mag/BF3 medics.
- by amarrian victorian - at 2012.09.09 01:22:00
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83. 9-22-12 update - in General Discussions [original thread]
i highly doubt it will come on a saturday. most PS3 updates come on tuesday-wednesday, so I expect it then.
- by amarrian victorian - at 2012.09.09 01:18:00
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84. About People Who Hate Dust - in General Discussions [original thread]
pcfags whine about it not being on pc, that is the primary amount of people crying about dust. the friends i have that tried it didn't like it, but they never gave it a chance. I really think ccp messed up opening the beta so soon, it's still ung...
- by amarrian victorian - at 2012.09.09 01:16:00
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85. [Feedbck]Swarm Launchers - in Feedback/Requests [original thread]
only way to kill a tank atm is to have 2-5 people all spawn with forge guns and attack it at roughtly the same time.
- by amarrian victorian - at 2012.09.09 01:13:00
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86. [Request] Sliding - in Feedback/Requests [original thread]
just please don't have skiing from tribes, that crap was stupid.
- by amarrian victorian - at 2012.09.09 01:11:00
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87. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
it could simply be a titan crash landed on a planet years ago and a base was built in it's shadow to avoid being picked up by sensors, in maps now you can see the giant building that can shoot at eve ships in the background, replace that with a do...
- by amarrian victorian - at 2012.09.09 01:05:00
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88. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
it doesn't have to be sticking out, if it landed on its belly, probably with lots of hull breaches and some complete cracks in the structure if i had skillz i'd paint a picture of it. but it could work
- by amarrian victorian - at 2012.09.08 06:50:00
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89. Spawn positions on the deathmatch mode suck right now - in Feedback/Requests [original thread]
they should stretch out the maps a bit, if you look at TDM maps they are usually small complexes surrounded by open ground, stretch the complex out a bit so we have less empty ground
- by amarrian victorian - at 2012.09.08 06:24:00
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90. [map suggestions] crashed eve ships - in Feedback/Requests [original thread]
it would be cool if on some of the maps were eve ships that crashed on the surface, such as capital ships. this would give ps3 players a sense of scale on the ships we are flying in large fleet battles. of course, these levels would probably not ...
- by amarrian victorian - at 2012.09.08 06:23:00
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91. Sixaxis support - in Feedback/Requests [original thread]
no thanks most 3rd party controllers don't have 6 axis and ps3 controllers suck.
- by amarrian victorian - at 2012.09.08 06:18:00
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92. [suggestion] Loot grab at end of the match - in Feedback/Requests [original thread]
it wouldn't effect that you get things it just adds another layer of after the battle reports. if you want it to be the same then you simply do nothing with the same chances of getting loot. I really hope we can sell stuff in the next build thoug...
- by amarrian victorian - at 2012.09.08 01:46:00
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93. Tone down the enemy targeting - in Feedback/Requests [original thread]
the way they do it is fine but they need to have ways to avoid it better, someone in a heavy suit or vehicle should have to worry more then a scout for example. in eve this would be signature radius. in dust certain things should remove you from a...
- by amarrian victorian - at 2012.09.08 01:44:00
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94. Driving Sucks fix - in Feedback/Requests [original thread]
yes LAVs are terrible, please make it like halo's warthog driving, for those who live in a cave and never played halo its pretty much the same, except to turn you move the right stick (which also moves the camera like in dust) to if you want to t...
- by amarrian victorian - at 2012.09.08 01:41:00
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95. Any ETA on Fighters or Gunships? - in General Discussions [original thread]
people are gonna rage if i get a flying vehicle i can actually shoot with. dropships blow.
- by amarrian victorian - at 2012.09.07 19:15:00
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96. Sniping - in Feedback/Requests [original thread]
sniping is easy as hell in the game, you just can't run and gun in dust. crouch and zoom in until you hold steady.
- by amarrian victorian - at 2012.09.07 19:11:00
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97. [suggestion] Loot grab at end of the match - in Feedback/Requests [original thread]
Instead of the end of the match randomly award players salvage, let us all pick what we want and do not want at the end of the match a screen opens with all the loot from the match that displays the name of the module and attributes. you can press...
- by amarrian victorian - at 2012.09.07 19:07:00
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98. The problem isn't the tanks, it's you... - in General Discussions [original thread]
just 3hit the tank with a forge gun. its not that hard..
- by amarrian victorian - at 2012.09.05 03:08:00
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99. My Daily Try at Dust - in Feedback/Requests [original thread]
in my experience you get have to restart your ps3 between each match today 1 got into round, was decent team mates are useless but whatever 2 can no longer use market 3 restart ps3 4 new match person on top of building, invincible, sat in corner...
- by amarrian victorian - at 2012.09.05 02:27:00
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100. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
1 take dropship 2 land on building with a friend with swarm missiles 3???? 4 profit! the only thing that can kill you in the turret of dropships are forge guns and you can simply move away from the edge if you take damage to heal your ship; mean...
- by amarrian victorian - at 2012.09.05 02:23:00
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