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81. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
Hey Vell0cat, I think I've developed a system that synergies well with your idea. Check out the link in my signature and tell me what you think.
- by alten hilt - at 2014.04.12 04:05:00
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82. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
This is a snipit from a much more developed idea. But this is how I envision the NPE. Follow the link in my signature to read the complete idea. The Academy: Each of the four empires has consolidated their merc training program into a single lo...
- by alten hilt - at 2014.04.12 03:38:00
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83. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Based on a discussion about this idea in my Corp forum, I wanted to clarify a few things. The idea is to create a three-tiered system of risk/reward Low Risk/Low Reward: The Academy No money is earned, friendly fire off, training gear is provi...
- by alten hilt - at 2014.04.10 21:13:00
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84. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Thanks to BL4CKST4R and Argent Mordred for participating in the Trivia Challenge. Your rewards have been distributed.
- by alten hilt - at 2014.04.09 14:44:00
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85. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Next trivia challenge, I'll specify that only thread responses count. Since you are the first thread response (my indented response), I'll throw in another 10mil reward.
- by alten hilt - at 2014.04.09 12:33:00
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86. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Someone private messaged me with the answer.
- by alten hilt - at 2014.04.09 12:31:00
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87. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
10 mil ISK challenge completed. The first two paragraphs are modeled after Martin Luther King's "I have a dream" speech.
- by alten hilt - at 2014.04.09 12:27:00
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88. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Key Features: Modular : DUST and EVE devs can implement the system modularly, allowing for a quicker start to the sandbox shooter, while allowing for future development to expand the experience. Expandable : The system can be set up to a...
- by alten hilt - at 2014.04.08 21:58:00
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89. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Staging Systems The Concord staging system is the location for training and e-sport like competitions, however, Mercenaries can choose to leave this system and travel to one of the Empire staging systems. These staging systems serve as the GǣHi...
- by alten hilt - at 2014.04.08 21:54:00
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90. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Five years ago, a 2009 dev team, in whose shadow we live today, presented to us their vision of the first true Sandbox Shooter: DUST 514. This momentous vision came as a great beacon of light and hope to thousands of players who were bored with th...
- by alten hilt - at 2014.04.08 21:53:00
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91. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
This is my dream. Sinq Laison (or Molden Heath, or any region) is in chaos. Rouge Drone hives are appearing by the tens of thousands. They are choking the space lanes, infecting the asteroid belts, infiltrating the cosmic anomalies. Only a...
- by alten hilt - at 2014.04.08 21:53:00
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92. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: click the link in my signature, you my enjoy the idea. Your idea sounds similar to the way EVE ships run their bonuses. It gives the ship a definitive role but still allows for fitting diversity. Come to think...
- by alten hilt - at 2014.04.07 02:07:00
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93. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
Vaux Karn wrote: I actually think changing armor plates and shield extenders to a percentage value would be the best fix...not only would it make heavies heavy, lights light, etc., it would also reinforce the racial strengths and weaknesses. So...
- by alten hilt - at 2014.04.07 01:40:00
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94. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
A percentage of Base ehp would work too, at least for the protection modules. However, I feel it would be more of a bandaid rather than a fix for the underlying problems with the frames.
- by alten hilt - at 2014.04.06 20:45:00
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95. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: alten hilt wrote: OP Hmmmm like "Class system" of Star Wars Battlefront 2 ? Would kill the economy, which the game is based on. I'm not sure I understand how it would destroy the economy, would you mind expla...
- by alten hilt - at 2014.04.06 20:42:00
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96. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
Thanks for reading my post. Many of the balance problems between veteran and new players can be traced to a single root cause: Useless basic frames. A form of tiericide is the answer As I mention in this post on fixing frame balance, basic fr...
- by alten hilt - at 2014.04.06 20:17:00
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97. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
Thanks for stopping by and reading my post. The following idea will address many, if not all, the problems with frame balance in DUST 514. Many of the current balance issues between the frames can be traced down to a single root cause: Uniform...
- by alten hilt - at 2014.04.06 19:21:00
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98. DUST514® Market Data - Hit PointsGǪ - in General Discussions [original thread]
Yagihige wrote: Doesn't the fact that the most advanced shield extender gives 66HP while the most basic armor plate gives more than that skew the conclusions a bit? I'd be interested in knowing the number of items sold in shield/armor modules, ...
- by alten hilt - at 2014.04.06 18:11:00
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99. 13 Screenshots for the New Outpost - in General Discussions [original thread]
Wow, who is designing these things? Like most of our current maps, nothing makes sense. Random dead ends, nonsensical placement and layout. I just wish they would sit down and think about what is practical (for both immersion and gameplay)
- by alten hilt - at 2014.04.06 17:48:00
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100. Teamates destroying dropships with LAV's - in General Discussions [original thread]
My alt is a dedicated LAV sniper (small rail turret), and I can verify that blueberry trolling is rampant. I die more from blueberries than I do to the enemy. I frequently have friendly HAV's ram me, and something about my LAV mesmerizes blueberri...
- by alten hilt - at 2014.04.06 16:42:00
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