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1. Announcement:Some clarification around Project Legion - in General Discussions [original thread]
1) Project Legion is just a concept at this stage. NOTHING has been confirmed. 2) People are naive to think that a PS3-only shooter can survive for as long as EVE has on the PC. Most FPS communities count themselves extremely lucky if they surviv...
- by Zira Soong - at 2014.05.02 23:15:00
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2. Penalize leavers - in Feedback/Requests [original thread]
Simple suggestion: Give a penalty to people who leave during a match, at least during Ambush. League of Legends has a similar system but it doesn't seem to discourage 10m people from playing it... Would be nice if people would actually finish a ...
- by Zira Soong - at 2013.05.07 02:56:00
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3. Remove Precision strikes in Ambush - in Feedback/Requests [original thread]
Maybe it's just me but orbital strikes are happening in both OMS and non-OMS matches. What exactly is the difference?
- by Zira Soong - at 2013.04.04 01:04:00
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4. Change spawn positions - in Feedback/Requests [original thread]
I do really want to know which level designer thought it was a good idea to place (a lot of) spawnpoints in wide open fields, and let you spawn in between multiple enemies. This is something that should have been fixed ages ago :/
- by Zira Soong - at 2013.04.04 01:03:00
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5. You should not be able to join a match that's about to be finished - in Feedback/Requests [original thread]
Maken Tosch wrote: I agree. However, it's not happening as often as you make it out to be. I only encounter this problem on rare occasions (about 20% of the time). The rest of the time I usually end up on matches that are about to start or just...
- by Zira Soong - at 2013.04.04 01:01:00
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6. You should not be able to join a match that's about to be finished - in Feedback/Requests [original thread]
Daedric Lothar wrote: That doesn't fix the reason why people get thrown into these matches, the reason being, people bailing out and uneven teams. Though your idea of a 50% cutoff is fine, what if one team is at 51% and the other is at 95%. You...
- by Zira Soong - at 2013.04.04 00:49:00
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7. Remove Precision strikes in Ambush - in Feedback/Requests [original thread]
Daedric Lothar wrote: Isn't there an Ambush and Ambush OMS? I'm not sure you knew this or not, but the one without OMS doesn't have Precision Strikes. I did not know this. Thank you ^^
- by Zira Soong - at 2013.04.02 18:03:00
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8. You should not be able to join a match that's about to be finished - in Feedback/Requests [original thread]
It happens quite often that i seem to be joining a match within literally seconds of it finishing. You should not be able to join an Ambush match if 20% or less of the tickets are remaining for either of the teams. You should not be able to join ...
- by Zira Soong - at 2013.04.02 17:41:00
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9. Change spawn positions - in Feedback/Requests [original thread]
I noticed that most, if not all, spawn positions are fixed and there are precious few of them. It's possible to simply stand behind a spawnpoint and rack up the kills, simply leaving one point alone so the enemy team cannot spawn anywhere else. P...
- by Zira Soong - at 2013.04.02 17:39:00
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10. Remove Precision strikes in Ambush - in Feedback/Requests [original thread]
Given the extremely close quarters setup of most Ambush maps combined with the severe dearth of spawn points, precision strikes are vastly overpowered when considered in this setting. I don't see how they make sense to use here. It's too easy to ...
- by Zira Soong - at 2013.04.02 17:37:00
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