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1081. Uprising scan radius? WTH - in General Discussions [original thread]
I guess Tacnet (shared radars) and the active scanner will still make things light up. Scanning is supposed to be good for WP. If it's unlimited charges, some guy can just sit on a roof somewhere and spam it for WP? It'll keep the red dots lit up ...
- by Zeylon Rho - at 2013.05.06 04:37:00
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1082. ASK ME ABOUT THE NEW SKILLS - in General Discussions [original thread]
Alright... How about: Shield Regulation Dropsuit Shield Dropsuit Armor Upgrades Thanks!
- by Zeylon Rho - at 2013.05.05 11:41:00
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1083. Trading dust Items from EVE collectors edition. - in General Discussions [original thread]
fred orpaul wrote: The voucher codes for the dust Item will be sent out on or around the 7th of may. The item set includes a scrambler rifle. Are you saying that people with the code will get the scrambler a week earlier?
- by Zeylon Rho - at 2013.05.05 11:27:00
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1084. Ferroscale Plates - in General Discussions [original thread]
Harkon Vysarii wrote: From what I remember of the Uprising footage from fanfest I seem to recall that one of the CCP devs was mentioning a type of armour plate that gave only small boosts to armour values but did not force the suit to suffer a ...
- by Zeylon Rho - at 2013.05.05 08:53:00
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1085. somebody please talk me out of this idea.... - in General Discussions [original thread]
If you don't have a sidearm, you're practically forced to use a weapon with flexible range. Too short, and you just get gunned down with no ability to counter. Too long, and you're gobsmacked by people in close-quarters. As a practical matter, no ...
- by Zeylon Rho - at 2013.05.05 08:51:00
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1086. ~2.2mil SP needed to get into STD Logi dropsuits? - in General Discussions [original thread]
Orin the Freak wrote: fell and died wrote: I really hope this is incorrect, but do we need to have Dropsuit Command lvl 5 Racial Medium Dropsuits lvl 5 Racial Logistics Dropsuit lvl 1 to even be able to use a STD Logistics suit?! If this...
- by Zeylon Rho - at 2013.05.05 06:00:00
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1087. Spreadsheet for Uprising Skills - in General Discussions [original thread]
Orin the Freak wrote: This is awesome! thanks! but.. where did you get your info that Engineering/Electronics are staying 1x? As he said, the multipliers for the skills differ between the Skill tree sheet and the market list they released. ...
- by Zeylon Rho - at 2013.05.05 05:49:00
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1088. CCP, Logi Passive Skill clarification Plz - in General Discussions [original thread]
I would like to know if you could stack 4 generic "logi suit bonuses", though that's a huge SP sink. I also think it's unclear if the "logi suit bonus" applies outside the racial variant. If you skilled into Gallente Logistics, what are your logis...
- by Zeylon Rho - at 2013.05.05 02:50:00
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1089. New stuff that caught your eye - in General Discussions [original thread]
Hmm... the Omega Active booster with the 100% effect on SP. The Staff Recruiter items because we still haven't been told about receiving recruiter awards.
- by Zeylon Rho - at 2013.05.05 01:46:00
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1090. somebody please talk me out of this idea.... - in General Discussions [original thread]
Well, filling out equipment slots on the Logi will remove most of that PG/CPU advantage. It's there in the first place so the Logi can actually manage to fit equipment. Otherwise... what's the point. The PG/CPU difference isn't huge, but the Logi ...
- by Zeylon Rho - at 2013.05.05 01:35:00
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1091. somebody please talk me out of this idea.... - in General Discussions [original thread]
undeadsoldier90 wrote: I love my assault vk.1. With that said can anyone tell me how any new assault suite is better than tje caldari logi ck.o? (Stats from memory) 390 cpu 70 pg 180 shields 110 armor? 4 sec recharge delay 6 sec depleted rec...
- by Zeylon Rho - at 2013.05.05 00:55:00
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1092. Best to delete old client and fresh download Uprising? - in General Discussions [original thread]
Spy Mouse wrote: Heavy Breaks wrote: As this is my first new build would this be a good plan? Plus have we any idea the size / download times involved? Thanks for any response in advance. Breaks My estimate is 3-6 GB so it should take ...
- by Zeylon Rho - at 2013.05.04 23:53:00
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1093. Different types within variants? - in General Discussions [original thread]
Icy Xenosmilus wrote: I think you are.... but instead of that, the Tier 1 suits are call Amarr Medium A Series, or Type 2 etc. The suit data provided by Iron Wolf here: https://docs.google.com/spreadsheet/ccc?key=0AsfGvAN0mVRudFlQTkZpMC1hc...
- by Zeylon Rho - at 2013.05.04 23:51:00
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1094. CCP, 99% of the info is missing from that item list you gave us - in General Discussions [original thread]
The skill tree we were given doesn't give the levels for unlocking skills (assuming it's rank 5 for every one is a bit.. high). It also doesn't list any passive or percentage bonuses given by the skills. The item and skill tree provided are both "...
- by Zeylon Rho - at 2013.05.04 23:43:00
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1095. Different types within variants? - in General Discussions [original thread]
It seems a bit odd that we're getting all these Ak.0, etc. type suits without Ak.1 or type 2 variants like we had previously. The hold-up on suits prior to uprising was supposedly art-related, no? If the suits are visually identical inside a given...
- by Zeylon Rho - at 2013.05.04 23:40:00
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1096. Fitting skill multipliers - in General Discussions [original thread]
Spergin McBadposter wrote: From the skill spreadsheet released by CCP you can see that the dropsuit electronics and engineering skills are being changed to 5x multipliers, and the vehicle electronics and engineering skills are going to be 2x. ...
- by Zeylon Rho - at 2013.05.04 15:20:00
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1097. What could the mystery 100 games special item be? - in General Discussions [original thread]
It's supposed to be a unique item, right? I'm thinking it's an equipment-slot item, a taco. You can use it in battle. It makes your merc stop, pull out the taco, and eat it. It confers no benefits besides great flavor and satisfaction, but it has...
- by Zeylon Rho - at 2013.05.03 08:25:00
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1098. The AR's have doomed themselves - in General Discussions [original thread]
Isn't one of the changes in uprising the flattening of the surrounding mountain ranges? It seems like they were trying to make an indirect fix to redline tactics like that.
- by Zeylon Rho - at 2013.05.03 07:26:00
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1099. Discussion: Recruit a Friend Rewards - in General Discussions [original thread]
Still curious about this. I've seen the "Staff Recruiter" listed under variants for guns. I don't imagine they'll be super weapons or anything like that, but I'd like to see where CCP is at with this.
- by Zeylon Rho - at 2013.05.02 23:09:00
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1100. CCP: Why should I grind for my SP when AFkers get it for free? - in General Discussions [original thread]
Because it's a game. You play it because you enjoy it, or you do something else.
- by Zeylon Rho - at 2013.05.02 18:33:00
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