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1121. Anyone else think this is odd? - in General Discussions [original thread]
I was looking through the list of skills on a between-fights break period, and I decided to go into the vehicle skills on a lark... and I know the tankers last build complained about their skills costing too much, but WHY are the engineering and e...
- by Zero Harpuia - at 2013.07.07 20:48:00
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1122. SO... Who's ready for even FEWER Supply Depots? - in General Discussions [original thread]
With the Mordu's Challenge event coming up next week, I noticed one of the challenges was 'destroy 100 installations', or what we commonly call 'turrets and supply depots.' Turrets never stood a snowball's chance, things are made of paper and pray...
- by Zero Harpuia - at 2013.07.07 19:05:00
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1123. Logis + 1.2 = God Mode - in General Discussions [original thread]
Logis as an institution are fine. CalLogi may be a tad strong for their role, but logis are fine asis. Want you to do a little exersize for me, k? Tally up the fitting cost of proto full slots and proto gear. You can only really have one or the ot...
- by Zero Harpuia - at 2013.07.03 04:57:00
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1124. Current State of Weapons - in General Discussions [original thread]
I love how the description for the Plasma Cannon treats it like an anti infantry weapon. When your community is using the RPG against everything BUT the vehicles, you know you dun goofed. Also, the Laser Rifles are infuriating. Picked one up the ...
- by Zero Harpuia - at 2013.07.01 17:02:00
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1125. Getting tired of the madruger - in General Discussions [original thread]
You are armor tanking the Muddy, right? I haven't seen a single Mud that could take less than 5 Forge rounds (not counting the breach), so just curious.
- by Zero Harpuia - at 2013.07.01 16:52:00
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1126. Jetpack 'grenade' - in General Discussions [original thread]
Echoist wrote: Lightning Bolt2 wrote: Forlorn Destrier wrote: Zero Harpuia wrote: I've seen a TON of jetpack threads over the phases of the beta, and a few since release, but none really put any thought behind how to get them to work w...
- by Zero Harpuia - at 2013.06.29 23:12:00
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1127. yay they're fixing the nanite injector, - in General Discussions [original thread]
Poplo Furuya wrote: But... the voodoo dancing.. How can CCP do this? They're destroying the beautiful culture of the Logi Witchdoctors... The chant: fuckthisfuckthis fuckthisfuckthis GOTHIMSNIPERDAMMIT!
- by Zero Harpuia - at 2013.06.28 23:16:00
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1128. yay they're fixing the nanite injector, - in General Discussions [original thread]
Crimson Judgment wrote: N1ck Comeau wrote: All Logis do is kill now anyways. I barely get repped or even see nanohives down. Unless i'm in a squad. this is very true, there is a big difference between someone in a logi suit compared to an ...
- by Zero Harpuia - at 2013.06.28 22:46:00
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1129. Reducing bullet spread for CQC weapons doesn't make much sense... - in General Discussions [original thread]
Poplo Furuya wrote: It kind of goes both ways... larger spread gives you more room for error in that what would be a miss becomes a partial hit. On the other hand when it's too loose what would be a complete hit becomes a partial hit. I've bee...
- by Zero Harpuia - at 2013.06.28 20:44:00
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1130. Jetpack 'grenade' - in General Discussions [original thread]
EXASTRA INVICTAS wrote: Nocturnal Soul wrote: all i gotta say is Tribes Ascend Was a genuinely fun game, really. Only wish they started you with a better spat of classes... Pathfinder was all you needed when I played.
- by Zero Harpuia - at 2013.06.28 16:03:00
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1131. Jetpack 'grenade' - in General Discussions [original thread]
The Black Jackal wrote: If they were introduced, why not just allow them to be used by holding down the JUMP key... That's how most FPS and MMOs that have jump packs utilise them in their UIs.. and the jet pack could then use up an Equipment S...
- by Zero Harpuia - at 2013.06.28 07:03:00
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1132. Jetpack 'grenade' - in General Discussions [original thread]
Dear GM who moved this: As such a device is not in the game, this is NOT FEEDBACK. As I am not asking for anything from the DEVs, GMs, etc, this is NOT A REQUEST. I simply wanted to ask the GENERAL POPULACE if they had considered such an option...
- by Zero Harpuia - at 2013.06.28 06:59:00
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1133. Jetpack 'grenade' - in General Discussions [original thread]
I've seen a TON of jetpack threads over the phases of the beta, and a few since release, but none really put any thought behind how to get them to work within the confines of the UI. So here's my idea for those that are interested: make it use the...
- by Zero Harpuia - at 2013.06.28 06:47:00
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1134. Amarr commando suit bonus, lol - in General Discussions [original thread]
...why does it have an Equipment slot? WHY does it have an EQUIPMENT SLOT? WHY?
- by Zero Harpuia - at 2013.06.27 18:30:00
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1135. Can we get a dumbfire swarm launcher that only does 100 dmg per rocket? - in General Discussions [original thread]
Waitaminute, you sound like you want this for AI instead of AV. WHy would you ever fire a Swarm at Infantry?... outside of the Mordu Era anyway.
- by Zero Harpuia - at 2013.06.27 17:27:00
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1136. Armor Vs Shields, food for thought on weapons. - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: my thoughts are armor will prevail when logibros actually do what logi's are made for shield tanking is great for lonewolfing and great movement but lose that shield to flux or get revived with your ...
- by Zero Harpuia - at 2013.06.26 04:21:00
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1137. Your view on the most influential weopon in Dust 514 - in General Discussions [original thread]
You sure the Scout suit is the most influential WEAPON in DUST? I'd think it'd be the most common gun (AR) but whatev... Scouts are pretty decent. Hard to say exactly how decent until all four are out yet, but the two we have seem to have obvious...
- by Zero Harpuia - at 2013.06.26 01:14:00
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1138. Armor Vs Shields, food for thought on weapons. - in General Discussions [original thread]
Added General Rule of Thumb.
- by Zero Harpuia - at 2013.06.26 01:09:00
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1139. Commando suits = all racial heavies? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Paran Tadec wrote: So with commando suits to drop soon, does this mean we might also finally get the other racial heavies, or is everyone stuck going with Amarr? I don't see how one implies the other. Nothing ...
- by Zero Harpuia - at 2013.06.26 00:40:00
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1140. Video of Core Flaylock in action, question about damage. - in General Discussions [original thread]
I'm pretty sure that the size of the target determines how much damage they take, and how much of their hitbox is engulfed in the blast. A COM shot will do more than a headshot, for example.... unless it has a headshot modifier.
- by Zero Harpuia - at 2013.06.25 23:53:00
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