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21. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
el OPERATOR wrote: hmmm pub match with PC rule set and penalty for defenders if they lose nothing wrong with that competition will be hard, reward will be big enough to run proto in it and it will be always open game mode for vets what ...
- by Zene Ren - at 2015.01.21 20:23:00
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22. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: pokey extreme cases are spicing things up so that boredom is not coming in but pokey you do not need to own a district as you can play a pirate with raids till you build a proper security for owned land but do not pro...
- by Zene Ren - at 2015.01.21 20:20:00
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23. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
el OPERATOR wrote: Zene Ren wrote: man seriously hide that ego of yours as i do not mean me in my concept i mean that: people above some level of SP and ISK and with friends online ATM are simply bored to pub stomp naps in pub contracts an...
- by Zene Ren - at 2015.01.21 20:07:00
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24. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Zene Ren wrote: raids should have minimal notice but still it should be whole alliance of the attacked that gets the message 10 to 30 minutes before raid you should be able to flip districts always also although it s...
- by Zene Ren - at 2015.01.21 20:02:00
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25. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Zene Ren wrote: "yes" Ok so lets say players are on in 6 hour shifts, 16 players each, 4 shifts a day... are you saying that an alliance needs to have 64 players for every district the alliance owns to properly defend ...
- by Zene Ren - at 2015.01.21 19:59:00
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26. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Zene, could you please answer my question at the top of the page? "So...so we're clear, you want people to be able to attack a district at any time of the day with minimal notice? " sure i can raids should have mini...
- by Zene Ren - at 2015.01.21 19:31:00
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27. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
el OPERATOR wrote: Zene Ren wrote: el OPERATOR wrote: Zene Ren wrote: el OPERATOR wrote: LOL @ the people who can't manage to make a dent or foothold in PC as it currently stands. You really think your interests are best ser...
- by Zene Ren - at 2015.01.21 19:19:00
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28. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Zene Ren wrote: there is only one and it is the most irritating people from what i know and it is inability to play PC constantly for players with enough SP and is and with 16 man of friends when they are online ATM So...
- by Zene Ren - at 2015.01.21 18:37:00
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29. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
el OPERATOR wrote: Zene Ren wrote: el OPERATOR wrote: LOL @ the people who can't manage to make a dent or foothold in PC as it currently stands. You really think your interests are best served by complete timer removal?? That a "S...
- by Zene Ren - at 2015.01.21 18:34:00
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30. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Zene Ren wrote: they will struggle to get other time zone corps but it will not be impossible like it is now with any form of timers and locks yes you 're contradicting yourself a bit because you over estimate other reg...
- by Zene Ren - at 2015.01.21 18:32:00
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31. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
el OPERATOR wrote: LOL @ the people who can't manage to make a dent or foothold in PC as it currently stands. You really think your interests are best served by complete timer removal?? That a "Suprise Raiding" mechanic will grant you a...
- by Zene Ren - at 2015.01.21 18:13:00
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32. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Zene Ren wrote: i can tell you guys one thing for sure we had timers mechanic till now did it worked? did a variations of it worked? instead of game mode for all vets we have elite club that most people within even tel...
- by Zene Ren - at 2015.01.21 18:05:00
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33. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Zene Ren wrote: Thor Odinson42 wrote: What you propose won't cause people to enter alliances. It would cause all the serious players to quit and the vacuum would be filled by people who can't spell grabbing people ...
- by Zene Ren - at 2015.01.21 17:52:00
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34. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: If it's a constant gain and loss of districts you'd never be able to recoup your ISK investment. but the wheel for everybody that wants to participate in PC when he is online will be turning and that is what should be...
- by Zene Ren - at 2015.01.21 17:47:00
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35. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Pokey Dravon wrote: Zene Ren, you didn't fully read everything I said since I already addressed your counterpoints in the original post. Thor Odinson42 wrote: If you can attack instantly anytime the districts just ...
- by Zene Ren - at 2015.01.21 17:45:00
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36. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
pokey, "So if an Alliance snatches up most of the Oceanic players (Which would be easier given the lower player count), they're going to have a distinct advantage that is nearly impossible to counter since no one will be left to defend against the...
- by Zene Ren - at 2015.01.21 17:40:00
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37. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
i can tell you guys one thing for sure we had timers mechanic till now did it worked? did a variations of it worked? instead of game mode for all vets we have elite club that most people within even tell it does not work and every variation wil...
- by Zene Ren - at 2015.01.21 17:30:00
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38. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: What you propose won't cause people to enter alliances. It would cause all the serious players to quit and the vacuum would be filled by people who can't spell grabbing people out of local chat. man seriously you beh...
- by Zene Ren - at 2015.01.21 17:19:00
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39. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Pokey Dravon wrote: CCP Rattati wrote: Pokey Dravon wrote: Ghostt Shadoww wrote: You can't wake up and defend. Then that's your problem ... For me its more like, I'm not going to leave my job to do a PC ma...
- by Zene Ren - at 2015.01.21 17:14:00
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40. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: CCP Rattati wrote: Pokey Dravon wrote: Ghostt Shadoww wrote: You can't wake up and defend. Then that's your problem ... For me its more like, I'm not going to leave my job to do a PC match. If my corp is workin...
- by Zene Ren - at 2015.01.21 17:07:00
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