Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
221. Like Generator 3.0 - in General Discussions [original thread]
nom nom om
- by Zekain K - at 2013.12.25 07:44:00
|
222. Like Generator 3.0 - in General Discussions [original thread]
om nom nom
- by Zekain K - at 2013.12.25 04:39:00
|
223. What did i use? - in General Discussions [original thread]
You probably decided to go into the academy and bully the green horns.
- by Zekain K - at 2013.12.25 04:30:00
|
224. do you ever wonder... - in General Discussions [original thread]
the counter how many players are on AT THAT TIME. It does not show how many log in on a 24 hour basis. we see around 3-4k players on, but there's probably around 10k that play this game on any given day.
- by Zekain K - at 2013.12.25 03:23:00
|
225. Oh my god - in General Discussions [original thread]
No body gives a ****.
- by Zekain K - at 2013.12.25 00:37:00
|
226. EVE Online has it, we need it - in General Discussions [original thread]
I miss that login music.
- by Zekain K - at 2013.12.25 00:34:00
|
227. Armor Tankers, do you prefer hardeners, or heavy repairs? - in General Discussions [original thread]
Delta90212 wrote: Zekain K wrote: I screwed around with some of the basic modules for armor tankers with a salvaged maddy. I gotta say, stacking heavy armor repairs, even the basic versions seems to be far more effective then hardeners. The ...
- by Zekain K - at 2013.12.24 23:13:00
|
228. Armor Tankers, do you prefer hardeners, or heavy repairs? - in General Discussions [original thread]
I screwed around with some of the basic modules for armor tankers with a salvaged maddy. I gotta say, stacking heavy armor repairs, even the basic versions seems to be far more effective then hardeners. The only thing that actually seems to out DP...
- by Zekain K - at 2013.12.24 23:09:00
|
229. Vet's word on HAVs - in General Discussions [original thread]
Luk Manag wrote: I wouldn't say they're broken. I remember when we had no redline to speak of, and our missle tanks would just camp under the enemy MCC and shoot guys as they jumped out. We could then pop up over the hill and snipe guys across ...
- by Zekain K - at 2013.12.24 17:30:00
|
230. my idea on how vehicle hp values, and weaponry power should function. - in General Discussions [original thread]
Lorhak Gannarsein wrote: Zekain K wrote: Its a very simple idea that would probably help out drop ship, ans nerf tanks a tad. I'll explain it in simple bullet points, and not explain why i like these ideas. Light vehicles: light tank, light...
- by Zekain K - at 2013.12.24 17:19:00
|
231. my idea on how vehicle hp values, and weaponry power should function. - in General Discussions [original thread]
Its a very simple idea that would probably help out drop ship, ans nerf tanks a tad. I'll explain it in simple bullet points, and not explain why i like these ideas. Light vehicles: light tank, light damage output. Medium vehicles: heavy tank, li...
- by Zekain K - at 2013.12.24 08:21:00
|
232. Sticky REs - Elegant Troll Tools in Non-FF games. - in General Discussions [original thread]
if they explode, they wont damage the friendly vehicle.
- by Zekain K - at 2013.12.24 06:39:00
|
233. RR is EZ mode - in General Discussions [original thread]
Aisha Ctarl wrote: No, forge gun is EZ MOAD. 1) get on roof 2) shoot at everything below 3) laugh at those who try to remove you from your perch get counter forged
- by Zekain K - at 2013.12.24 06:34:00
|
234. Players who side with the EZ mode sides in Fw games are getting rusty. - in General Discussions [original thread]
Cat Merc wrote: Meh, you might kill me once, but I will return to take revenge. I just shut off my brain from puttting in any effort because there is no need for it. If I do find a challenge however, oh boy will I enjoy macerating your ass. P....
- by Zekain K - at 2013.12.24 06:19:00
|
235. Players who side with the EZ mode sides in Fw games are getting rusty. - in General Discussions [original thread]
Lorhak Gannarsein wrote: It's probably your standard gear that makes them underestimate you - if they saw a black suit they might take you seriously, to your potential detriment. Run some ADV for a nice compromise ;) Caldari advance suits are ...
- by Zekain K - at 2013.12.24 05:22:00
|
236. Players who side with the EZ mode sides in Fw games are getting rusty. - in General Discussions [original thread]
A lot of these players that I've seen while I'm fighting against them usually just run around and pick off my ****** blues with little to no effort. But when they engage a Caldari player that actually HAS SOME BRAINS, These players seems to just n...
- by Zekain K - at 2013.12.24 05:13:00
|
237. While playing for the caldari... - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Justicar Karnellia wrote: Are you saying your corp (AE) is now fighting for caldari FW? The only two that I see consistently are science for death and the beercase one... there were others in that giant thread li...
- by Zekain K - at 2013.12.24 04:59:00
|
238. Queuing for Gallente/Minmitar FW: - in General Discussions [original thread]
I tend to not use proto gear because i know that caldari will lose once I see who's fighting for the enemies side. I just thorw on a STD raven suit, rail rilfe, and just strut around and pop derps as see them.
- by Zekain K - at 2013.12.24 04:15:00
|
239. Not saying the HMG is OP but... - in General Discussions [original thread]
I'm beating heavies with a standard rail, and toxin combo in cqc. You're just bad.
- by Zekain K - at 2013.12.24 02:06:00
|
240. Large rail guns - in General Discussions [original thread]
So instead of aiming right at a target, I would need to aim a little above it? How much more skill do you think it takes to do that? Also it would probably break the lore as these guns are super powerful, and are actually capable of shooting star...
- by Zekain K - at 2013.12.23 08:10:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |